Cross Faction Arena Teams

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.kurthos

Cross Faction Arena Teams

#1 » Post by .kurthos » 16 Oct 2015 10:27

Since you've decided to add cross faction guilds, you should also be able to change the config file to allow cross faction arena teams as well. I can link you the exact string after I get off of work.

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Dunkelstein
Posts: 324
Joined: 11 Oct 2015 22:32

Re: Cross Faction Arena Teams

#2 » Post by Dunkelstein » 16 Oct 2015 10:33

+1, again. Also makes alliance/shaman and horde/paladin combos possible, which is another plus.
Aka Funkelstein

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Oivster
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Posts: 58
Joined: 28 Jul 2015 21:30

Re: Cross Faction Arena Teams

#3 » Post by Oivster » 16 Oct 2015 10:50

Again a good idea that would help the arena scene on the server.

+Crimson

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.aspirine101

Re: Cross Faction Arena Teams

#4 » Post by .aspirine101 » 16 Oct 2015 11:10

+2, I vote with both of my accounts!

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Dunkelstein
Posts: 324
Joined: 11 Oct 2015 22:32

Re: Cross Faction Arena Teams

#5 » Post by Dunkelstein » 16 Oct 2015 14:22

Another really useful addition would be cross faction friends list, so I can stalk important people and know when they come online. It would make /who spam for that one guy who is not in your guild a thing of the past!
Aka Funkelstein

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.kurthos

Re: Cross Faction Arena Teams

#6 » Post by .kurthos » 16 Oct 2015 15:05

// Only allow members of the other faction to join the team if cross faction interaction is enabled
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(arenaTeam->GetCaptain()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
return;
}

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kkriegerr
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Joined: 13 Jul 2015 04:20

Re: Cross Faction Arena Teams

#7 » Post by kkriegerr » 16 Oct 2015 16:04

Based on the code cross faction arena teams should be working with the recent changes that allows cross faction guilds.

PS: Can't wait for the server restart :)

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