[Rejected] Arena system
Re: Arena system
hahah
Sanity ftw,luv ya,kgo,take a few mins and get this done <3
Sanity ftw,luv ya,kgo,take a few mins and get this done <3
Re: Arena system
That.Roel wrote:It's not blizzlike but we don't have a blizzlike population so I understand. Now we need a volunteer to code this in C++
Well said. Let us know how things are going with code and when can we expect it.
Re: Arena system
<-- feels quite smart right now :P
Currently addicted to hearthstone playing at legend rank. Feel free to add jamhead#2986
My quest to prove anybody can paint - jamheadii.deviantart.com
Check out my new puzzle game Slide!
My quest to prove anybody can paint - jamheadii.deviantart.com
Check out my new puzzle game Slide!
Re: Arena system
U just gotta know how to ask.Darchrow wrote:i suggested same thing months ago, it got rejected, i think it will get rejected again, cos it's not blizzlike, but it's still a good idea imo
Re: Arena system
meh, i asked a staff member about it ingame, he said it would never happen, forgot who though but at least i learned to always post my ideas here xD
teh char list ( 80s ) :
Jynx / Zubat / Alyce ( Swagmourne ) / Discord / Redtube
Disruption / Perplexity / Magejkdruid / Swagstormxqt ( Swagmobile )
Vinegar ~ Lvl 51 Rogue
And those who were seen dancing were thought to be insane by those who could not hear the music
[Guild] [Angrycow]: nice to meet u im Sava and im really horny person
kindzadza ily
Jynx / Zubat / Alyce ( Swagmourne ) / Discord / Redtube
Disruption / Perplexity / Magejkdruid / Swagstormxqt ( Swagmobile )
Vinegar ~ Lvl 51 Rogue
And those who were seen dancing were thought to be insane by those who could not hear the music
[Guild] [Angrycow]: nice to meet u im Sava and im really horny person
kindzadza ily
Re: Arena system
Lost track of this topic ... Although after being repeatedly bugged by Nazz I've looked into it again to see the green light for core modifications.
I've looked into the relevant code (for my own future reference BattleGroundQueue.cpp:~857+) and it seems possible to implement such a thing. However, it's going to require some additional time to determine how best to tackle this issue without inserting code into the core that might end up being problematic in a later stage...
I've submitted a clean fix for some ToC issues, which I believe currently is pending. I'm working on another project of moderate size that I shall not go in detail about yet first too. I hoped finishing said project yesterday, but due to circumstances it is delayed. Nevertheless, once said mysterious project is finished, I might attempt to devote some time to this.
In the meanwhile, Nazz and partner, I expect your cooperation and for you to not repeatedly spam for other teams to join.
EDIT: If I do not post a status update here for two weeks, feel free to bring it to my attention.
I've looked into the relevant code (for my own future reference BattleGroundQueue.cpp:~857+) and it seems possible to implement such a thing. However, it's going to require some additional time to determine how best to tackle this issue without inserting code into the core that might end up being problematic in a later stage...
I've submitted a clean fix for some ToC issues, which I believe currently is pending. I'm working on another project of moderate size that I shall not go in detail about yet first too. I hoped finishing said project yesterday, but due to circumstances it is delayed. Nevertheless, once said mysterious project is finished, I might attempt to devote some time to this.
In the meanwhile, Nazz and partner, I expect your cooperation and for you to not repeatedly spam for other teams to join.
EDIT: If I do not post a status update here for two weeks, feel free to bring it to my attention.
Re: Arena system
I basically coded Jamhead's idea and it's already live.
Re: [Rejected] Arena system
Out of date.
Rejecting.
Rejecting.
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