This week we have released some minor PvP changes to help encourage more participation in Battlegrounds.
We have implemented several new changes to the existing PvP system. There are more changes being discussed internally, but depending on the reception of these additions/adjustments we will decide to continue to produce them for the community. If there is something you'd really like to see implemented, please make a suggestion in the TrueWoW forum suggestion section.
These are the new values required for each rank:
RANK 1 - (No change) 100, Private & Scout
RANK 2 - NEW 250 OLD 500, Corporal & Grunt
RANK 3 - NEW 500 OLD 1000, Sergeant & Sergeant
RANK 4 - NEW 800 OLD 2000, Master Sergeant & Senior Sergeant
RANK 5 - NEW 1200 OLD 4000, Sergeant Major & First Sergeant
RANK 6 - NEW 1750 OLD 5000, Knight & Stone Guard
RANK 7 - NEW 2500 OLD 6000, Knight Lieutenant & Blood Guard
RANK 8 - NEW 3500 OLD 8000, Knight Captain & Legionnaire
RANK 9 - NEW 4750 OLD 10000, Knight Champion & Centurion
RANK 10 - NEW 6250 OLD 15000, Lieutenant Commander & Champion
RANK 11 - NEW 8000 OLD 25000, Commander & Lieutenant General
RANK 12 - NEW 10000 OLD 40000, Marshal & General
RANK 13 - NEW 12500, OLD 45000, Field Marshal & Warlord
RANK 14 - NEW 15000, OLD 50000, Grand Marshal & High Warlord
In addition to the honor rank title changes; we have enabled the Call to Arms dailies for both factions. Due to some limitations with the PvP queue we've chosen to implement the TBC Battleground Dailies instead of opening up the Random Battleground system that was implemented in WotLK. We feel that prior to this release there wasn't much reason to queue PvP if you weren't interested in gear or already had better. This will give our players more incentive to queue up more than just on Honor Weekend.
The following quests have been enabled:
Call to Arms: Alterac Valley
Call to Arms: Warsong Gulch
Call to Arms: Arathi Basin
You can find these quests at Battlemasters in your faction's capital cities.
Due to community feedback, we have also made each subzone where World Bosses Spawn have Free For All flagging.
What does this mean?
You will be able to attack any player who is not in your group, regardless of their faction.
Where will this be implemented?
Each area where the world bosses Kazzak, Azuregos, Taerar, Lethon, Emeriss, and Ysondre spawn will flag you for FFA PvP similar to Gurubashi Arena.
Why is this being implemented?
There is a problem created by both having each faction be able to group with each other and PrimalWoW's PvE rule set. This change should be a fair compromise to raid guilds who want to compete for World bosses with other guilds without fear of flagging issues due to cross faction raiding.
Today also marks the release of the next four Naxxramas bosses!
The following four bosses have just arrived fresh from Northrend!
- - Heigan the Unclean
- Grand Widow Faerlina
- Gothik the Harvester
Each of these bosses will add a unique challenge to the current Naxxramas raid instance. Players will surely find themselves challenged by the dedication that will be required to kill these bosses!
The Scourge Invasion will be ending soon as we have driven off the brunt of their forces, but Burning Steppes, Tanaris, Azshara and Blasted Lands are still under attack by the Scourge!
This is the last week of our event, so make sure to stack your buffs. The Argent Dawn Quartermaster will leave the capital cities at December 21st!
You can read more about the Scourge Invasion here http://truewow.org/forum/viewtopic.php? ... 7&start=30
Thank you to all who contributed and continue to contribute to our content releases. We're always looking for more people to help report issues to the bug tracker or even join the testing team for future releases.
You can find the Bugtracker here: http://www.truewow.org/bugs/login_page.php
You can read about becoming a tester here: http://www.truewow.org/forum/viewtopic.php?f=78&t=33499