MAY
Posted below are all of the hotfixes we've applied to our server in the past month. This thread can be used for discussion. Note that it also includes fixes for TBC/WotLK content that we will enjoy once we reach that point in the progression.-
- - Ghouls will should no longer spawn with 0 energy once summoned. They'll always have the same amount they had when previously summoned.
- Gargoyles now benefit from the master's haste.
- - Shred should no longer be blocked/parried/dodged in when used against players.
- - Animal Handler's bonus stats should now be properly applied to pets.
- Deterrance is no longer affected by the attacker's expertise rating.
- - Water Elemental will no longer try to chase targets in melee range.
- - Lay on Hands will now be properly affected by mods.
- - Mind Control can now be used while your Shadowfiend is active.
- Power Infusion no longer stacks with Bloodlust/Heroism.
- Power Word: Shield absorption effect will no longer be affected by spells that reduce healing effects (for example Warrior'sMortal Strike).
- - Prevent Killing Spree from being used while under effect of Hex.
- Glyph of Backstab implemented.
- Backstab should no longer be blocked/parried/dodged in when used against players.
- - Demonic Aegis healing bonus has been fixed.
- Glyph of Voidwalker should now properly increase the Voidwalker's stamina.
- Voidwalkers will no longer interrupt Consume Shadows by moving if ordered to cast it while a move order is in progress.
- - Ghouls will should no longer spawn with 0 energy once summoned. They'll always have the same amount they had when previously summoned.
- Isle of Conquest
- - The bosses' Crushing Leap ability will now take target distance in account when dealing damage.
- - AI improvements to Shadowpine Catlords, Razormane Hunters and Infinite Hunters.
- Grizzly Hills' creature pathing and events has been greatly improved.
- Conquest Hold Legionnaire pathing improved.
- Okla and Kranal Fiss events scripted.
- Refurbished Steam Tanks in Stormwind should now have proper pathing.
- Pit-Fighting Spectator emotes scripted.
- Prevent creatures from doing random or waypoint movement while in combat.
- Hula'mahi and Melaris count of Earthroot set to 3.
- Cooldown system for creatures implemented. Among other things, this fixes procs on creatures such as the one from Sacred Shield that previously had no cooldown. Also, creatures will now have their spell school properly locked once interrupted.
- Minions will now enter evade mode once their masters do (prevents certain minions from chasing players indefinitely).
- Fix creatures getting stuck at 1 hp when a health increasing aura gets removed.
- AI improvements to Elemental Slave, Curgle Cranklehop and Creeping Sludge.
- Fix and add gossips to trainers in order to prevent learning spells from different classes.
- AI improvements to Defenders at Bloodmyst Isle.
- AI improvements to Zixil, Witch Doctor Zum'rah, Nessy, Naga Siren, Syndicate Watchman and Soaring RazorbeaksSah'rhee
Stinglasher, Overlord Runthak, Surveyor Candress, Nestlewood Owlkin, Sten Stoutarm, Gnome Engineer
Mountaineer Stormpike, Scarlet Hound, Dragonflayer Fanatic, Forsake Crossbowman, Remy 'Two Times' and Kodo Calf
+ Kodo Matriarch.
- Complete scripting of Utgarde Pinnacle's creatures.
- Complete scripting of Gnomeregan's creatures.
- Flavor texts for Farstriger Lodge's creaturs added.
- Ulduar
- Flame Leviathan Vehicles
- Remove Extra summons from lorekeeper
- Update spawn points / Add wipe spawn points
- If both Colossus have been killed vehicles will spawn at wipe locations
- Vehicles will be destroyed after failed boss encounter
- Fix a comple of issues with Flame Leviathan's towers
* Fix tower count being set to 0 once the first tower is destroyed due to bad logic
* Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
- - Ruby Drake's will no longer be able to damage non-dragonkin targets with their Searing Wrath ability.
- Flame Leviathan Vehicles
- New fixed quests:
- Chug and Chuck!
- The Heart of the Mountain.
- Exorcising the Trees.
- Urok Doomhowl.
- Teron Gorefiend, I am...
- Assault by Air.
- Get Me Out of Here!
- The Exorcism of Colonel Jules
- Curing the Sick.
- Troll Patrol: Done to Death.
- The Earthbinder.
- Hellscream's Champion.
- The Echo of Ymiron.
- Ammo for Rumbleshot.
- Protecting Our Own (Horde).
- - Gem Perfection implemented.
- Basic implementation of binary resistance.
- - Fixed some LFG loot rules (e.g druids being able to roll need on shields etc).
- Reimplemented some old pet scalling things (hit and haste rating scalling for some pets).