SEPTEMBER HOTFIXES
-----
-
- - Remove [Gnaw] from non-permanent ghoul.
- - Add back possibly lost pet bar on pet ressurection.
- - Experimental updates to Blink (derivation of https://github.com/TrinityCore/TrinityCore/pull/15476).
- Futher updates to Blink to solve issues with Z position.
- - Devouring Plague will now benefit from spell mods (Darkeness talent, for example).
- - Dungeon set 1 and Dungeon set 2's [Rogue Armor Energize] proc chance has been lowered.
- - Some missing spawns to Howling Fjord have been added.
- Add cosmetic mount for Skyguard scouts.
- Fix the behavior ofTherylune.
- Lady Medley's Crew has been spawned.
- Some weapon masters gossip menus were fixed.
- Dragonkins will now be able to parry attacks.
- Training Dummies can now dodge and parry.
- Blackwing Lair
- - Small code cleanup
- Shadow of Ebonroc Binary Resist
- Correct Chromaggus Frenzy/Enrage spell ids
- Nefarian's Veil of Shadow spell corrected and timer adjusted.
- Eggs in Vaelstrasz room should no longer be selected, additionally mobs in the same room have been corrected.
- Handle Vaelstrasz stand state properly on reset.
- Implemented Nefarian's class call.
- - Teleport players that fell from the Frozen Throne to Terenas Menethil before he casts ressurection.
- - Several bosses will periodically put players in combat.
- Delay Baron Geron's [Armageddon] cast.
- Kill Golemagg the Incinerator's Core Ragers on death and changes to [Golemagg's Trust].
- Improve Ragnaros' secondary melee target selection.
- Trash mobs have been scripted. Additionally, they have also received immunities.
- Trash mobs damage modifier increased by 4.5
- [Golemagg Thrust] should now only hit Core Ragers.
- Fixed bugs with Sapphiron encounter:
- Sapphiron will now properly re-engage if the previous attempt ended while he was in flight.
- Sapphiron will now properly be hovering while in the air phase instead of standing idly on the ground.
- Move Frost Resistance achievement check from custom script to spell 60539 (Sapphiron Achievement Check),
Fixes to Patchwerk AI:
- Hateful Strike can only target the highest 1 (10m)/ 2 (25m) threat targets that aren't the current target. Out of these targets, Hateful Strike hits the highest current HP target.
- Hateful Strike now properly adds threat to all targets eligible for it, plus the current target if it is in melee range. Actual threat amount is not from sniffs - please update this if you have conclusive retail data.
- - Onyxia will periodically put players in combat.
- Solve issue with Onyxia casting [Fireball] on non-player targets. Also attempt to solve the issue with her not casting Deep Breath at times.
- - Some conditions for the vehicle spells have been revisited and improved.
- - Kael'thas Sunstrider's [Mind Control] limited to 3 players.
- [Resurrection] health bonus now only applies to advisors.
- Solve issue that would happen if Kael'thas Sunstrider gets pulled by taunts.
- - Fix issue with High Priest Venoxis not engaging players when they move close to him.
- High Priest Venoxis' Razzashi Cobras will respawn on wipe.
- Hakkar's speech upon entering instance and stepping on the Altar of Blood implemented.
- High Priestess Jeklik charge range corrected. Additionaly, Liquid Fire will only target one target and it's periodic damage has been added.
- High Priest Venoxis will only target players when casting [Holy Fire] and Holy Wrath.
- High Priest Venoxis and High Priestess Jeklik will despawn if moved out of their room.
- Bloodlord Mandokir will no longer despawn on reset.
- Players are no longer allowed to enter instance while encounter is in progress.
- High Priestess Mar'li will now properly cast [Drain Life], [Enveloping Webs] and Corrosive Poison.
- Hakkar's [Blood Siphon] and [Cause Insanity] have received corrections.
- Bosses are now immune to disarms.
- Link poison cloud to poison blood.
- High Priestess Mar'li is no longer immune to taunts.
- High Priestess Arlokk will now cast [Whirlwind].
- [Mark of Arlokk] now only targets players.
- Shade of Jin'do changes:
* Change ShadowShock spell id.
* Change targeting & immune to taunt effects.
* Will re-apply invisible aura if it gets removed for whatever reason.
- Bloodlord Mandokir's [Charge] damage can no longer be avoided.
- Players that die during Bloodlord Mandokir's encounter will have the option to be ressurected by the spirits.
- Hakkar's [Blood Siphon] will only target players and should now immobilize them.
- Hakkar will now also enrage while under 5% health.
- Lower respawn time of Son of Hakkar.
- [Cause Insanity] can no longer be removed. Additionally, threat is restored after it expires.
- Corrections to Bloodlord Mandokir's ressurection and workaround to pathing.
- Bloodlord Mandokir's Threatening Gaze will only charge the player if they have gained threat on mandokir.
- Bloodlord Mandokir will stop moving before whirlwind.
- - Small code cleanup
- - Fixed socket bonus of [Girdle of the Warrior Magi].
- Procs per minute corrected for [Deathbringer].
- Stop trinket auras from doubling on form change.
- - Multi-segment taxi paths will fly nearby flight masters but will not restart the flight on every hop.
- Fixed dodge/parry/block and weapon skill calculations
- - Vehicle part of [The Ancient Armor of the Kvaldir] implemented.
- [The Brothers Bronzebeard] scripted.
- Hunters in possession of [Rhok'delar, Longbow of the Ancient Keepers] may inquire Hastat the Ancient in order to receive their [Lok'delar, Stave of the Ancient Keepers].
- Remove a wrong spell used for [Magic Carpet Ride].
- Quest credit for [Infiltrating Dragonmaw Fortress] has been fixed.
- [Freedom for All Creatures] scripted.
- [The Booterang: A Cure For The Common Worthless Peon] script updated.
- [Threat from Above] will no longer award double credit.
- [Where Kings Walk] and [Warchief's Blessing] cosmetic event added (guards will throw players things etc).
- Additional conditions added for the spells used by the vehicle for [Generosity Abounds].
- The level 60 Onyxia's head quest line has been scripted.
- The speech for [Ending Their World] has been corrected (missing player name references, being displayed as $n etc).
- Nefarian's head turn in quest event scripted.
- - Prevent AoE damage to have effect in some cases when faction is unfriendly but they don't attack you and you don't have at war enabled (Example, Sporaggar faction)
- Hunters, Paladins and Priests will now use abilities once mind controlled by creatures.
- [Linken's Boomerang] proc chance has been lowered.
- [Crazy Alchemist's Potion] will now grant the random effects.
- Players will no longer cast spells if Mind Controlled by another players.
- [Savage Rend] will now only proc from criticals.
- Change the way core handles SPELL_EFFECT_ADD_EXTRA_ATTACKS for spells like [Thrash].
- - Fix LFG queue issues by removing disconnected players from LFG queue and their party with them.
- Using the command '.debug hostil' will remove critters from your combat list if you're in combat with them.
------------------
[hide="01.09.2015"]
- - Some missing spawns to Howling Fjord have been added.
- Molten Core
- - Several bosses will periodically put players in combat.
- - Onyxia will periodically put players in combat.
- - Some conditions for the vehicle spells have been revisited and improved.
- - Kael'thas Sunstrider's [Mind Control] limited to 3 players.
- [Resurrection] health bonus now only applies to advisors.
- Solve issue that would happen if Kael'thas Sunstrider gets pulled by taunts.
- - Fix issue with High Priest Venoxis not engaging players when they move close to him.
- High Priest Venoxis' Razzashi Cobras will respawn on wipe.
- Hakkar's speech upon entering instance and stepping on the Altar of Blood implemented.
- - Vehicle part of [The Ancient Armor of the Kvaldir] implemented.
- [The Brothers Bronzebeard] scripted.
- Hunters in possession of [Rhok'delar, Longbow of the Ancient Keepers] may inquire Hastat the Ancient in order to receive their [Lok'delar, Stave of the Ancient Keepers].
- - Prevent AoE damage to have effect in some cases when faction is unfriendly but they don't attack you and you don't have at war enabled (Example, Sporaggar faction)
- Hunters, Paladins and Priests will now use abilities once mind controlled by creatures.
- - Fix LFG queue issues by removing disconnected players from LFG queue and their party with them.
[hide="08.09.2015"]
- - Add cosmetic mount for Skyguard scouts.
- Fix the behavior ofTherylune.
- Lady Medley's Crew has been spawned.
- Some weapon masters gossip menus were fixed.
- Onyxia's Lair
- - Solve issue with Onyxia casting [Fireball] on non-player targets. Also attempt to solve the issue with her not casting Deep Breath at times.
- - High Priestess Jeklik charge range corrected. Additionaly, Liquid Fire will only target one target and it's periodic damage has been added.
- High Priest Venoxis will only target players with [Holy Fire] and Holy Wrath.
- High Priest Venoxis and High Priestess Jeklik will despawn if moved out of their room.
- Bloodlord Mandokir will no longer despawn on reset.
- Players are no longer allowed to enter instance while encounter is in progress.
- High Priestess Mar'li will now properly cast [Drain Life], [Enveloping Webs] and Corrosive Poison.
- Hakkar's [Blood Siphon] and [Cause Insanity] have received corrections.
- Bosses are now immune to disarms.
- Link poison cloud to poison blood.
- High Priestess Mar'li is no longer immune to taunts.
- High Priestess Arlokk will now cast [Whirlwind].
- [Mark of Arlokk] now only targets players.
- - Fixed socket bonus of [Girdle of the Warrior Magi].
- - Remove a wrong spell used for [Magic Carpet Ride].
- Quest credit for [Infiltrating Dragonmaw Fortress] has been fixed.
- [Freedom for All Creatures] scripted.
- [The Booterang: A Cure For The Common Worthless Peon] script updated.
- [Threat from Above] will no longer award double credit.
- [Where Kings Walk] and [Warchief's Blessing] cosmetic event added (guards will throw players things etc).
- Additional conditions added for the spells used by the vehicle for [Generosity Abounds].
[hide="15.09.2015"]
-
- - Dungeon set 1 and Dungeon set 2's [Rogue Armor Energize] proc chance has been lowered.
- - Dragonkins will now be able to parry attacks.
- Icecrown Citadel
- - Teleport players that fell from the Frozen Throne to Terenas Menethil before he casts ressurection.
- Fixed bugs with Sapphiron encounter:
- Sapphiron will now properly re-engage if the previous attempt ended while he was in flight.
- Sapphiron will now properly be hovering while in the air phase instead of standing idly on the ground.
- Move Frost Resistance achievement check from custom script to spell 60539 (Sapphiron Achievement Check),
Fixes to Patchwerk AI:
- Hateful Strike can only target the highest 1 (10m)/ 2 (25m) threat targets that aren't the current target. Out of these targets, Hateful Strike hits the highest current HP target.
- Hateful Strike now properly adds threat to all targets eligible for it, plus the current target if it is in melee range. Actual threat amount is not from sniffs - please update this if you have conclusive retail data.
- - Shade of Jin'do changes:
* Change ShadowShock spell id.
* Change targeting & immune to taunt effects.
* Will re-apply invisible aura if it gets removed for whatever reason.
- Bloodlord Mandokir's [Charge] damage can no longer be avoided.
- Players that die during Bloodlord Mandokir's encounter will have the option to be ressurected by the spirits.
- Hakkar's [Blood Siphon] will only target players and should now immobilize them.
- Hakkar will now also enrage while under 5% health.
- - Multi-segment taxi paths will fly nearby flight masters but will not restart the flight on every hop.
- - The level 60 Onyxia's head quest line has been scripted.
- The speech for [Ending Their World] has been corrected (missing player name references, being displayed as $n etc).
- - [Linken's Boomerang] proc chance has been lowered.
- [Crazy Alchemist's Potion] will now grant the random effects.
- Players will no longer cast spells if Mind Controlled by another players.
- [Savage Rend] will now only proc from criticals.
- Change the way core handles SPELL_EFFECT_ADD_EXTRA_ATTACKS for spells like [Thrash].
- - Using the command '.debug hostil' will remove critters from your combat list if you're in combat with them.
[hide="22.09.2015"]
-
- - Remove [Gnaw] from non-permanent ghoul.
- - Experimental updates to Blink (derivation of https://github.com/TrinityCore/TrinityC ... /15476).
- - Training Dummies can now dodge and parry.
- Molten Core
- - Delay Baron Geron's [Armageddon] cast.
- Kill Golemagg the Incinerator's Core Ragers on death and changes to [Golemagg's Trust].
- Improve Ragnaros' secondary melee target selection.
- Trash mobs have been scripted. Additionally, they have also received immunities.
- Trash mobs damage modifier increased by 4.5
- - Lower respawn time of Son of Hakkar.
- [Cause Insanity] can no longer be removed. Additionally, threat is restored after it expires.
- Corrections to Bloodlord Mandokir's ressurection and workaround to pathing.
- - Delay Baron Geron's [Armageddon] cast.
- - Procs per minute corrected for [Deathbringer].
- - Fixed dodge/parry/block and weapon skill calculations
[hide="29.09.2015"]
-
- - Add back possibly lost pet bar on pet ressurection.
- - Futher updates to Blink to solve issues with Z position.
- - Devouring Plague will now benefit from spell mods (Darkeness talent, for example).
- Blackwing Lair
- - Small code cleanup
- Shadow of Ebonroc Binary Resist
- Correct Chromaggus Frenzy/Enrage spell ids
- Nefarian's Veil of Shadow spell corrected and timer adjusted.
- Eggs in Vaelstrasz room should no longer be selected, additionally mobs in the same room have been corrected.
- Handle Vaelstrasz stand state properly on reset.
- Implemented Nefarian's class call.
- - [Golemagg Thrust] should now only hit Core Ragers.
- - Bloodlord Mandokir's Threatening Gaze will only charge the player if they have gained threat on mandokir.
- Bloodlord Mandokir will stop moving before whirlwind.
- - Small code cleanup
- - Stop trinket auras from doubling on form change.
- - Nefarian's head turn in quest event scripted.