Scout - Sneaky and deadly, Scouts offer the Warband intelligence on the Alliance's movements, often dropping in behind enemy lines to scope out the lay of the lands. They bring this same style to the combat field, preferring to kill at a distance or by coming up close and wiping whole groups out from within. Primarily: Hunters, Rogues, and Feral Druids.
Mystic - The casters and summoners of the group. They burn as hard as they heal. Controllers of wildfires and icy planes. While demons are frowned upon, the Irontusk Warlocks are well respected and kept close. They are the second line in combat, offering covering fire and protection from behind the Wardens. Primarily: Mages, Priests, and Warlocks (+ eventual Holy Paladin)
Naturalist - In-tune with the earth and all her elements, Naturalists prefer to fight, or perhaps even heal, with the help of nature rather than brute force or magical elements. While often thought of as graceful and peaceful, a Naturalist will just as easy crush your head with a stone as a Warden would with a sword. Primarily: Shamans and Healer/Boomkin Druids
Warden - The front-line soldiers. Brutish or in your face type characters. They are the core protectors and fighters of the Irontusk. Charging into the fray without second thought. They wield swords and hammers and axes, slicing through enemies with ease. Primarily: Warriors, Feral Druids, and (eventually) Paladins and Death Knights.
Champion - The are in total, 4 Champions. One to each of the groups. If someone wishes to challenge a champion - they must accept the challenge. They are among the strongest and most intelligent of their groups. Using every skill they own to their advantage. They are fierce and loyal, and above all, well respected.
Elders - In direct liaison with the Warlord. The most trusted and loyal of the Irontusk. They act as officers and a war council, deciding on the Warbands next mode of action.
Warlord - The Leader of the Irontusk. Currently held by Coza. An old and grouchy Tauren Druid who has tentative alignments with the rest of the Horde. He is blatantly unfriendly to the Undead as he thinks of them as abominations, but does not push back their help if offered.
http://static.curseforge.net/content/fi ... n_1000.zip
An MRP PrimalWoW-only alternative built by myself is currently in production and I hope to have it done and working within a month or so as TRP is not a very good addon.
Whisper[/color] Coza in-game for an invite.