Full Log: January Hotfixes

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Errorista
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Joined: 02 Sep 2012 14:31

Full Log: January Hotfixes

#1 » Post by Errorista » 30 Jan 2016 21:42

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JANUARY HOTFIXES
Posted below are all of the hotfixes we've applied to our server in the past month. This thread can be used for discussion.
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  • Isle of Conquest Strand of the Ancients
    • - reapply fix for bombs being available only once the gate is destroyed (prevent rogue/feral abuse)
    Warsong Gulch
    • - Focused Assault and Brutal Assault won't stick after crash
Image
  • Ulduar
    • - Hodir will attack players even if iceblocks were not touched
      - Mimiron Burst Target will not attack players anymore (http://www.truewow.org/bugs/view.php?id=2363)
      - Fixed spell ID for some abilities (incorrect raid difficulty): - Auriaya - corrected stacks of Feral Essence (from 8 to 0) and spawning ninth Defender with 0 stacks (used to be only 8 Feral Defenders in order to get achievement Nine Lives
      - Freya
      • * Adds will not spawn in Phase 2
        * Elder Brightleaf - corrected number of stacks of Photosynthesis
        * Freya hardmode - Sun Beam visual effect visible for players + lowered amount of Sun Beams to 3 spawns at once
      - Yogg-Saron - instead of all Laughing Skulls being activated only 3 random will be active at Stormwind and 4 at Wyrmrest/Icecrown
      - General Vezax - Enslaved Fire Elemental respawn time increased
      - Ignis the Furnace Master - fixed behaviour of Iron Constructs (they will not be attackable unless activated by Ignis and will die when Ignis is defeated - prevent combat bug)
      - XT-002 Deconstructor
      • * Speed of adds in 25-mode decreased
        * Heart of Deconstructor - added boss immunity
      - XT-002 Deconstructor - Void Zones will stop chasing players while performing melee attacks and will correctly deal shadow damage when stepped on
      - Algalon Stalker Asteroid Target 02 made invisible
      - corrected Algalon text range
      - Feral Defenders damage toned down to fit Feral Essence stacks
      - visualisation corrected for Freya, Sun Beam, Unstable Sun Beam and Nature Bomb
      - Ignis the Furnace Master - Slag Pot will now remove shapeshift form before being grabbed
      - fix Freya Elders buff for semi-heroic modes (1-2 Elders alive)
      - Razorscale - Fused Armor will now be applied after 5 stacks of Fuse Armor
      - Towers at Gauntlet before Flame Leviathan will now generate Steelforged Defenders on aggro (http://www.truewow.org/bugs/view.php?id=2370)
      - Ignis the Furnace Master - Slag Pot will no longer remove Shapeshift form
      - Kologarn - corrected amount of damage sustained while Stone Grip to player to be freed (http://www.truewow.org/bugs/view.php?id=1492)
      - Kologarn - Rubble and Roll achievement should be working this time
      - High Voltage from Steelbreaker will no longer kill Hodir friendly NPCs
      - Yogg-Saron portals issue resolved
      - Algalon - Dark Matters will respawn if raid wipe + added Black Hole DoT inside another realm
      - Thorim encounter improved:
      • * pre-phase implemented - Jormungar should fight with captives in arena
        * adds will no longer run through textures
        * adds will use their abilities
        * Stormhammer will target players in arena instead of players in upper floor
      - XT-002 Deconstructor - Heart should no longer steal kill credit if it kills boss
    Molten Core The Steamvault
    • - Coilfang Engineer - fixed spawn position and equipment
      - added stealth detection to some creatures
    The Nexus Karazhan Pit of Saron Icecrown Citadel
    • - Blood Beasts should start to attack with 2 seconds delay (attempt 2.0)
      - Sindragosa Icy Grip Jump Position
      - Sindragosa Icy Grip tweaked
      - Valkyr Herald scripted
      - Skybreaker Battle Standard will behave as Standard :) + gives proper buff
      - Rotface - improved some conditions to prevent spawning Little Ooze after encounter ends
      - fix Rotface's Little Oozes not locking target on the players previously infected by Mutated Infection
      - Big Ooze will explode at 5+ stacks (blame Errorista)
      - Valithria Dreamwalker - fixed Weakened Spirit debuf proc
      - using Ice Block while collecting Nightmare Clouds during Valithria encounter will no longer cause client to freeze
      - Taldaram flames will no longer bypass Paladin Divine Shield
    Naxxramas
    • - Gothik the Harvester reworked (missing lines, visuals, aggro behaviour, logic for door opening, spawn timing)
      - Four Horsemen reworked (blizzlike timers, waypoints, missing emotes, etc.)
    Ahn'kahet: The Old Kingdom Utgarde Pinnacle Sunken Temple Zul'Gurub Eye of Eternity
    • - Replaced Blue Drake in 10man with Azure Drake
      - Malygos - Arcane Breath will not be interruptable anymore
    Magisters' Terrace
    • - Prevent Vexallus Energy Feedback from receiving percent damage bonus
    Forge of Souls Wailing Caverns
    • - all spawned mobs in the Naralex event will move to the middle instead of just staying in the water + hitbox of Mutanus corrected
    Black Temple
    • - added formations for Aquesous Lord & Coilskar Sea-Caller
      - added Aqueous Spawn, Bonechewer Taskmaster & Dragonmaw Wyrmcaller paths and formations
      - updated Aqueous Spawn spawn distance and movement type so they randomly roam around
    Temple of Ahn'Qiraj Trial of Champion
    • - fixed kill credit for Eadric the Pure + Eadric will not be interruptable anymore
      - catching and throwing Hammer fixed
    Obsidian Sanctum
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  • - removed wrong spawns for Commoners and link some other to Winter Veil
    - Pat's Snowcloud Guy's added as Winter Veil Event creatures
    - added missing Feast of Winter Veil spawns in Silvermoon, Eastern Kingdoms and Azuremyst Isle
    - updated conditions for Terokkar Turkey Time achievement
    - added missing Commoner for Winter Veil event
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  • - Clean up instance handling - players will be properly revived upon touching the portal leading to the instance they died in even if they are currently unable to zone in
    - Wind Stones in Silithius will consume reagents in order to spawn elements
    - Little Ivory Raptor and Little White Stallion speed will now scale properly with player max riding skill
    - Flight Masters will now use proper spells to summon enraged wyverns, gryphons, hippogryphs and felbats
    - Warmaul Ogre Banner will be usable only at Kil'sorrow Fortress in Nagrand
    - updated amount of enchanting materials from WotLK green items
    - players will be immune to lava damage effect while Divine Shield is active
    - food Feasts emotes implemented
    - name of "looter" will not display in tooltip when FFA is enabled
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[hide="06.01.2016"]Image Image Image
  • - Removed wrong spawns for Commoners and link some other to Winter Veil
Image Image Image
  • - Clean up instance handling - players will be properly revived upon touching the portal leading to the instance they died in even if they are currently unable to zone in
[/hide]

[hide="13.01.2016"]Image
  • - Fixed cancel of channel on normal cast (corrected bug from last update "last tick of channeled spells")
    - Now all pets and totems should have their proper die/destroy animation when killed

    Image Image Image Image
    • - Raise Ally - fixed (if found any issue please report on bugtracker)
    Image
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  • Isle of Conquest
Image
  • Ulduar
    • - Fixed spell ID for some abilities (incorrect raid difficulty): - Auriaya - corrected stacks of Feral Essence (from 8 to 0) and spawning ninth Defender with 0 stacks (used to be only 8 Feral Defenders in order to get achievement Nine Lives
      - Freya
      • * Adds will not spawn in Phase 2
        * Elder Brightleaf - corrected number of stacks of Photosynthesis
        * Freya hardmode - Sun Beam visual effect visible for players + lowered amount of Sun Beams to 3 spawns at once
      - Yogg-Saron - instead of all Laughing Skulls being activated only 3 random will be active at Stormwind and 4 at Wyrmrest/Icecrown
      - General Vezax - Enslaved Fire Elemental respawn time increased
      - Ignis the Furnace Master - fixed behaviour of Iron Constructs (they will not be attackable unless activated by Ignis and will die when Ignis is defeated - prevent combat bug)
      - XT-002 Deconstructor
      • * Speed of adds in 25-mode decreased
        * Heart of Deconstructor - added boss immunity
    Pit of Saron Icecrown Citadel
    • - Blood Beasts should start to attack with 2 seconds delay (attempt 2.0)
      - Sindragosa Icy Grip Jump Position
Image Image Image Image
  • - Wind Stones in Silithius will consume reagents in order to spawn elements
[/hide]

[hide="21.01.2016"]Image Image
  • Isle of Conquest Strand of the Ancients
    • - reapply fix for bombs being available only once the gate is destroyed (prevent rogue/feral abuse)
    Warsong Gulch
    • - Focused Assault and Brutal Assault won't stick after crash
Image
  • Ulduar
    • - XT-002 Deconstructor - Void Zones will stop chasing players while performing melee attacks and will correctly deal shadow damage when stepped on
      - Algalon Stalker Asteroid Target 02 made invisible
      - corrected Algalon text range
      - Feral Defenders damage toned down to fit Feral Essence stacks
      - visualisation corrected for Freya, Sun Beam, Unstable Sun Beam and Nature Bomb
      - Ignis the Furnace Master - Slag Pot will now remove shapeshift form before being grabbed
      - fix Freya Elders buff for semi-heroic modes (1-2 Elders alive)
      - Razorscale - Fused Armor will now be applied after 5 stacks of Fuse Armor
    Icecrown Citadel Naxxramas
    • - Gothik the Harvester reworked (missing lines, visuals, aggro behaviour, logic for door opening, spawn timing)
      - Four Horsemen reworked (blizzlike timers, waypoints, missing emotes, etc.)
    Ahn'kahet: The Old Kingdom Pit of Saron Utgarde Pinnacle The Steamvault
    • - added stealth detection to some creatures
    Sunken Temple Zul'Gurub Eye of Eternity
    • - Replaced Blue Drake in 10man with Azure Drake
    Magisters' Terrace
    • - Prevent Vexallus Energy Feedback from receiving percent damage bonus
    Karazhan Forge of Souls Wailing Caverns
    • - all spawned mobs in the Naralex event will move to the middle instead of just staying in the water + hitbox of Mutanus corrected
    Black Temple
    • - added formations for Aquesous Lord & Coilskar Sea-Caller
      - added Aqueous Spawn, Bonechewer Taskmaster & Dragonmaw Wyrmcaller paths and formations
      - updated Aqueous Spawn spawn distance and movement type so they randomly roam around
    Temple of Ahn'Qiraj
Image
  • - added missing Feast of Winter Veil spawns in Silvermoon, Eastern Kingdoms and Azuremyst Isle
    - updated conditions for Terokkar Turkey Time achievement
Image Image Image
  • - Little Ivory Raptor and Little White Stallion speed will now scale properly with player max riding skill
    - Flight Masters will now use proper spells to summon enraged wyverns, gryphons, hippogryphs and felbats
    - Warmaul Ogre Banner will be usable only at Kil'sorrow Fortress in Nagrand
    - updated amount of enchanting materials from WotLK green items
[/hide]

[hide="28. + 29.01.2016"]Image Image
  • Ulduar
    • - Towers at Gauntlet before Flame Leviathan will now generate Steelforged Defenders on aggro (http://www.truewow.org/bugs/view.php?id=2370)
      - Ignis the Furnace Master - Slag Pot will no longer remove Shapeshift form
      - Kologarn - corrected amount of damage sustained while Stone Grip to player to be freed (http://www.truewow.org/bugs/view.php?id=1492)
      - Kologarn - Rubble and Roll achievement should be working this time
      - High Voltage from Steelbreaker will no longer kill Hodir friendly NPCs
      - Yogg-Saron portals issue resolved
      - Algalon - Dark Matters will respawn if raid wipe + added Black Hole DoT inside another realm
      - Thorim encounter improved:
      • * pre-phase implemented - Jormungar should fight with captives in arena
        * adds will no longer run through textures
        * adds will use their abilities
        * Stormhammer will target players in arena instead of players in upper floor
      - XT-002 Deconstructor - Heart should no longer steal kill credit if it kills boss
    Icecrown Citadel
    • - Rotface - improved some conditions to prevent spawning Little Ooze after encounter ends
      - fix Rotface's Little Oozes not locking target on the players previously infected by Mutated Infection
      - Big Ooze will explode at 5+ stacks (blame Errorista)
      - Valithria Dreamwalker - fixed Weakened Spirit debuf proc
      - using Ice Block while collecting Nightmare Clouds during Valithria encounter will no longer cause client to freeze
      - Taldaram flames will no longer bypass Paladin Divine Shield
    Obsidian Sanctum Eye of Eternity Trial of Champion
    • - fixed kill credit for Eadric the Pure + Eadric will not be interruptable anymore
      - catching and throwing Hammer fixed
    Forge of Souls
    • - visuals for Devourer of Souls Well of Souls spell
      - Outro event after the Devourer of Souls encounter added
    The Nexus
Image
  • - added missing Commoner for Winter Veil event
Image Image Image Image
  • - players will be immune to lava damage effect while Divine Shield is active
    - food Feasts emotes implemented
    - name of "looter" will not display in tooltip when FFA is enabled
[/hide]

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