Trinity Changelog

Check here often to keep up to date with in-game updates for quests, NPCs, dungeons and raids.
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Barskin

Re: Trinity Changelog

#16 » Post by Barskin » 22 Mar 2011 11:26

21/03 Changelog:

General:

- Fixed a vehicle crash.
- Trial of Crusader achievement fixed.

NPCs:

- Lost Drakkari Spirit corrections.
- Rotting Frost Giant spawn corrected.

Spells:

- Corrections to dire bear form.
- Added corrected spell ranks for dire bear and swift flight form.

Dungeons & Raids:

- Some corrections to ICC checking system.

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Barskin

Re: Trinity Changelog

#17 » Post by Barskin » 23 Mar 2011 11:31

22/03 Changelog:

General:

- Now every channel spell tick will check line of sight condition.
- Fixed enchanting exploit.

NPCs:

- AI scripts for Stormfleet Deckhand.
- AI scripts for Necro Overlord Mezhen.
- AI scripts for High Priest Talet-Kha.

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Barskin

Re: Trinity Changelog

#18 » Post by Barskin » 24 Mar 2011 12:51

23/03 Changelog:

General:

- Remove wrongly assigned season linked events.
- Reverted the line of sight change made in last changelog.

Quests:

- Fix Vile Familiars, Burning Blade Medallion and Report to Sen'jin Village required races.
- Call of Water corrections.
- Battle to Undercity updates and improvements.

Dungeons & Raids:

- Halls of Reflections corrections to NPC's templates.
- Updated game objects in Halls of Reflection.
- Add proper support for Razorscale harpoon event.

NPC's:

- Added Outland Rare-Elite Mobs in a spawnpool.
- Argent Crusaders and Rampaging Geist will spawn now in Zul'Drak.
- Fix wrong spawns in Thunder Bluff when WsG Call to arms is up.
- Add Brother Keltan abord the Skybreaker.
- Template updates for Tournament Hippogryph.
- Scripts and waypoints for Fizzcrank Airstrip.

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Barskin

Re: Trinity Changelog

#19 » Post by Barskin » 25 Mar 2011 12:16

24/03 Changelog:

Dungeons & Raids:

- FoS/PoS/ICC Trash loot corrections.
- HoS Tribunal of Ages loot fixed.

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Kraith
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Re: Trinity Changelog

#20 » Post by Kraith » 27 Mar 2011 00:41

25/03 Changelog:

GMs:
- GMs can now invite members of opposite faction when GM mode is on

NPCs:
- Waypoints added to Ol' Sooty

Dungeons and Raids
- Misc fixes to Ulduar
Kraith - RIP Maelstrom - 80 Troll Huntard
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Kraith
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Re: Trinity Changelog

#21 » Post by Kraith » 29 Mar 2011 07:56

26-27/03 Changelog:

Quests:
- "Once More Unto The Breach, Hero" class requirements set, updated

Items:
- Darkmoon Card: Illusion fixed

Dungeons and Raids
- Eye of Eternity Malygos encounter implemented (O_o)
- Misc Ulduar scripts

Misc:
- Emblematic achievement mail reworked
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Re: Trinity Changelog

#22 » Post by Kraith » 01 Apr 2011 22:17

28-31/03 Changelog:

Professions:
- Number of mining nodes increased

NPCs:
- Northrend rare-elite spawns, poolings, locations updated

Security
- Login exploit fixed

Items:
- Sigil of the Frozen Conscience no longer affects Icy Talons
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Re: Trinity Changelog

#23 » Post by Kraith » 20 Apr 2011 01:32

05-18/04 Changelog:

Dungeons/Raids:
- Professor Putricide ooze fixes
- ICC Kinetic Bombs cannot be killed by attacking

Quests:
- Saving Princess Stillpine supported
- Bladespire Kegger supported
- Misc Nagrand quests supported
- Black Knight of X quest chain supported

Death Knights:
- Rules only have a 1.5 sec cooldown when spell misses

Spells:
- GCD fixed after spell interrupt

Arena:
- Arena Season 5 spawns

Misc:
- Spectral Gyphrons (dead flying mounts) added to Wintergrasp
- Herb spawns increased

P.S. Sorry for long delay in updating!
Kraith - RIP Maelstrom - 80 Troll Huntard
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Kraith
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Re: Trinity Changelog

#24 » Post by Kraith » 21 Apr 2011 23:33

19-20/04 Changelog:

Pets:
- Diminishing returns for temporary pets fixed
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Kraith
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Re: Trinity Changelog

#25 » Post by Kraith » 03 May 2011 05:37

21-30/04 Changelog:

Quests:
- Dispelling Illusions fixed
- Contributin' To The Cause fixed

Achievements:
- Children's Week achievements fixed
- Many Noblegarden fixes
- The Dapper Sapper and Explosives Expert fixed in SotA

Spells:
- Demonic Circle should not remove players from combat
- Nature's Grasp will now proc when druid is moving and can now longer miss. (~Kraith editorial: FINALLY)
- Druid powershifting will now work properly

Items:
- Fixed Vanquished Clutches of Yogg-Saron

Misc:
- Kill credits for Enraged Spirits in Shadowmoon Valley fixed
- Account tutorials should not be correctly remembered
Kraith - RIP Maelstrom - 80 Troll Huntard
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Kraith
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Re: Trinity Changelog

#26 » Post by Kraith » 08 May 2011 00:59

01-06/05 Changelog:

Pets:
- Occasional problem where a pet is summoned but non-responsive fixed

Spells
- Glyph of Freezing Trap fixed
- Glyph of Shadowflame effect removed when Shadowflame is removed
- Lifebloom's final bloom fixed (dispels now count towards final bloom)
- Corpse Explosion fixed

Items:
- Mirror of Truth trinket ICD fixed
- Prot Warrior T10 4p bonus fixed
- DK T9 2p bonus fixed
- Warlock T6 20 bonus fixed (really, fixing tier 6?) :\
- Heroic Reign of the Unliving/Dead effect fixed

Dungeons/Raids
- PoS' Forge Blade ability now checks heroic/non-heroic

Misc:
- 20 character guild names now allowed
- Leaving arena team during arena no longer allowed
- Darkmoon Faire resynced
Kraith - RIP Maelstrom - 80 Troll Huntard
Retired GM, Inactive from game/forum

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Tia

Re: Trinity Changelog

#27 » Post by Tia » 17 Jun 2011 19:21

07/05-11/06 Changelog:

Dungeon and Raids
- Doomlord Kazzak fixes
- Fixed bridge in Gundrak
- Players should be unable to reach Kel’Thuzad before killing Sapphiron
- Ulduar - some NPC scripts and fixes
- Ulduar - Kologarn, Brightleaf fixes
- Ulduar - Hodir’s Rare Cache fixes
- Ulduar - Added scripts for XT-002, Freya’s encounter, Hodir
- ICC - some NPC scripts and fixes
- ICC - Dreamwalker, Sindragosa scripts and fixes
- Ruby Sanctum - couple of NPC scripts

Items:
- Fixed hp5 bonus from items in combat
- Argent Tournament Tabard teleport fixed
- Fix Item - Chamber of Aspects 25 Normal/Heroic Tank Trinket
- Fixed Druid T10 balance 2p bonus
- Fixed Druid T10 restoration 2p bonus
- Fixed Priest T8 shadow 4p bonus
- Fixed Shaman T8 restoration 4p bonus
- Fixed Paladin T10 holy 4p proc of holy shock
- Fixed Paladin T10 holy 2p bonus

Spells:
- A couple of aura fixes
- Fix several spells that make damage from percent of health
- Stealthed units can now mount up
- Fixed runic power gain from Blood Boil
- Seal of Righteousness fixes
- Fix to warrior stances after death/logout
- Fixed Omen of Clarity proc, Omen of Clarity should also proc from instant spells
- Fixed totem summoning and behavior
- Fixed Banish duration and removal
- Deadly Poison will now properly trigger poison applied on weapon in other hand when reaching 5 stacks
- Prayer of Healing spell power coefficient fixed
- Fixed stacking rules for Focus Magic, Inspiration and Ancestral Healing
- Fixed talents: Desolation, Quick Recovery, hunter Frenzy, Bloodsurge, Ferocious Inspiration, Scent of Blood, Killing Machine, Lock and Load, Sword Specialization for melee abilities, Blessed Recovery, Heart of the Crusader, Torment of Weak
- Fixed damage from Seed of Corruption explosion
- Fixed Spellsteal
- Fixed damage and combat log for spell Hand of Reckoning
- Fixed Howl of Terror
- Fixed Deep Wounds when more than one application applied
- Fixed damage from warlock's Death Coil
- Setup should now add combo-point at selected target
- Allow proc from periodic crits
- Fixed Glyph of Victory Rush
- Fixed Glyph of Icy Veins haste debuff removal
- Fixed Vampiric Touch double damage on dispel
- Fixed item enchant Blood Draining
- Vampiric Embrace now should not proc from Mind Sear
- Fixed Hot Steak proc from Living Bomb explode
- Hysteria now should not break crowd control effects
- Fixed animation for Haunt talent
- Fixed Anti-Magic Zone visual
- Seals of Pure should affect Seal of Righteousness
- Scripted Magic Rooster Mount
- Righteous Defense now should not affect targets that cannot attack you

Professions:
- Added pools for herbs in Desolace, Felwood, Barrens

Quests:
- Fixed quests - Bring ‘Em Back Alive, A Mammoth Undertaking, What’s Haunting Witch Hill?, Corrosion Prevention, The Stave of Equinex, Prophecy of Akida, Projections and Plans
- Fixed quests that require player to be dead

Achievements:
- Fixed City Defender kill credit
- Fixed Wrath of The Horde/Alliance
- Implemented achievement Nerf Engineering
- Implemented achievement Nerf Gravity Bombs
- Implemented achievement Heartbreaker
- Implemented achievement Nerf Scrapbots

GM:
- Fixed ticket commenting and assigning
- Added mute/ban info in .pinfo
- .go creature now teleports to the actual location of a creature if player is in the same map with it

Misc:
- Couple of vehicle fixes
- Couple of NPC pathings fixed
- PvP mode can no longer be deactivated in hostile/neutral zones
- NPC and pets can no longer attack invisible targets
- Several NPC scripts moved to SAI

And many more...

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Tia

Re: Trinity Changelog

#28 » Post by Tia » 19 Jun 2011 10:54

12/06-18/06 Changelog:

Achievements:
- Fixed both Auriaya's achievement - Crazy Cat Lady & Nine Lives

Spells:
- Fixed Victory Rush
- Fixed internal cooldown for item Jouster's Fury
- Fixed talent Scent of Blood
- Fixed spell effect quest complete when quest was already in target's quest log

Dungeons and Raids:
- Ahn'kahet - Prince Talradam should now be selectable
- Culling of Stratholme - Allow Infinite Corruptor to deal melee attacks
- Forge of Souls - Devourer of Souls now removes all summoned creatures at death / party wipe
- Forge of Souls - Fixed Well of Souls
- Ulduar - Fixed door after Assembly of Iron
- Ulduar - Added script for Auriaya's encounter
- Ulduar - Fixed Auriaya's equipment & her animation while fighting

Items:
- Prevent swapping item sets while player is in combat

Loot:
- Northrend Rare Elite mobs loot added

Quests:
- Implemented quest Scalps!

Misc:
- Non-combat pets should no longer trigger hunter traps
- Some more vehicle fixes

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Tia

Re: Trinity Changelog

#29 » Post by Tia » 14 Jul 2011 19:51

19/06-06/07 Changelog:

Achievements:
- Fixed criteria for Supreme Defender and Stormtrooper
- Fixed achievement King's Bane in King Ymiron's encounter
- Fixed achievement A Void Dance in Zuramat the Obliterator's encounter
- Fixed achievement Safety Dance in Heigan the Unclean's encounter
- Fixed achievement I Love the Smell of Saronite in the Morning in General Vezax's encounter
- Fixed achievement Shadowdodger in General Vezax's encounter
- Fixed achievement Deforestation in Freya's encounter
- Fixed achievements Knock on Wood & Knock, Knock on Wood & Knock, Knock, Knock on Wood in Freya's encounter
- Fixed achievement Con-Speed-Atory in Freya's encounter
- Fixed achievement Getting Back to Nature in Freya's encounter
- Fixed achievement Iron Dwarf, Medium Rare in Razorscale's encounter
- Fixed achievements: Respect Your Elders, King Dred, Chaos Theory, Share the Love, What the Eck?, Watch Him Die, Defenseless, Less Rabi, Split Personality, Dehydration, Brann Sparklin' News, Oh Novos!, Abuse the Ooze, Consumption Junction, Three Faced, Volunteer Work, Twilight Assist, Twilight Duo, Twilight Zone, Intense Cold, Orbital Bombardment, Orbital Devastation, Nuked From Orbit & Orbit-uary, But I'm on Your Side!, Wintergrasp Ranger, The Sickly Gazelle

Dungeons and Raids:
- Ulduar - A couple of spell/npc fixes
- Ulduar - Fixed events and incorrect Feral Essence stacking of Feral Defender
- Ulduar - Aura of Despair should now be removed from players on Vezax's death
- Udluar - Some XT002 fixes
- Ulduar - Fixed Kologarn's Stone Shout target selection
- Ulduar - Fixed Sentinel Blast affecting whole instance
- Ulduar - Flame Leviathan's Hard Mode achievement should now trigger only on Hard Mode
- Icecrown Citadel - A couple of spell/npc fixes
- Icecrown Citadel - Fixed Mark of the Fallen Champion
- Icecrown Citadel - Lady Deathwhisper can now be attacked during intro
- Icecrown Citadel - Some Valithria Dreamwalker fixes
- Icecrown Citadel - Sindragosa will now mark 2 players for frost tombs on 10 man heroic mode
- Icecrown Citadel - Teleporting to the Frozen Throne should now happen as on retail, added missing spawns to Frozen Throne and Tirion's gossip; NOTE: This does NOT mean The Lich King script is coming soon™

Items:
- Items out of stock will no longer be displayed in vendor list
- Fixed Paladin T8 Holy 2P Bonus
- Fixed Paladin T8 Holy 4P Bonus
- Fixed Paladin T9 Holy 4P Bonus
- Fixed Shaman T10 Elemental 4P Bonus
- Fixed Glyph of Raptor Strike
- Fixed Warlock T7 4P Bonus

NPCs:
- Ulduar - Vezax's bunny will no longer attacks players

Quests:
- Fixed autoaccept quests for quest chains
- Fixed Required Races for few quests
- Fixed quest "The Ransacked Caravan"
- Reputation gains of Timbermaw quests have been increased 4 times.
- Reputation gains of Mag'har quests have been doubled

Spells:
- Fixed Seal of Vengeance and Seal of Corruption
- Judgment of Justice should now be limited to 10 seconds in PvP
- Fixed diminishing returns for Curse of Tongues & Curse of Elements
- Fixed Sigil of the Vengeful Hearth
- Fixed proc of item Eye of the Broodmother
- Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness
- Players should no longer be able to cast client-side hidden spells directly
- Fixed Curse of Mending

Misc:
- Couple of vehicle fixes
- Added waypoints for a ton of creatures
- Fixed Wind Stones gameobjects in Silithus
- Drunk players will now properly see drunk-visible units... *HIC!*

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Tia

Re: Trinity Changelog

#30 » Post by Tia » 15 Aug 2011 13:13

07/07-14/08 Changelog:

Achievements:
- Fixed achievement Didn't Stand a Chance

Dungeons and Raids:
Ahn'kahet
- Fixed a bug with Herald Volazj after party wipe

Blackwing Lair:
- Fixed access to loot from Vaelastrasz

Naxxramas:
- Gothik the Harvester should now ignore damage taken in phase 1

Ulduar:
- Fixed disappearing of Hodir's Rare Chest

Trial of the Crusader
- Fixed stacks for spell Nether Power used by Lord Jaraxxus
- Some triggers should now be invisible

Icecrown Citadel:
- Lord Marrowgar's Coldflame will now spread slower
- Lord Marrowgar will no longer attempt to target tanks with Bone Spike Graveyard
- Valithria Deamwalker will now properly cast Dreamwalker's Rage and kill enemy creatures
- Blood-Queen Lana'thel will now warn the player who is under effects of Frenzied Bloodthirst
- Blood-Queen Lana'thel will now target every player only once during air phase
- Fixed Gas Spore resistance debuff
- Fixed Precious' Plagued Zombies duration
- Sindragosa will no longer attempt to enter both last phase and air phase
- Fixed orientation of Ice Bomb trigger spawns, spell should now work as intended
- Added emote warning for Mutated Infection at Rotface

Items:
- Removed deprecated item Constrictor Gas from vendors
- Fixed max count of items from Titanium Ore prospecting loot

Players:
- Prevent dodge/parry/block while under the effects of fear or disorientation
- Allow muting offline players - the mute will become effective on next player login
- Allow players to answer gamemaster whispers even if whispers are disabled. Whitelist can be reset by .whispers off

Quests:
- Added support for areatrigger conditions for Quest: The Entymidian (12548)
- Fixed quest Twilight of the Dawn Runner

Spells:
- Death Knights should now be able to mount while under the effect of Lichborne
- Fixed Beacon of Light in more correct way
- Fixed talent Improved Unholy Presence
- Fixed bugs with improved presences at talents switch
- Fixed Divine Hymn crits and spell power coefficients
- Fixed Unstable Affliction
- Fixed exploit with Fiery Payback talent
- Fixed talent Dirty Deeds
- Fixed Glyph of Scourge Strike
- Talent Judgements of the Pure should now also proc on absorbs
- Updated damage formulas for talent Ignite
- Fixed talent Deep Wounds
- Refactored the calculations of critical strike amount for damaging spells
- Grounding Totem should now respect line of sight
- Garrote and Ambush should only be usable behind the target
- Fixed Glyph of Shadow Word: Death
- Fixed Shaman Wind Shear (Threat reduction part)
- Hunter ability Master's Call should not process effects when pet is dead
- Fixed radius of Mutated Plague (Professor Putricide encounter)
- Spells that can be spellstolen that have a permanent duration should now respect the 2 minute spellsteal buff duration limit
- Fixed Shaman talent Nature's Guardian

Misc:
- Shadow Vault spawns and quest fixes

Plus a couple of core optimizations, database cleanups, things like that...

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