[Rejected] Arena system

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VengGlad Bubblezqt

Re: Arena system

#31 » Post by VengGlad Bubblezqt » 20 Sep 2012 23:32

hahah :D
Sanity ftw,luv ya,kgo,take a few mins and get this done <3 :D

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Nazz
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Re: Arena system

#32 » Post by Nazz » 20 Sep 2012 23:38

Roel wrote:It's not blizzlike but we don't have a blizzlike population so I understand. Now we need a volunteer to code this in C++ :D
That.
Well said. Let us know how things are going with code and when can we expect it. :) :)

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jamhead
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Re: Arena system

#33 » Post by jamhead » 20 Sep 2012 23:50

<-- feels quite smart right now :P
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Nazz
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Re: Arena system

#34 » Post by Nazz » 21 Sep 2012 14:49

Darchrow wrote:i suggested same thing months ago, it got rejected, i think it will get rejected again, cos it's not blizzlike, but it's still a good idea imo
U just gotta know how to ask. :D :D :D

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Darchrow
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Re: Arena system

#35 » Post by Darchrow » 21 Sep 2012 15:04

meh, i asked a staff member about it ingame, he said it would never happen, forgot who though :P but at least i learned to always post my ideas here xD
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Sanity

Re: Arena system

#36 » Post by Sanity » 25 Sep 2012 00:27

Lost track of this topic ... Although after being repeatedly bugged by Nazz I've looked into it again to see the green light for core modifications.

I've looked into the relevant code (for my own future reference BattleGroundQueue.cpp:~857+) and it seems possible to implement such a thing. However, it's going to require some additional time to determine how best to tackle this issue without inserting code into the core that might end up being problematic in a later stage...

I've submitted a clean fix for some ToC issues, which I believe currently is pending. I'm working on another project of moderate size that I shall not go in detail about yet first too. I hoped finishing said project yesterday, but due to circumstances it is delayed. Nevertheless, once said mysterious project is finished, I might attempt to devote some time to this.

In the meanwhile, Nazz and partner, I expect your cooperation and for you to not repeatedly spam for other teams to join.

EDIT: If I do not post a status update here for two weeks, feel free to bring it to my attention.

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VengGlad Bubblezqt

Re: Arena system

#37 » Post by VengGlad Bubblezqt » 25 Sep 2012 17:50

Alright ^^

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VengGladBubblezqt

Re: Arena system

#38 » Post by VengGladBubblezqt » 31 Oct 2012 19:29

Sanity,any updates? :P

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Roel
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Re: Arena system

#39 » Post by Roel » 31 Oct 2012 20:03

I basically coded Jamhead's idea and it's already live.

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Kindzadza
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Re: [Rejected] Arena system

#40 » Post by Kindzadza » 17 Sep 2014 08:04

Out of date.

Rejecting.

Locked

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