Refresh CDs when doing duels
Posted: 16 Jul 2019 08:13
I would like to suggest a refresh on Cooldowns when doing duels.
With the steady increase of players on primal, PvP is getting more popular. I think we should seize that popularity and improve. Dueling is a fun passtime and good practice, and it keeps people entertained when nothing else is going on as you only need 2 people. However, having to wait 8 minutes or whatever for your big cooldowns is no fun and there is no reason it should be that way. When you enter Arena, your CDs under 10 minutes are refreshed (to prevent lay on hands i think). We can make it the same for duels. Below I have linked a google search to see that I am not the only one who has had this idea. I believe blizzard had it in the works, but decided not to implement it. There is also a link to a video from another private server where they have this feature.
Now, I know what you are thinking "EXPLOITS!". Yes good point. I have a few ideas on how exploits can be avoided. Read on:
1. Make this feature work in select areas only. You would decide on one or several good duel areas, where there is no content nearby that could be used to exploit this feature.
2. Make a 1v1 arena mode (skirmish only, no ranked) However, this would prevent spectators, which is part of the fun.
3. Make all dueling cooldowns seperate from regular PvE cooldowns.
Fx I use pala bubble in a PvE situation. 5 min CD
I start a duel, bubble CD is refreshed and I can use my bubble in duel. i do that.
Duel ends after 1 minute and the PvE CDs are restored again (bubble is now on 4 min CD since i spent 1 minute dueling).
This 3rd option I would imagine would be a lot harder to implement, and you would also have to make a system to prevent interaction with any PvE creatures so that you can't exploit it by starting a duel then killing loads of mobs with your big CDs, then repeat.
4. No system to prevent exploit other than warning/banning people who does exploit it. I don't know if this is feasible, but on the server there are several exploits that people are expected not to use. This could be one of them.
https://www.google.com/search?rlz=1C1GC ... zE8YgpqoAk
https://www.youtube.com/watch?v=_Nx7KGJj2qE
With the steady increase of players on primal, PvP is getting more popular. I think we should seize that popularity and improve. Dueling is a fun passtime and good practice, and it keeps people entertained when nothing else is going on as you only need 2 people. However, having to wait 8 minutes or whatever for your big cooldowns is no fun and there is no reason it should be that way. When you enter Arena, your CDs under 10 minutes are refreshed (to prevent lay on hands i think). We can make it the same for duels. Below I have linked a google search to see that I am not the only one who has had this idea. I believe blizzard had it in the works, but decided not to implement it. There is also a link to a video from another private server where they have this feature.
Now, I know what you are thinking "EXPLOITS!". Yes good point. I have a few ideas on how exploits can be avoided. Read on:
1. Make this feature work in select areas only. You would decide on one or several good duel areas, where there is no content nearby that could be used to exploit this feature.
2. Make a 1v1 arena mode (skirmish only, no ranked) However, this would prevent spectators, which is part of the fun.
3. Make all dueling cooldowns seperate from regular PvE cooldowns.
Fx I use pala bubble in a PvE situation. 5 min CD
I start a duel, bubble CD is refreshed and I can use my bubble in duel. i do that.
Duel ends after 1 minute and the PvE CDs are restored again (bubble is now on 4 min CD since i spent 1 minute dueling).
This 3rd option I would imagine would be a lot harder to implement, and you would also have to make a system to prevent interaction with any PvE creatures so that you can't exploit it by starting a duel then killing loads of mobs with your big CDs, then repeat.
4. No system to prevent exploit other than warning/banning people who does exploit it. I don't know if this is feasible, but on the server there are several exploits that people are expected not to use. This could be one of them.
https://www.google.com/search?rlz=1C1GC ... zE8YgpqoAk
https://www.youtube.com/watch?v=_Nx7KGJj2qE