Armory Updates, Suggestions and Issues

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MerelyASetback
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Re: Armory Updates, Suggestions and Issues

#436 » Post by MerelyASetback » 08 Dec 2016 14:25

Regent wrote:The notification area in the top right corner on the Armory page continues to display a notice about receiving a new message even though that area is already functioning as normal on the forum itself after having read all messages and notifications (user avatar displays as normal).
Basically, the area in the corner where my user avatar should be continues to have an animated "1" over it as if a new message has been received - only seems to happen on pages connected to the armory, seems fine on the forum / ucp / etc.
I think this has to do with the recent 'spam'-pm that was removed by an admin. I'm having this issue as well.

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Nuko
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Re: Armory Updates, Suggestions and Issues

#437 » Post by Nuko » 15 Dec 2016 20:38

Hmm interesting, what colour is the "1"? Red or blue? I believe the rest of the website moved to using notifications whereas the armory just shows a red number for new messages and blue for seen but not yet read.

The armory uses its own header files that just look the same as the rest of the website (because the rest of the website moved to using phpBB which would have been, as they say, "hella hassle" to move the armory to), so that'll be why it's only on armory related pages.
Nuko - In the event of malfunction, please insert tea.
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move."

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MerelyASetback
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Re: Armory Updates, Suggestions and Issues

#438 » Post by MerelyASetback » 15 Dec 2016 21:56

Nuko wrote:Hmm interesting, what colour is the "1"? Red or blue? I believe the rest of the website moved to using notifications whereas the armory just shows a red number for new messages and blue for seen but not yet read.

The armory uses its own header files that just look the same as the rest of the website (because the rest of the website moved to using phpBB which would have been, as they say, "hella hassle" to move the armory to), so that'll be why it's only on armory related pages.
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Gnurg
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Re: Armory Updates, Suggestions and Issues

#439 » Post by Gnurg » 15 Dec 2016 23:59

HAI
CAN HAZ STDIO?
VISIBLE "HAI WORLD, IZ GNURF!"
KTHXBYE

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Brennus
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Re: Armory Updates, Suggestions and Issues

#440 » Post by Brennus » 16 Dec 2016 01:39

Sorry for off-topic, but this is just awesome :lol: :

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Just a question: the character that is shown as earning the new title is chosen based on what? Played time?
Yesterday it was my mage, but today it's my druid.
•     Currently No longer Once again retired (now it's for real)     •
 
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Nuko
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Re: Armory Updates, Suggestions and Issues

#441 » Post by Nuko » 24 Dec 2016 01:25

Haha, glad you like it :P

I'll take a look at the notification problem after Christmas.

Edit:
Oh and the character chosen I believe is the last one online.
Nuko - In the event of malfunction, please insert tea.
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move."

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Eronox
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Re: Armory Updates, Suggestions and Issues

#442 » Post by Eronox » 24 Dec 2016 10:12

Have to admit you're a true source of inspiration! ^_^
Is the phone version in current progression?

Happy holidays Sir!
.

There's things that never will be right I know, and things need changin' everywhere you go.
But 'til we start to make a move to make a few things right,
You'll never see me wear a suit of white.

- J.R Cash


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Nuko
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Re: Armory Updates, Suggestions and Issues

#443 » Post by Nuko » 05 Jan 2017 13:04

Eronox wrote:Have to admit you're a true source of inspiration! ^_^
Is the phone version in current progression?

Happy holidays Sir!
You are too kind!

Late reply I know, but happy holidays to you too! (what's left of them anyway).

A mobile friendly version is on my list of things I would really like to do but can't see myself having the time to do in the immediate future.
Nuko - In the event of malfunction, please insert tea.
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move."

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Errorista
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Re: Armory Updates, Suggestions and Issues

#444 » Post by Errorista » 05 Jan 2017 17:02

something wrong with image position :/

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Nyeriah

Re: Armory Updates, Suggestions and Issues

#445 » Post by Nyeriah » 05 Jan 2017 17:07

Image

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Jiranthos
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Re: Armory Updates, Suggestions and Issues

#446 » Post by Jiranthos » 05 Jan 2017 17:44

Errorista wrote:something wrong with image position :/

Image
Looks like a board theme issue. ;)

Everybody knows that the best way to describe the ocean to a blind man is to push him in

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Errorista
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Re: Armory Updates, Suggestions and Issues

#447 » Post by Errorista » 05 Jan 2017 17:48

Jiranthos wrote:
Errorista wrote:something wrong with image position :/
Looks like a board theme issue. ;)
oh no, not again, stop with that game of boards :/

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Eronox
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Re: Armory Updates, Suggestions and Issues

#448 » Post by Eronox » 05 Jan 2017 18:25

Nyeriah wrote:
Errorista wrote:
Jiranthos wrote:
Etro wrote:
Nope! Not a board issue :)

http://www.truewow.org/armory/item.php? ... 11&realm=t

Zoom in and out, it's a matter of CSS properties! :P
.

There's things that never will be right I know, and things need changin' everywhere you go.
But 'til we start to make a move to make a few things right,
You'll never see me wear a suit of white.

- J.R Cash


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Jiranthos
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Re: Armory Updates, Suggestions and Issues

#449 » Post by Jiranthos » 05 Jan 2017 18:27

Eronox wrote:
Nyeriah wrote:
Errorista wrote:
Jiranthos wrote:
Etro wrote:
Nope! Not a board issue :)

http://www.truewow.org/armory/item.php? ... 11&realm=t

Zoom in and out, it's a matter of CSS properties! :P
I was merely poking fun, but yes, you are right. :P

Everybody knows that the best way to describe the ocean to a blind man is to push him in

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Nyeriah

Re: Armory Updates, Suggestions and Issues

#450 » Post by Nyeriah » 05 Jan 2017 18:29

I was merely poking fun too, but yes, you are right.

The background is also broken, as I believe that gray layer was supposed to extend behind the image but doesn't, leaving that gap.

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