Fire mage PVP guide.

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danysilva
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Re: Fire mage PVP guide.

#31 » Post by danysilva » 06 Dec 2014 18:03

Your build isnt bad but u do less damage without burnout and ignite, thanks this is my build http://wotlk.openwow.com/talent#of0ff0rZfVcroh0uiuMust ,i get full crit and sp

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Fivecapz
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Re: Fire mage PVP guide.

#32 » Post by Fivecapz » 06 Dec 2014 22:29

molten shields, master of elements = very important for me.

1/2 is not good for me. and ignite at 5/5 does 200 tick damage when i crit with a pyro. #not worth.
He who say's he can, and he who say's he cant, are both usually right.

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Naljs
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Re: Fire mage PVP guide.

#33 » Post by Naljs » 07 Dec 2014 01:25

Fivecapz wrote:molten shields, master of elements = very important for me.

1/2 is not good for me. and ignite at 5/5 does 200 tick damage when i crit with a pyro. #not worth.
1k Pyro crits? Lel no way.
but I agree, master of elements is very nice when you LB an entire group, the mana gain is tremendous.
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Fivecapz
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Re: Fire mage PVP guide.

#34 » Post by Fivecapz » 07 Dec 2014 11:37

Naljs wrote:
Fivecapz wrote:molten shields, master of elements = very important for me.

1/2 is not good for me. and ignite at 5/5 does 200 tick damage when i crit with a pyro. #not worth.
1k Pyro crits? Lel no way.
but I agree, master of elements is very nice when you LB an entire group, the mana gain is tremendous.
3k pyro crit, 200 ignite dot. 2,6k spell power.
He who say's he can, and he who say's he cant, are both usually right.

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Reaper4vp
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Re: Fire mage PVP guide.

#35 » Post by Reaper4vp » 07 Dec 2014 17:09

^ Maybe before the double dipping fix, now the dot would tick for 600

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Fivecapz
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Re: Fire mage PVP guide.

#36 » Post by Fivecapz » 07 Dec 2014 17:38

Reaper4vp wrote:^ Maybe before the double dipping fix, now the dot would tick for 600

tested yesterday. 200.
He who say's he can, and he who say's he cant, are both usually right.

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Reaper4vp
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Re: Fire mage PVP guide.

#37 » Post by Reaper4vp » 07 Dec 2014 19:55

http://oi58.tinypic.com/2wlzj39.jpg

4k crit, 800 ignite ticks, the target had 1.2k resilience

If you could provide a screenshot proving otherwise that would be appreciated. Double dipping of certain spells including ignite was fixed a few months ago.

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Fivecapz
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Re: Fire mage PVP guide.

#38 » Post by Fivecapz » 07 Dec 2014 20:02

He who say's he can, and he who say's he cant, are both usually right.

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Fivecapz
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Re: Fire mage PVP guide.

#39 » Post by Fivecapz » 07 Dec 2014 20:06

ok, so apparantly now my ignites are ok? yesterday they literally were 200 per tick on a mage.
He who say's he can, and he who say's he cant, are both usually right.

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Reaper4vp
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Re: Fire mage PVP guide.

#40 » Post by Reaper4vp » 07 Dec 2014 20:25

You could have mistaken it for scorch ignites or something similar, and next time please show combat log aswell. Ignite should now be fully functional
Edit: If you however find the numbers too low once again, ss and we'll look into it

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