Queen Azshara was the most powerful being on Azeroth. Her power only rival to Archimonde or Kil'Jaeden themselves. And yet, as the Well of Eternity began to flood the Azshari palace, Queen Azshara's powerful spell was of no use to hold the vehement waters back. The end was coming, she would not make it out alive.
Voices invaded her mind, whispers and murmurs that clouded her every thought. It was not Sargeras, nor any agent of the Legion -- it was something else, something she had never encountered before.
"Surrender. Surrender to the waters..."
The whispers bombarded unrelenting until a bargain struck and a spell lifted. The waters overtook claiming all - but not in death. Grotesque naga - hideous, vile, fearsome serpentine creatures - befitting of the palace, replaced its inhabitants.
Banished for over ten thousand years, the naga remained hidden.
Until they heard the call of the Betrayer . . .
Based on internal testing, these changes have been made specifically for PrimalWoW in regards to class balance. These changes may be different than other 3.3.5 WotLK realms. Please do note that the changes are only true for the PvE scenario.
We plan to make changes based on player feedback over the course of the Burning Crusade progression. If you have information worth sharing, please make a post in the Suggestion or PTR sections of the forum.
These changes below are live within the next upcoming days.
You told us yourselves, some fights are sleepy time for healers. Therefor we are balancing our healers in hopes to have the "Zzz's" transform to "!!!'s".
Rejuvenation - Nerfed by 15%
Healing Touch - Nerfed by 15%
We heard your shouts! Let us have the tanks of light struggle with the actual gameplay, rather than thirsting for more and more mana!
Avenger's Shield - ManaCost lowered by 40%
Consecration - ManaCost lowered by 25%
PLAYER VS. PLAYER
High Warlord Weapons - No longer requires Arena Points!
Grand Marshal Weapons - No longer requires Arena Points!
PLAYER VS. ENVIRONMENT
People seem to struggle to progress due to lack of capable raiders. Therefor we are changing the heroic key requirements in order to boost the speed of fresh 70s.
Warpforged Key - Reputation requirement lowered to Honored!
Auchenai Key - Reputation requirement lowered to Honored!
Key of Time - Reputation requirement lowered to Honored!
Flamewrought Key - Reputation requirement lowered to Honored!
Reservoir Key - Reputation requirement lowered to Honored!
Attunement is required!
All raiders need the attunement for SSC completed in order to enter the instance.
Be sure to have a few people in your guild who are able to summon Nightbane. Please note that this quest chain is not required by everyone, but necessary for the SSC attunement quest.
Attunement for SSC is Implemented!
Nightbane Questline is now introduced!
Serpentshrine Cavern is scheduled to be released in mid October, 2017!
Thanks to Thena and Nyeriah for the lore-teasing introduction.
“There's things that never will be right I know, and things need changin' everywhere you go.
But 'til we start to make a move to make a few things right,
You'll never see me wear a suit of white. ” - J.R Cash
Queen Azshara was the most powerful living being on Azeroth. Her power was only rival to maybe Archimonde or Kil'Jaeden themselves. Mannoroth once lost his patience and dared to strike her, she merely laughed and said she'd forgive him for that misbehavior.
During the events that led to the sundering, as the waters of the Well of Eternity flooded the Azshari palace, Queen Azshara started to channel a powerful spell meant to hold the waters back. But not even her, her santity, the light of the lights, Queen Azshara herself could hold the might of the tides that claimed most of her highborne. She knew the end was coming, she knew she would not make it out alive.
Voices started to invade her mind, to whisper her things, troubling her thoughts. She knew it was not Sargeras, it was not any agent of the Legion -- it was something else, something she had never seen or heard before. They told her of the fate that was to come, they told her the only thing she could do was to surrender to the waters.
The voices in her mind offered her a bargain that she gladly took. Upon the face of inevitable demise, Queen Azshara stopped her spell. The waters that flooded the palace invaded their room rapidly and claimed them all - but they did not die.
In the stead, her handmaidens, her Highborne, were turned into the grotesque naga - hideous and fearsome serpentine creatures that much reflected their own vile personalities.
Banished to the depths, the naga remained hidden for over ten thousand years until they heard the call of the betrayer, Illidan Stormrage, who summoned them forth in hopes of breaching the Tomb of Sargeras and taking the power of his relics.