We, the few remaining players on TW, have noticed some great new fixes and it's been amazing that the amount of effort that's gone into it.
Gear disappearing fix (this was a severe problem but hasn't been a problem for the past week now).
Lich King raging spirits and vile spirits fixes.
Sindragosa tail smash fix (it's actually tolerable as an Mdps now with correct positioning without having to eat 24/7 knockbacks).
Gunship fixes (fully crossfaction compatible now on both ships) + cannons actually get frozen now.
Aggro range fix to match retail (which sorted out a ton of old skipping exploits)
POS missing mobs + slave quest completion.
HOR fixes (this one has been a major pain in the neck).
The Oculus (fully crossfaction compatible drakes).
The Nexus (EOT farming exploit).
Ulduar crash fix.
Several class fixes.
Some achievement fixes.
Among dozens of other fixes for dungeons and raids, too many to list here + a lot of exploits too that I noticed are resolved now.
Most of them are listed here in the changelog (from 2018-6-27 all the way to 2018-8-01):
I'm sure there's probably a lot of work to do, still.
And I'm sure that the above mentioned required a lot of sleepless hours to do.
But, rest assured. We have noticed. And we're immensely thankful.
Most importantly - thank you for not pulling the plug on TW.
Keep up the good work. At this rate, people (hopefully) start to see that this community is worth re-building again.
Without Spectrez supervision it might've not been as glorious but yes indeed Andriuspel is the man of the hour.
As an add-on tidbit:
We've got an upcoming project to keep you guys better in the know about what's changing (even before it changes or to add a little more personal flavortext to the changelogs, if you're into that kind of thing) plus who you can thank for specific dev projects! Hopefully the goomba cookies will spread fast once we get more sharing and involvement going
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