NOVEMBER HOTFIXES
------------------
-
- - [Raise Dead] cooldown should no longer stuck client side.
- - Several demons had abilities added when enslaved and others became immune to control effects.
- Remove wrong spawns and add triggers npcs for future events on Icecrown Airships
- Spawn positions for Apexis Flayer have been corrected.
- Missing gossip added to Brassbolt Mechawrench and Reginald Arcfire.
- Argent Gruntling gossip updated.
- Blackwing Lair
- - Supression Traps will now trigger the effects of [Suppression Aura] on players.
- Several improvements to the Razorgore the Untamed encounter.
- Vaelstrasz the Corrupt's intro event scripted.
- [Burning Adrenaline] should now be cast on tanks.
- Razorgore the Untamed will no longer spawn Blackwing Taskmasters andBlackwing Warlocks during his encounter.
- Grethok the Controller will say his text when engaging players instead of when dying.
- Death Talon Seether will cast [Enrage] less often.
- Blackwing Warlock's [Demonic Portal] will now properly spawn felguards.
- Suppression room trash spawns corrected and improved (formations added, etc).
- Death Talon Wyrmguard scripted.
- Firemaw pathing
- Updated some bosses run speed + Add new suppression room adds to linked respawn
- Broodlord Lashlayerevent timers adjusted
- Vaelastrasz the Corrupt corrected Cleave spell ID & lower fire nova timer
- Making unable to use control orb under effects of Mind Exhaustion
- Broodlord Lashlayer change in check room code
- - Several changes to the Anub'Rekhan encounter.
- - Cleaned up events behavior to use phases instead of weird checks for auras.
- Cleaned up Crypt Guard despawn behavior, they should no longer despawn instantly upon death.
- Moved initial greeting from MoveInLineOfSight hack to proper areatrigger script.
- Fixed Crypt Guard respawn behaviour to prevent pulling them before Anub'rekhan has fully reset.
- Fixed Crypt Guard aggro behaviour to call for help on aggro. This prevents pulling the initial pair of Crypt Guards without engaging the boss.
- Added missing boss emotes.
- * Encounter properly resets if the raid wipes at any point during the encounter.
* Polarity Shift works properly.
* Visual spells used properly.
* Thaddius is now immobile and will no longer chase the tank.
* Tesla Coil leashes on Feugen/Stalagg work properly (cast chain lightning on raid if dragged off the platform).
* Achievement criteria for Shocking! fixed to trigger properly, and only on appropriate difficulty.
* Way too many other corrections to count.
-- Further information at https://github.com/TrinityCore/TrinityCore/pull/15523
- - Cleaned up events behavior to use phases instead of weird checks for auras.
- - Pathing added for Phoenix Hawk, Crystalcore Devastator, Astromancer Lord and others.
- - Lore Keeper of Norgannon "confirm" interaction fixed (players can start hardmode once again)
- - Supression Traps will now trigger the effects of [Suppression Aura] on players.
- - Conditions for [Contributin' to the Cause] implemented.
- Fixed [The Dead Rise!]
- Fixed [Tomb of the Lightbringer]
- Fixed [The Might of Kalimdor]
- Fixed [Hot and Cold]
- Added dragon ability for [Seal of Ascension]
- - Spell[Create Disguise] scripted.
- Resend the visual effects for battleground flags upon leaving transfor (f.e Horde Flag).
- Update to the 'break stealth' mechanic- Currently (562da2e8), only harmful CC spells will break stealth and modify the unit stand state.
This behaviour is wrong. Any harmful spell hit should break stealth and modify the stand state.
There are a few exceptions for this mechanic, such as:
- Mass Dispel (priest spell ID 32375, 32592, 39897)
- Earthbind Totem (Pulse) (spell ID 3600)
- Distract (rogue spell ID 1725)
-- Further information at https://github.com/TrinityCore/TrinityCore/pull/14824
- Currently (562da2e8), only harmful CC spells will break stealth and modify the unit stand state.
- - Missing Hallow's End spawns added to Eversong Woods.
- Added missing texts and gossips for Hallow's End commoners.
- - Spirits and celebrants (f.e Ghostly Night Elf Celebrant) should only be visible when the player has used [Orange Marigold] or [Bouquet of Orange Marigolds], this bearing the [Flowers of the Dead] aura.
- All creatures and game objects have been spawned and several positions of the previously spawned ones were corrected.
- Seasonal gossip added to commoner NPCs (f.e .Blood Elf Commoner).
- - Missing Hallow's End spawns added to Eversong Woods.
- - Toggle pet spells auto cast off if they're disabled.
- Fixed Skinning Loot for Mottled Boar and Scorpid Worker in Durotar Valley of Trials
- Fixed issue with some critters being skinnable
------------------
[hide="04.11.2015"]
- - Several demons had abilities added when enslaved and others became immune to control effects.
- Remove wrong spawns and add triggers npcs for future events on Icecrown Airships
- Blackwing Lair
- - Supression Traps will now trigger the effects of [Suppression Aura] on players.
- Several improvements to the Razorgore the Untamed encounter.
- - Several changes to the Anub'Rekhan encounter.
- - Cleaned up events behavior to use phases instead of weird checks for auras.
- Cleaned up Crypt Guard despawn behavior, they should no longer despawn instantly upon death.
- Moved initial greeting from MoveInLineOfSight hack to proper areatrigger script.
- Fixed Crypt Guard respawn behaviour to prevent pulling them before Anub'rekhan has fully reset.
- Fixed Crypt Guard aggro behaviour to call for help on aggro. This prevents pulling the initial pair of Crypt Guards without engaging the boss.
- Added missing boss emotes.
- - Cleaned up events behavior to use phases instead of weird checks for auras.
- - Pathing added for Phoenix Hawk, Crystalcore Devastator, Astromancer Lord and others.
- - Supression Traps will now trigger the effects of [Suppression Aura] on players.
- - Conditions for [Contributin' to the Cause] implemented.
- - Spell[Create Disguise] scripted.
- - Missing Hallow's End spawns added to Eversong Woods.
- Added missing texts and gossips for Hallow's End commoners.
- - Spirits and celebrants (f.e Ghostly Night Elf Celebrant) should only be visible when the player has used [Orange Marigold] or [Bouquet of Orange Marigolds], this bearing the [Flowers of the Dead] aura.
- - Missing Hallow's End spawns added to Eversong Woods.
- - Toggle pet spells auto cast off if they're disabled.
[hide="11.11.2015"]
- - Spawn positions for Apexis Flayer have been corrected.
- Missing gossip added to Brassbolt Mechawrench and Reginald Arcfire.
- Blackwing Lair
- - Vaelstrasz the Corrupt's intro event scripted.
- [Burning Adrenaline] should now be cast on tanks.
- Razorgore the Untamed will no longer spawn Blackwing Taskmasters andBlackwing Warlocks during his encounter.
- - Complete rewrite of Thaddius encounter.
- * Encounter properly resets if the raid wipes at any point during the encounter.
* Polarity Shift works properly.
* Visual spells used properly.
* Thaddius is now immobile and will no longer chase the tank.
* Tesla Coil leashes on Feugen/Stalagg work properly (cast chain lightning on raid if dragged off the platform).
* Achievement criteria for Shocking! fixed to trigger properly, and only on appropriate difficulty.
* Way too many other corrections to count.
-- Further information at https://github.com/TrinityCore/TrinityCore/pull/15523
- * Encounter properly resets if the raid wipes at any point during the encounter.
- - Vaelstrasz the Corrupt's intro event scripted.
- - Resend the visual effects for battleground flags upon leaving transfor (f.e Horde Flag).
- Update to the 'break stealth' mechanic- Currently (562da2e8), only harmful CC spells will break stealth and modify the unit stand state.
This behaviour is wrong. Any harmful spell hit should break stealth and modify the stand state.
There are a few exceptions for this mechanic, such as:
- Mass Dispel (priest spell ID 32375, 32592, 39897)
- Earthbind Totem (Pulse) (spell ID 3600)
- Distract (rogue spell ID 1725)
-- Further information at https://github.com/TrinityCore/TrinityCore/pull/14824
- Currently (562da2e8), only harmful CC spells will break stealth and modify the unit stand state.
- - All creatures and game objects have been spawned and several positions of the previously spawned ones were corrected.
- Seasonal gossip added to commoner NPCs (f.e .Blood Elf Commoner).
- - All creatures and game objects have been spawned and several positions of the previously spawned ones were corrected.
[hide="18.11.2015"]
-
- - [Raise Dead] cooldown should no longer stuck client side.
- - Argent Gruntling gossip updated.
- Blackwing Lair
- - Grethok the Controller will say his text when engaging players instead of when dying.
- Death Talon Seether will cast [Enrage] less often.
- Blackwing Warlock's [Demonic Portal] will now properly spawn felguards.
- Suppression room trash spawns corrected and improved (formations added, etc).
- Death Talon Wyrmguard scripted.
- - Grethok the Controller will say his text when engaging players instead of when dying.
[hide="25.11.2015"]
- Blackwing Lair
- - Firemaw pathing
- Updated some bosses run speed + Add new suppression room adds to linked respawn
- Broodlord Lashlayerevent timers adjusted
- Vaelastrasz the Corrupt corrected Cleave spell ID & lower fire nova timer
- Making unable to use control orb under effects of Mind Exhaustion
- Broodlord Lashlayer change in check room code
- - Lore Keeper of Norgannon "confirm" interaction fixed (players can start hardmode once again)
- - Fixed [The Dead Rise!]
- Fixed [Tomb of the Lightbringer]
- Fixed [The Might of Kalimdor]
- Fixed [Hot and Cold]
- Added dragon ability for [Seal of Ascension]
- - Fixed Skinning Loot for Mottled Boar and Scorpid Worker in Durotar Valley of Trials
- Fixed issue with some critters being skinnable
- - Firemaw pathing