JULY HOTFIXES
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-
- - Temporarily summoned ghoul should now also cast abilities.
- - [Chimera Shot - Serpent] damage will now properly scale with[Improved Stings].
- - Attempt to solve the various issues with [Blink] (needs testing).
- - Solved issue with certain damage sources bypassing [Divine Shield] (f.e [Hand of Sacrifice]
- - [Life Tap] should no longer kill the caster case it has the same amount of health as the spell effect takes.
- - Frayfeather Skystormer will now cast [Lightning Cloud] in combat.
- Jugkar Grim'rod scripted.
- Bloodscalp Scavenger and Defias Conjurer AI has been improved.
- Creatures should no longer cast spells while fleeing for assistance.
- Pathing and emotes added to several creatures in Howling Fjord.
- ScriptDeathless Watcher's animation.
- Bloodpaw Warrior andBloodpaw Marauder scripted.
- Pathing and emotes added for every Howling Fjord and Dragonblight creature.
- Bael'dun Appraiser will cast Heal only once.
- Shahram from the [Blackblade of Shahram] scripted.
- Scarlet Enclave: Unworthy Initiates will equip their weapons once engaged.
- Lor'themar Theron, Tyrande Whisperwind, King Varian Wrynn, Vol'jin, Magni Bronzebeard and Prophet Velen have been scripted.
- Dark Iron Brewer gossip events scripted.
- Jademir Tree Warder, Jademir Oracle, Jademir Boughguard, Hatecrest Wave Rider, Hatecrest Warrior, Hatecrest Sorceress and Hatecrest Siren, Hatecrest Serpent GuardHatecrest Screamer scripted.
- Hatecrest Myrmidon, Groddoc Thunderer, Grimtotem Shaman, Grimtotem Raider, Grimtotem Naturalist, Gordunni Warlord, Gordunni Warlock, Gordunni Shaman, Gordunni Ogre Mage, Gordunni Mauler and Gordunni Mage-Lord scripted.
- Gordunni Brute, Gordunni Battlemaster, Gordunni Ogre-Mage, Gordok Mauler, Gordok Hyena, Gnarl Leafbrother, Frayfeather Stagwing, Frayfeather Skystormer, Enraged Feral Scar, Elder Rage Scar, Dreamroarer, Diamond Head, Coast Crawl Deepseer, Chimaerok, Bloodroar the Stalker, Arcane Chmaerok, Arash-ethis and Artilus the Soarer scripted.
- Blackrock Mountain: Blackrock Depths
- - Using Dark Keeper Nameplate will now properly spawn dwarves, the event has been scripted.
- The Grim Guzzler fight has been scripted.
- - The Looking For Group entrance for Lower Blackrock Spire has been adjusted.
- - Dark Iron Land Mine combat movement removed (it will no longer chase players).
- - Bronjahm's corrupted soul fragments scripted.
- - Martyr Stalker (Reputation) trigger will no longer be visible to players.
- - Ragnaros will no longer move.
- Sons of Flame are now immune to fire damage.
- Majordormo Executus adds will respawn on wipe and the buffs [Magic Reflection] and [Damage Shield].
- Several changes to Ragnaros
* [Magma Blast] checks in any player is in melee reach before casting.
* [Hand of Rangaros] is now cast on a random mana user.
* [Lava Shield] has been added to Sons of Flame.
* Ragnaros' abilities can no longer be interrupted.
* Sons of Flame spawn positions corrected.
- Majordomo Executus adds become immune to Polymorph after 4 have died.
- Ragnaros will no longer consider dead players when checking if any player is in range before casting his [Magma Blast].
- Prevent Majordomo Executus from reseting his encounter state if it's done (should solve issues with him not spawning Ragnaros in some rare cases).
- Fix a scenario where Ragnaros wouldn't melee hit or [Magma Blast].
- Link Gehennas adds & Golemagg adds.
- Ragnaros will emerge after the Sons of Flame have been killed.
- Fixed Majordomo Executus' add spawn order
- - Flame Leviathan will now properly bind players to the instance.
- Constrictor Tentacles' squeeze ability will be properly removed from players in 25 man difficulty.
- Add to Mimiron's Bomb Bot a missing explosion trigger spell.
- Overload's visual will no longer attack players.
- The Lich King at Yogg-Saron's brain room will no longer engage players.
- Hodir's [Flash Freeze] will only target players and NPCs (no pets).
- Fix Mimiron's Rocket Strike not dealing damage in 25m.
- [Staying Buffed All Winter] reimplemented.
- [Getting Cold In Here] reimplemented.
- [If Looks Could Kill] reimplemented.
- [With Open Arms] reimplemented.
- [Rubble and Roll] reimplemented.
- Players should no longer get Assembly of Iron achievements improperly.
- [Disarmed!] reimplemented.
- Freya loot has suffered some changes.
- - Living Embers should now properly spawn in heroic modes.
- Living Embers will now benefit from [Blazing Aura].
- Living Infernos will no longer benefit from [Blazing Aura]. Additionally, they're now immune to taunt effects.
- Both Living Inferno and Living Ember will enrage after 2 minutes.
- Meteor Strikes will no longer target tanks. Additionally, the spreading of flames has been improved.
- Base damage of Living Embers and Living Inferno has been increased.
- Baltharus the Warborn will interrupt his current spell in order to play the clone sequence.
- - Correct the ability IDs forLorekeeper Polkelt.
- Lord Alexei Barov will no longer float through the floor.
- - Dathrohan/Balnazzar have received a script update.
- - Ormorok the Tree-Shaper's crystals will no longer melee hit players.
- - Several trash packs and gameobjects spawned (the Tempest Keep bridge window, statues and doors at Kael's room).
- - Jin'do the Hexxer will now properly cast [Summon Brain Wash Totem] and Shadowshock.
- - Bloodlord Mandokir will now properly cast [Fear] and [Cleave].
- - Using Dark Keeper Nameplate will now properly spawn dwarves, the event has been scripted.
- - [Worn Troll Dice] and [Decahedral Dwarven Dice] emotes have been corrected.
- - Class quests at the Blood Elf starting area will be given by the proper quest givers.
- [Into the Soulgrinder] scripted.
- [A Flawless Plan] scripted.
- Several improvements to [Rallying the Troops].
- - Lady Sylvanas Windrunner's [Black Arrow] script implemented.
- The Refer-A-Friend summon spell should always find a player in world at cast.
- [Vampiric Embrace] and [Wandering Plague] won't cause players to remain in combat state.
- Fixed issue with charge effect spells returning 'No path available' while trying to charge huge creatures (f.e Lord Marrowgar.
- [Gnomish Shrink Ray] scripted.
- [Gnomish Death Ray] scripted.
- - [Green Linen Shirt] will no longer drop from creatures.
- Ruby Sanctum drops can now be disenchanted.
- Several loot tables for Ulduar bosses have been fixed.
- Adolescent Whelp will now drop [Tiny Emerald Whelpling].
- [The Eye of Divinity] should no longer drop from creatures.
- Emalon the Storm Watcher will no longer drop [Relentless Gladiator's Dreadplate Gauntlets].
- [Sack of Ulduar Spoils] and [Large Sack of Ulduar Spoils] loot table added.
- - Stealth mechanics have been vastly improved. The following stealth changes are implemented:
* Combat no longer removes stealth, only damage does
* Creatures will pursue a stealthed unit they cannot see if they're already in combat with them
* When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the alerted effect.
* When sitting/sleeping creatures are distracted or alerted, they will stand up
* Idle movement creatures will return to their original (spawn) orientation after distract/alert
* When entering combat with a distracted/alerted creature, distract state is removed
* NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)
* If alert visibility is greater than aggro range, no alert sent
- Lots of translations added to several text pages.
- Lots of translations added to several quest 'Points of Interest'.
- 'Report Spam' feature fully functional.
------------------
[hide="07.07.2015"]
-
- - Solved issue with certain damage sources bypassing [Divine Shield] (f.e [Hand of Sacrifice]
- - Frayfeather Skystormer will now cast [Lightning Cloud] in combat.
- Jugkar Grim'rod scripted.
- Bloodscalp Scavenger and Defias Conjurer AI has been improved.
- Molten Core
- - Ragnaros will no longer move.
- Sons of Flame are now immune to fire damage.
- - Flame Leviathan will now properly bind players to the instance.
- - Correct the ability IDs forLorekeeper Polkelt.
- - Several trash packs and gameobjects spawned (the Tempest Keep bridge window, statues and doors at Kael's room).
- - Jin'do the Hexxer will now properly cast [Summon Brain Wash Totem] and Shadowshock.
- - Bloodlord Mandokir will now properly cast [Fear] and [Cleave].
- - Ragnaros will no longer move.
- - [Green Linen Shirt] will no longer drop from creatures.
- Ruby Sanctum drops can now be disenchanted.
- Several loot tables for Ulduar bosses have been fixed.
- Adolescent Whelp will now drop [Tiny Emerald Whelpling].
[hide="14.07.2015"]
-
- - [Chimera Shot - Serpent] damage will now properly scale with[Improved Stings].
- - [Life Tap] should no longer kill the caster case it has the same amount of health as the spell effect takes.
- - Creatures should no longer cast spells while fleeing for assistance.
- Pathing and emotes added to several creatures in Howling Fjord.
- Blackrock Mountain: Blackrock Depths
- - Using Dark Keeper Nameplate will now properly spawn dwarves, the event has been scripted.
- The Grim Guzzler fight has been scripted.
- - The Looking For Group entrance for Lower Blackrock Spire has been adjusted.
- - Bronjahm's corrupted soul fragments scripted.
- - Majordormo Executus adds will respawn on wipe and the buffs [Magic Reflection] and [Damage Shield].
- Several changes to Ragnaros
* [Magma Blast] checks in any player is in melee reach before casting.
* [Hand of Rangaros] is now cast on a random mana user.
* [Lava Shield] has been added to Sons of Flame.
* Ragnaros' abilities can no longer be interrupted.
* Sons of Flame spawn positions corrected.
- Majordomo Executus adds become immune to Polymorph after 4 have died.
- - Constrictor Tentacles' squeeze ability will be properly removed from players in 25 man difficulty.
- - Dathrohan/Balnazzar have received a script update.
- - Ormorok the Tree-Shaper's crystals will no longer melee hit players.
- - Using Dark Keeper Nameplate will now properly spawn dwarves, the event has been scripted.
- - [Worn Troll Dice] and [Decahedral Dwarven Dice] emotes have been corrected.
- - Lady Sylvanas Windrunner's [Black Arrow] script implemented.
- The Refer-A-Friend summon spell should always find a player in world at cast.
- - [The Eye of Divinity] should no longer drop from creatures.
[hide="21.07.2015"]
-
- - Temporarily summoned ghoul should now also cast abilities.
- - ScriptDeathless Watcher's animation.
- Bloodpaw Warrior andBloodpaw Marauder scripted.
- Pathing and emotes added for every Howling Fjord and Dragonblight creature.
- Bael'dun Appraiser will cast Heal only once.
- Shahram from the [Blackblade of Shahram] scripted.
- Scarlet Enclave: Unworthy Initiates will equip their weapons once engaged.
- Lor'themar Theron, Tyrande Whisperwind, King Varian Wrynn, Vol'jin, Magni Bronzebeard and Prophet Velen have been scripted.
- Gnomeregan
- - Dark Iron Land Mine combat movement removed (it will no longer chase players).
- - Martyr Stalker (Reputation) trigger will no longer be visible to players.
- - Ragnaros will no longer consider dead players when checking if any player is in range before casting his [Magma Blast].
- Prevent Majordomo Executus from reseting his encounter state if it's done (should solve issues with him not spawning Ragnaros in some rare cases).
- - Add to Mimiron's Bomb Bot a missing explosion trigger spell.
- Overload's visual will no longer attack players.
- The Lich King at Yogg-Saron's brain room will no longer engage players.
- Hodir's [Flash Freeze] will only target players and NPCs (no pets).
- - Living Embers should now properly spawn in heroic modes.
- Living Embers will now benefit from [Blazing Aura].
- Living Infernos will no longer benefit from [Blazing Aura]. Additionally, they're now immune to taunt effects.
- Both Living Inferno and Living Ember will enrage after 2 minutes.
- Meteor Strikes will no longer target tanks. Additionally, the spreading of flames has been improved.
- Base damage of Living Embers and Living Inferno has been increased.
- Baltharus the Warborn will interrupt his current spell in order to play the clone sequence.
- - Lord Alexei Barov will no longer float through the floor.
- - Class quests at the Blood Elf starting area will be given by the proper quest givers.
- - [Vampiric Embrace] and [Wandering Plague] won't cause players to remain in combat state.
- - Emalon the Storm Watcher will no longer drop [Relentless Gladiator's Dreadplate Gauntlets].
- - Stealth mechanics have been vastly improved. The following stealth changes are implemented:
* Combat no longer removes stealth, only damage does
* Creatures will pursue a stealthed unit they cannot see if they're already in combat with them
* When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the alerted effect.
* When sitting/sleeping creatures are distracted or alerted, they will stand up
* Idle movement creatures will return to their original (spawn) orientation after distract/alert
* When entering combat with a distracted/alerted creature, distract state is removed
* NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)
* If alert visibility is greater than aggro range, no alert sent
[hide="28.07.2015"]
-
- - Attempt to solve the various issues with [Blink] (needs testing).
- - Dark Iron Brewer gossip events scripted.
- Jademir Tree Warder, Jademir Oracle, Jademir Boughguard, Hatecrest Wave Rider, Hatecrest Warrior, Hatecrest Sorceress and Hatecrest Siren, Hatecrest Serpent GuardHatecrest Screamer scripted.
- Hatecrest Myrmidon, Groddoc Thunderer, Grimtotem Shaman, Grimtotem Raider, Grimtotem Naturalist, Gordunni Warlord, Gordunni Warlock, Gordunni Shaman, Gordunni Ogre Mage, Gordunni Mauler and Gordunni Mage-Lord scripted.
- Gordunni Brute, Gordunni Battlemaster, Gordunni Ogre-Mage, Gordok Mauler, Gordok Hyena, Gnarl Leafbrother, Frayfeather Stagwing, Frayfeather Skystormer, Enraged Feral Scar, Elder Rage Scar, Dreamroarer, Diamond Head, Coast Crawl Deepseer, Chimaerok, Bloodroar the Stalker, Arcane Chmaerok, Arash-ethis and Artilus the Soarer scripted.
- Molten Core
- - Fix a scenario where Ragnaros wouldn't melee hit or [Magma Blast].
- Link Gehennas adds & Golemagg adds.
- Ragnaros will emerge after the Sons of Flame have been killed.
- Fixed Majordomo Executus' add spawn order
- - Fix Mimiron's Rocket Strike not dealing damage in 25m.
- [Staying Buffed All Winter] reimplemented.
- [Getting Cold In Here] reimplemented.
- [If Looks Could Kill] reimplemented.
- [With Open Arms] reimplemented.
- [Rubble and Roll] reimplemented.
- Players should no longer get Assembly of Iron achievements improperly.
- [Disarmed!] reimplemented.
- Freya loot has suffered some changes.
- - Fix a scenario where Ragnaros wouldn't melee hit or [Magma Blast].
- - [Into the Soulgrinder] scripted.
- [A Flawless Plan] scripted.
- Several improvements to [Rallying the Troops].
- - Fixed issue with charge effect spells returning 'No path available' while trying to charge huge creatures (f.e Lord Marrowgar.
- [Gnomish Shrink Ray] scripted.
- [Gnomish Death Ray] scripted.
- - [Sack of Ulduar Spoils] and [Large Sack of Ulduar Spoils] loot table added.
- - Lots of translations added to several text pages.
- Lots of translations added to several quest 'Points of Interest'.
- 'Report Spam' feature fully functional.