Look at the arena ladder. Out of the top 15 teams, 12 are warrior comps. I, being one of them, spoke with my experience about it based on experience of current and previous seasons here. The whole poing being that anyone can get sniped here with a hard-counter due to the low population, if person A wants to screw over person B's team they just lost to, person B's team will most likely still be in queue if Person A decides to relog and make a counter just to get revenge for losing to them or for any other petty and childish reason. A healthy population like retail doesn't allow a phenomenon like this to occur as often as it happens here.ItchyVortex wrote:And other comps don't get sniped?
Your inability to understand the problems posed by the usage of Bauble on non-healer classes / specs is not an argument against it. Read that entire sub-section again and understand the point before trying to cheaply discard a valid opinion that applies not only here, but also applied to AT when they allowed things like Bauble / STS / CTS / DBW hc / PNL hc / etc.ItchyVortex wrote:Are you comparing bauble to SM or saying that it counters warr comps? Either way this opinion gets discarded.
If you've ever played on AT, then you'd be well aware of the discontent it has caused because of unlikely saves that Bauble trinket allows (either by 1 or both DPS members of a 2v2 team using it to allow surviving situations that would normally be impossible).
It was a comparison if one ITEM permitting frustrating circumstances, just like another ITEM (like SM) has created another set of frustrating circumstances (Ergo, the current 2v2 arena ladder situation).
The difference of whether the culprit item being a trinket or a weapon is irrelevant, because both permit situations that aren't supposed to happen, given that s8 didn't last that long on retail.
Therefore, the opinion is as legitimate as any other thus, stands valid.
And for those saying, that people are giving different reactions now compared to the past attempt of suggesting this idea, have a look here:HERE (click) and HERE (click) and HERE (click) as well as Avseer's posts on page 3 and page 4 HERE (click) and HERE (click).
In addition, have a look at Boxis's post HERE (click) and Keez's post HERE (click) verified what I said in my previous post on this topic as well as the older suggestion that is still pending:
My stance is on this hasn't changed since then and will continue remaining as it is now.And keep in mind this doesn't even address the unbalance created by all those cancerous double spell-dps / spell-dps + rogue / spell dps + healer comps who run around with heroic CTS / heroic PNL / heroic DFO / Bauble on both dps players (since these comps benefit from trinket procs and raw overall gear stats rather than weapon damage).