today i had an arena match with a dk and all of a sudden without warning i get hit for 10k damage on 1200 resilience if its not bugged and normal ok but normal means that it has a 1,5 sec cast time and leaves u the chance to get away awkwardly enough everytime i was hit by ce i was running away so the cast time could of avoided my death
to me this shows that anybody with ce has a benefit in pvp because they can hit others for around 10k instantly but since no other class has such benefits rather bugs which decrease their damage and suvivability i would suggest to take corpse explosion away again
take corpse explosion away again
- Arockalypse
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Re: take corpse explosion away again
I say keep it !
there's already the undying paladins
why cant we DK's be special in something?
we're the Lich King's special Breed
we're supposed to be the undying ones, not the pallys
sry i just hate pallys
there's already the undying paladins
why cant we DK's be special in something?
we're the Lich King's special Breed
we're supposed to be the undying ones, not the pallys
sry i just hate pallys
Shadow Council of Hellraisers
TrueWoW member since 2010.
TrueWoW member since 2010.
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Re: take corpse explosion away again
Damage is not bugged. Only thing bugged is cast time, Roel already said case closed.
Kraith - RIP Maelstrom - 80 Troll Huntard
Retired GM, Inactive from game/forum
Retired GM, Inactive from game/forum
- Intervention
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Re: take corpse explosion away again
Undying Paladins?
Paladins don't have any talents or gear that is bugged to give us an advantage. They all give us disadvantages...
And if the damage isn't bugged it may as well be bugged if it doesn't have a cast time when it should have 1.5 seconds right? That's like giving my holy light no cast time so i heal for 10k+ every 6 seconds (or whatever the cool down is) without being silenced or interrupted or giving my exorcism a friendly 0 cast time.
Paladins don't have any talents or gear that is bugged to give us an advantage. They all give us disadvantages...
And if the damage isn't bugged it may as well be bugged if it doesn't have a cast time when it should have 1.5 seconds right? That's like giving my holy light no cast time so i heal for 10k+ every 6 seconds (or whatever the cool down is) without being silenced or interrupted or giving my exorcism a friendly 0 cast time.
Last edited by Intervention on 30 Mar 2011 09:50, edited 1 time in total.
Chicken, Fried Chicken
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Re: take corpse explosion away again
same thing with me today in arena, I think it should be rmeoved until cast time is fixed. Today enemy team burst damaged me, and CE hit me too fro 10k, It was really OP. In 2 sec 22k HP is down. I could barely get out alive -.-
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