Vid showing Ysondre bug
Vid showing Ysondre bug
https://youtu.be/mfjsXhWYUXA
It knocks us back, and teleports us to under the boss, can't run from that spot too far before it brings you back. Until the boss dies
It knocks us back, and teleports us to under the boss, can't run from that spot too far before it brings you back. Until the boss dies
Re: Vid showing Ysondre bug
l dont think you understood concept of "Player Reports".
Re: Vid showing Ysondre bug
Player reports is for to report players. For raids/quests etc needs be on the bugtracker.
PW:
Farlight level 70 warrior Arms
TW:
I don't have any chars
Farlight level 70 warrior Arms
TW:
I don't have any chars
- Hansrutger
- Former Staff
- Posts: 1052
- Joined: 10 Apr 2013 14:17
Re: Vid showing Ysondre bug
Moved it.
Retired
I'd say that trying is the best one can do in order to higher themselves from the people crying and only complaining. Whilst you try, it doesn't mean it is always going to be the most successful result but I'd like to think that it is still a better choice than standing idle.
TrueWoW main: Palamaster
I'd say that trying is the best one can do in order to higher themselves from the people crying and only complaining. Whilst you try, it doesn't mean it is always going to be the most successful result but I'd like to think that it is still a better choice than standing idle.
TrueWoW main: Palamaster
Re: Vid showing Ysondre bug
WTB update status, BT is blank regarding this
Errorista wrote:..
.
“ There's things that never will be right I know, and things need changin' everywhere you go.
But 'til we start to make a move to make a few things right,
You'll never see me wear a suit of white. ”
- J.R Cash
“ There's things that never will be right I know, and things need changin' everywhere you go.
But 'til we start to make a move to make a few things right,
You'll never see me wear a suit of white. ”
- J.R Cash
Re: Vid showing Ysondre bug
Summon player spell should only target the player with highest threat, however, it currently targets whoever is far enough away for the world boss to be teleported. (which results in endless knockback loop or falling through world)
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