Full Log: February Hotfixes

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Errorista
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Posts: 1898
Joined: 02 Sep 2012 14:31

Full Log: February Hotfixes

#1 » Post by Errorista » 24 Feb 2016 18:59

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FEBRUARY HOTFIXES
Posted below are all of the hotfixes we've applied to our server in the past month. This thread can be used for discussion.
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  • Warsong Gulch
    • - flags will be no longer possible to be capped under invisible effects
    Isle of Conquest Wintergrasp
    • - battleground implemented - post all bugs on bugtracker
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  • - bosses will go evade mode if target is out of their bounds (prevent some possible abuse cases)

    Ulduar
    • - Yogg-Saron - hotfix for portal issue - links will break when entering portal, no tentacles in portal room and Induce Madness will Mind Control players at the end of cast
      - Thorim - event should finish properly now instead of resetting
      - Thorim - fixed "immortal" adds in pre-phase
      - Razorscale - Fused Armor will drop all threat from target
      - Kologarn - If Looks Could Kill (25) achievement fixed
      - Kologarn will face right direction now
      - Kologarn - fixed Rubble summon position
      - Storm Tempered Keeper - scripted
    Icecrown Citadel
    • - Sindragosa - remove Frost Beacon from target when defeated (no more iceblocks after combat)
      - Pustulating Horror behaviour improved
      - Bryntroll, the Bone Arbiter - proc rate increased
      - Lord Marrowgar - Bone Spikes will despawn if encounter is not in progress
      - Val'kyr Herald - Radiance Aura - set conditions so only 1 aura is active
      - Putricide Trap corrections (should no longer cause combat bug)
      - entrance event before Lord Marrowgar scripted
      - scripted Sindragosa event
      - Lord Marrowgar - Bone Spikes Impale aura will despawn if encounter is not in progress
      - Blood-Queen Lana'thel - "Bite" buff will not be removed by Iceblock or Divine Shield (again)
      - A Feast of Souls Shadowmourne quest adjusted (http://www.truewow.org/bugs/view.php?id=1830)
      - fixed Sindragosa teleporter requirements (spider event cannot be skipped)
      - fixed Frostwarden Warrior Glacial Strike ability
      - reworked Valkyr and Vile Spirit mechanism
      - Stinky and Precious goldloot added and damage modified
      - Iceblocks immune to Banish
    Violet Hold The Ruby Sanctum
    • - taunt will no longer interrupt Flame Breath casting
      - Flame Breath and Combustion/Consumption will no longer happen in same time (no more random breath on raid)
      - made Living Inferno immune to taunt
    Utgarde Keep
    • - Ingvar the Plunderer:
      • * Roar at start of phase two
        * Ingvar no longer does a weird move-jump towards his target when resurrecting
        * Fixed a duplicate yell on phase one end
    Blackwing Lair Eye of Eternity Wailing Caverns Temple of Ahn'Qiraj
    • - Ouro summoner added - boss is still bugged though (you will have 90 seconds to nuke him down before he goes submerge and turns friendly and invisible)
    Dire Maul
    • - added emotes to some NPCs
    Onyxia Molten Core
    • - Garr adds will respawn after wipe
      - Ragnaros and Baron Geddon will now do pure fire elemental damage
    Magisters' Terrace
    • - Sunblade Mage Guard - fixed insane damage from Glaive Throw
      - Scryer's Orb event reworked (Kalecgos' appearance) - added missing waypoints, spells, emotes, proper timing... and prevent him from being summoned multiple times
    Zul'Farrak
    • - added pathing & formations for Sul'lithuz Sandcrawler's, Sandfury Blood Drinker's, Sandfury Shadowhunter's, Hydromancer Velratha, Sandfury Witch Doctor's
    Deadmines Karazhan
    • - random spawn of 3 rare bosses in Servant Quarters scripted
    Ahn'kahet
    • - Plague Walker - debuff aura fixed
      - remove Mini debuff on Amanitar reset
      - corrections to Taldaram mechanics
      ** Now the embrace spell is done correctly (stealth + damage taken).
      ** The prison remove is done correctly + boss state check.
      - Volazj - script for the twisted visages
    Trial of Champion
    • - reworked by ccrs
    Obsidian Sanctum
    • - adds will despawn when encounter is not in progress
      - fixed entrance teleport player spawn location
    Tempest Keep Sethekk Halls
    • - prevent multiple spawn of Anzu
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  • - Solace of the Defeated/Solace of the Fallen - will now proc from any helpful spell
    - removed Disease Immunity from all TBC creatures
    - Icy Chill - proc rate fixed
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  • - Lunar Festival Harbinger gossip option will work now (giving another Lunar Festival Invitation - Teleport scroll)
    - Torch Tossing quest and NPC scripted
    - Love Boats implemented
    - Love Rockets will be sold on stacks of 5
    - when you die and lose Lovely Charm Collector aura you will be able to get new Lovely Charm Collectors Kit and refresh of aura by using the gossip option at Kwee Q. Peddlefeet in any capital city (http://www.truewow.org/bugs/view.php?id=3224)
    - added Lunar spawns in Dalaran, Shattrath and Silvermoon City
    - added all Lunar Festival Objects in Moonglade
    - added pathing for Moonglade Warden
    - fixed multiple summon of Omen possibility
    - Love is in the Air - added missing gossips and texts
    - Love is in the Air - added gold to Heart-Shaped Box
    - added all missing Lunar Festival Objects in Exodar, Darnassus, Ironforge
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  • - Sorrow Wing - removed NR cooking recipes from loot table
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------------------
[hide="03.02.2016"]Image
  • Ulduar
    • - Yogg-Saron - hotfix for portal issue - links will break when entering portal, no tentacles in portal room and Induce Madness will Mind Control players at the end of cast
    Icecrown Citadel
    • - Sindragosa - remove Frost Beacon from target when defeated (no more iceblocks after combat)
    Violet Hold The Ruby Sanctum
    • - taunt will no longer interrupt Flame Breath casting
      - Flame Breath and Combustion/Consumption will no longer happen in same time (no more random breath on raid)
    Utgarde Keep
    • - Ingvar the Plunderer:
      • * Roar at start of phase two
        * Ingvar no longer does a weird move-jump towards his target when resurrecting
        * Fixed a duplicate yell on phase one end
    Blackwing Lair Eye of Eternity
Image Image Image [/hide]

[hide="10.02.2016"]Image Image
  • Warsong Gulch
    • - flags will be no longer possible to be capped under invisible effects
Image
  • - bosses will go evade mode if target is out of their bounds (prevent some possible abuse cases)

    Ulduar
    • - Thorim - event should finish properly now instead of resetting
      - Thorim - fixed "immortal" adds in pre-phase
      - Razorscale - Fused Armor will drop all threat from target
      - Kologarn - If Looks Could Kill (25) achievement fixed
      - Kologarn will face right direction now
      - Kologarn - fixed Rubble summon position
    Icecrown Citadel
    • - Pustulating Horror behaviour improved
      - Bryntroll, the Bone Arbiter - proc rate increased
      - Lord Marrowgar - Bone Spikes will despawn if encounter is not in progress
      - Val'kyr Herald - Radiance Aura - set conditions so only 1 aura is active
      - Putricide Trap corrections (should no longer cause combat bug)
      - entrance event before Lord Marrowgar scripted
      - scripted Sindragosa event
    Wailing Caverns Temple of Ahn'Qiraj
    • - Ouro summoner added - boss is still bugged though (you will have 90 seconds to nuke him down before he goes submerge and turns friendly and invisible)
    Dire Maul
    • - added emotes to some NPCs
    Onyxia Molten Core
    • - Garr adds will respawn after wipe
    Magisters' Terrace
    • - Sunblade Mage Guard - fixed insane damage from Glaive Throw
      - Scryer's Orb event reworked (Kalecgos' appearance) - added missing waypoints, spells, emotes, proper timing... and prevent him from being summoned multiple times
    Zul'Farrak
    • - added pathing & formations for Sul'lithuz Sandcrawler's, Sandfury Blood Drinker's, Sandfury Shadowhunter's, Hydromancer Velratha, Sandfury Witch Doctor's
    Deadmines Karazhan
    • - Hyakiss the Lurker - this rare boss will spawn once all spiders are killed in Servant's Quarters
    Ahn'kahet
    • - Plague Walker - debuff aura fixed
      - remove Mini debuff on Amanitar reset
      - corrections to Taldaram mechanics
      ** Now the embrace spell is done correctly (stealth + damage taken).
      ** The prison remove is done correctly + boss state check.
      - Volazj - script for the twisted visages
    Blackwing Lair
    • - Nefarian - respawn timer set to 7 days
Image
  • - Solace of the Defeated/Solace of the Fallen - will now proc from any helpful spell
    - removed Disease Immunity from all TBC creatures
Image Image Image Image
  • - Sorrow Wing - removed NR cooking recipes from loot table
Image
  • - events starting from gossips should no longer get doubled messages if clicked twice or by 2 players in same time (e.g. Mimiron hard mode or Gunship)
    - creatures should display flying animations properly now
    - Glyphed Breastplate - removed "chest" stats from "bullets ammo"
    - WotLK armor values for melee bosses corrected (10673->10643) (https://github.com/TrinityCore/TrinityCore/issues/15106)
    - implemented "Raid Lock Extention"
    - when player fall out of map "Release Spirit" option will be available

    - Implement AuctionHouse features:

    * GetAll scan, retrieves all auctions and sends them in a single packet.
    There's a limitation on how often a player can do this (Max 55000 items)
    * Search throttling. For normal searches, the server can send a time
    in milliseconds to the client, the client will wait that long between
    searches. Delay set in config
[/hide]

[hide="17.02.2016"]Image Image
  • Wintergrasp
    • - fixed Cannons movement and rotating
      - other fixes here and there
Image
  • - fixed various issues with latest update for "bosses will go evade mode if target is out of their bounds"

    Trial of Champion
    • - rework by ccrs
    Icecrown Citadel
    • - Lord Marrowgar - Bone Spikes Impale aura will despawn if encounter is not in progress
      - Blood-Queen Lana'thel - "Bite" buff will not be removed by Iceblock or Divine Shield (again)
    Karazhan
    • - random spawn of 3 rare bosses in Servant Quarters scripted
    Obsidian Sanctum
    • - adds will despawn when encounter is not in progress
      - fixed entrance teleport player spawn location
    Tempest Keep
Image Image
  • - when you die and lose Lovely Charm Collector aura you will be able to get new Lovely Charm Collectors Kit and refresh of aura by using the gossip option at Kwee Q. Peddlefeet in any capital city (http://www.truewow.org/bugs/view.php?id=3224)
    - added Lunar spawns in Dalaran, Shattrath and Silvermoon City
    - added all Lunar Festival Objects in Moonglade
    - added pathing for Moonglade Warden
    - fixed multiple summon of Omen possibility
Image Image [/hide]

[hide="24.02.2016"]Image Image Image Image
  • - Love is in the Air - added missing gossips and texts
    - Love is in the Air - added gold to Heart-Shaped Box
    - added all missing Lunar Festival Objects in Exodar, Darnassus, Ironforge
Image Image Image [/hide]

User avatar
Mindlag42
Posts: 4
Joined: 02 Oct 2015 15:05

Re: Full Log: February Hotfixes

#2 » Post by Mindlag42 » 14 Mar 2016 17:02

Very nice! Sunwellcore? Or many sleepless nights? Anyhow, awesome. Thanks!

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Nyeriah

Re: Full Log: February Hotfixes

#3 » Post by Nyeriah » 14 Mar 2016 17:03

Sunwellcore? We don't use it. As a matter of fact, we have always worked fine, for about 5-6 years on our own without using anyone's codeleaks.

User avatar
Mindlag42
Posts: 4
Joined: 02 Oct 2015 15:05

Re: Full Log: February Hotfixes

#4 » Post by Mindlag42 » 14 Mar 2016 17:18

Well it's not a leak by any means. They released it. It's public. So you're not gonna implement their fixes? I can tell you that this would make TrueWoW very attractive! ;)

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Fastor
Posts: 4031
Joined: 16 Dec 2012 17:38

Re: Full Log: February Hotfixes

#5 » Post by Fastor » 14 Mar 2016 17:36

Mindlag42 wrote:Well it's not a leak by any means. They released it. It's public. So you're not gonna implement their fixes? I can tell you that this would make TrueWoW very attractive! ;)

Well first, this is average amount of fix per month.
About Sunwell stuff, yes it would be nice if it was possible to copypaste fixes into our server. However it is not possible to just copypaste. Sunwell had idea to run on one version of TC with idea that they do not need to learn anything new and make new changes when new version of TC is released. Now situation is that some of those fixes are made for TC that wont work on our new TC. Also there are some "not so good" bug solved that might do poop to our server if just copypasted.
Just read README and you will know.

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Mindlag42
Posts: 4
Joined: 02 Oct 2015 15:05

Re: Full Log: February Hotfixes

#6 » Post by Mindlag42 » 14 Mar 2016 17:41

Oh ok thanks very much for info!

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