[Accepted] Lowering Azuregos Spawn-Rate to 7 Days
[Accepted] Lowering Azuregos Spawn-Rate to 7 Days
Now that the server has solid competition from both sides for world bosses, including a new up and coming guild that just rerolled here (Murmur) the Azuregos spawn timer should be shortened.
Thoughts?
Thoughts?
Re: Lowering Azuregos Spawn-Rate to 7 Days
Problem with a 7 day timer is that he'd be getting killed on the same day every week. More likely to end up on a different guilds raid schedule each spawn, the way it is now. What about... 5-7 days at a random point somewhere between then.
Re: Lowering Azuregos Spawn-Rate to 7 Days
The thing is that we also have lower population than retail realms had. Even though the respawn time at retail was 3 days on average, there would generally be a large gap between 2 kills you can get. I suppose it can be reduced a little as we're getting more level 60s but not exactly 7 days like stated above. Also note that we will have 2 world bosses as of Wendesday and 6 when the green dragons are released next year.
Re: Lowering Azuregos Spawn-Rate to 7 Days
Bump for the suggestion to lower raid-logging'.
Re: Lowering Azuregos Spawn-Rate to 7 Days
Nah, I'm raid log now pretty much. Nothing to really do here, and GM's might change anything at anytime.Cleofatra wrote:I need him.. I need you
Re: Lowering Azuregos Spawn-Rate to 7 Days
But they haven't changed things in almost a month now. They realized their mistake with the healing change silly billy.
Re: Lowering Azuregos Spawn-Rate to 7 Days
Wouldnt put it past them, I'm pretty sure one day im going to log on and no longer be able to group with alliance players lol.
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