- DB/Conditions: Fix typo in conditions "Sealed Chest"
DB/Creature: Delete double spawns training dummies
DB/Creature: Fix Stormwind Marine faction
DB/Quest: Tainted Memorandum
DB/Creature Force Display model for 17734
DB/Creature: Topper McNabb
DB/Quest: Remove pre-requisite for Volatile Mutations 10302
DB/Quest: Inoculation and Spare Parts
Core/Spells: Fix Quest "The Emissary"
Core/Spells: "Black Magic" can no longer remove after dead
DB/Creature: Remove wrong aura on Monstrous Kaliri
DB/Misc: Script Several Undercity NPCs
DB/Quest: The Missing Diplomat
DB/Quest: Fool's Stout must be 2 side
DB/SAI: Boneguard Commanders, Lieutenants and scouts
DB/Quest: Beginnings completion text
DB/Item: Grelin Whitebeard's Journal
Scripts/HoR: fixed possible exploit with taunt during escape event
DB/Creature: Diktynna
Scripts/MagistersTerrace: reworked Selin Fireheart
Core/Creature: Minigob Manabonk
DB/Quest: The Tome of Valor
DB/Quest: Master of the Storm part 3 of 5
DB/Creature: Skorn Whitecloud text
DB/Creature: Technician Zhanaa
DB/Creature: Make heroic version Exploding Orb trigger like normal mode
DB/Creature: Remove some incorrect bytes from Coilskar mobs
DB/Quest: Rezlak quests are not available for Alliance
Core/NPCs: In a formation, properly set walking/running mode
DB/Creature: Fix Highvale Outrunner spawn
Scripts/ICC: Added Orange/Green Blight Residue
DB/Creature: Lyria Skystrider
DB/Creature: Oglethorpe Obnoticus
DB/Creature: Remove no longer needed Summon Imp quests
DB/Quest: Fix quest credit for the first trial
Core/Players: Set fist weapon skill value equal to current unarmed skill when learning fist weapons for the first time
DB/Misc: Vault of Lights
DB/SAI: Script multiple mobs with SAI
Scripts/ICC: fixed Festergut Malleable Goo (thx @ManuFe)
DB/SAI: Eye of the Lich King
DB/Creature: Update SAI of multiple creatures
DB/Creature: Update SAI of more creatures
DB/Creature: Update SAI of even more creatures
Scripts/ICC: Summon Sealed Chest quest npc's upon the Lich King's Death
DB/NPCs: Add missing gossip for Strahad Farsan
DB/Creature: Update SAI of more creatures
DB/Creature: Fix of Doc Mixilpixil gossips
Core/Spells: Death and Decay
* Solves problems with Death and Decay doing LoS check using the caster instead of the center of AOE.
DB/Gameobject: Spawn Maraudon portal
Scripts/Feralas: Make Screecher Spirit disappear after clicking on them
Scripts/WesternPlaguelands: Fix conditions to show gossip of Myranda the Hag
Core/Spells: Solving the double dips in Hammer of the Righteous
Scripts/Four Horsemen: Horsemen's main spells should only explicitly target players
Core/Spells: Unrelenting Assault shouldn't proc if the target isn't explicitly casting (turns out that UNIT_STATE_CASTING even a instant cast has a 'cast time')
Scripts/Karazhan: Boss Maiden of Virtue - rewrite to events and timer adjustments
Core/BGs: Reputation gained in BGs should be affected by SPELL_AURA_MOD_REPUTATION_GAIN
DB/Creature: Fix model problem with "Enraged Air Spirit"
DB/Creature: Fix Innkeeper Belm
Scripts/AreaTriggers: Fix an issue with an AT for the quest The Etymimidian
Scripts/Darkshore: Fix an issue with the quest Gyromast's Revenge
DB/Gameobject: Spawn some missing mailboxes
DB/Creature: Mana surge
DB/QUEST: Quest a Carver and a Croaker
DB/QUEST: Healing the lake
DB/Waypoints: Pathing for Empoor and Formation for his bodyguard
Core/Spells: Fixed issues with Death and Decay and similar spells not ticking if players stepping in the AoE are not in LoS with the caster.
DB/Creature: Add a lot of missing texts
DB/SAI: Azuremyst Isle Scripts
DB/Waypoints: Add Pathing for Garadar Wolf Riders in Nagrand
DB/Waypoints: Pathing for Murkblood Invaders in Nagrand
DB/Misc: Fix some spell area issues
DB/Creature: Zangen Stonehoof
DB/Creature: Fix Angus Stern spawn point
DB/Misc: Fix up Kil'Sorrow Area in Nagrand. Added spawns, pathing...
Db/Pathing: Pathed second set of Murkblood Invaders in Nagrand
DB/Quest: Saving Princess Stillpine
DB/Waypoints: Add waypoints to all Fen Striders in Zangermash and added one missing spawn
DB/Creature: Fix Lesser Scorching Totem
DB/SAI: Alpha Worg
DB/Misc: Add some pathing, equipment, and missing Combat AI for several npc's in Nagrand
DB/Waypoints: Fix pathing for creatures in cave between Zangermarsh and Blades Edge
DB/Waypoints: Replace estimated path for Stronglimb Deeproot with proper data
DB/Misc: Fixup Twilight Ridge area of Nagrand. Add missing spawns and waypoints, fix visuals, and fix SAI.
DB/Misc: Expedition Armory Fixup - Add missing spawns, pathing, and update some SAI
DB/SAI: Henry Stern
DB/Creature: Spawn missing spawns (3.3.5)
* Spawn Miles Sidney and Wright Williams who are missing from 3.3.5 world db
DB/SAI: Add some missing texts
* adds texts for Bimble Longberry
* Rescripts Miles Sidney and Wright Williams so texts are said in order of dialect rather than just random texts, also adds the missing texts.
Scripts/OutdoorPvP: replaced some chat texts with proper defense messages
DB/Waypoints: Pathing for Unending Voidwraith at Manaforge Ultrus. Only Visual but nice to have done
DB/TEXT: Replace incorrect text
* Replace text on infused crystal http://www.wowhead.com/npc=16364 with correct emote text which should be used by this npc during quest powering our defenses,
DB/SAI: Eversong woods scripts
A couple of quest complete scripts for eversong woods
* The Fallen Courier
* Abandoned Investigations
DB/Misc: Some SAI, Waypoints, and emote fixes for Outlands.
DB/Waypoints: Add waypoints for Marsh Walkers, Ango'rosh Shaman, & Ango'rosh Sentry in Zangarmarsh
DB/Creature: Apprentice Mirveda
DB/SAI: Powering Our Defenses
DB/QUEST: Foolish Endeavors (Update)
DB/SAI: Sholazar Guardians (Update)
DB/SAI: Plagued Lands 2118
DB/Waypoints: A few paths for Shadowmoon Valley
Core/Loot: Fixed pickpocket refill timer and use send proper loot error packets to master looter
DB/SAI: Rise Obsidion (3.3.5 Script update)
* One text is yell not say, updated
* Added 2 missing texts first text and an emote text
* Dorius will now despawn when Lathoric enters
* Added some cooldown to event so event cannot be spammed, wont work again for minimum 60 seconds once started
* Lathroic the Black wont spawn until just before Dorius despawns
DB/Creature: Set the proper faction for Kormok
Core/Spells: Fix Bloodworms summon count
DB/Quest: The Chain Gun and You
DB/Creature: Chicken Escapee
DB/NPCs: Set basic immunities to most bosses
* Charm, Fear, Root, Sleep, Freeze, Polymorph and Sapped
Core/Spells: Fixed LoS checks for spells like shadowfury
DB/Quest: Me Brother, Nipsy
DB/Misc: Gramma Stonefield's Note
DB/Misc: A Bloodstained Journal Page
DB/Misc: Brock's List
DB/Creature: Rockjaw Backbreaker
DB/Misc: Senir's Report
DB/Quest: The Perfect Stout
DB/Gameobject: Winterhoof Water Well
DB/Misc: Add More missing texts
* Add missing texts for hellfire peninsula.
DB/Quest: Fix Hunter Trainer Offering Quest To Rogues
Fix pet spell cooldown being extended without successful cast
DB/Misc: Perry Gatner event
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted to BossAI and eventmap
DB/Creature: Watcher Leesa'oh
* Script turn in event for stealing back the mushrooms.
DB/SAI: Rescript Manaforge quests Rescripts the following quests: -
* Shutting Down Manaforge B'naar
* Shutting Down Manaforge Coruu
* Shutting Down Manaforge Duro
* Shutting Down Manaforge Ara
DB/SAI: Script more quest complete scripts
* Script turn in events for http://www.wowwiki.com/Quest%3ABlighted_Last_Rites and http://www.wowwiki.com/Quest%3ATest_at_Sea
Scripts/Icecrown Citadel: The Teleporters in ICC are now Blizzlike
Core/Creature: update creature_template and some other small things
* http://www.trinitycore.org/f/topic/9572 ... re-damage/
DB/Misc: More event fixes
* Scripts repeating event between High Overlord Saurfang and Garrosh Hellscream in Warsong Hold
* Scripts repeating event between Chieftain Wintergale, Durm Icehide and Sage Aeire at Taunka'le Village
* A few texts for reward/accepting of quests
* On Agro texts for several creatures, even though these still need scripting with abillities
* A run-time error
* A bit of additional script for Watcher Leesa'oh to prevent npc bugging out (no npc flags) caused by sai not running if no player in grid and if player disappears will cause npc to remain without npc flags, as the sai to restore flags wont run from script if no player there, at start of script, script will set phase 1 with ooc to restore flags in that phase.
DB/Misc: Missing Spawns
Respawn the following creatures as tc had considerably less spawns of them than should have done
* Tua'kea Crab Trap
* Nerub'ar Victim
* Giant Tidecrawler
DB/Creature: Remnant of Dahlia Suntouch
* Script event which occurs when Dahlia Suntouch is killed.
DB/Misc: Resubmission
DB/SAI: New Hearthglen Fixes
* Several missing texts for creatures in New Hearthglen
* Also scripts Admiral Barean Westwind (Dragonblight version)
Core/Transports: Delayed adding transport model to next tick after teleporting to fix race conditions happening when teleporting transport happens at the same time as destination map balances its dynamic LoS tree
Core/Battleground: fixed possible mount abuse after leaving BG
DB/Misc: Misc Fixes
Core/Loot: Fixes lootable items being able to be moved in inventory, and also loot generated that uses conditions from being saved to the DB.
DB/Misc:Missing Emotes
* Add missing emotes for Image of Loken and High Abbot Landgren for quest scripts,
Core/SmartScripts: fix escort quest group-complete
DB/Misc: Greetings texts for Dalaran Vendors
DB/Gameevent: Brew of the Year
Core/Arena: Fix exploit on delete member with team during fights.
Core/Spells: Channeled spell pushback is now affected by haste
DB/SAI: All is Well That Ends Well
DB/Conditions: Add gossip conditions to Highlord Darion Mograine
DB/Warsong Gulch: Supreme Defender
DB/Misc: Various Frenzyheart/Oracles Chain fixes
DB/SAI: Son of Cenarius
DB/Conditions: Master Smith Burninate
DB/Misc: The Spirit of Gnomeregan
DB/Creatures: Fixed the InhabitType of some water creatures (fishes shouldn't walk)
DB/Misc: Fix Conqueror Krenna/Gorgonna Phasing
Scripts/SteamVault: Hydromancer Thespia rewritten to BossAI
DB/SAI: Supplies To Auberdine
DB/SAI: Betrayal
Core/Spells: Fix Prayer of Mending visual bounce
Scripts/Ruby Sanctum: Fix Halion event ai not being updated
DB/Conditions: Injured rainspeaker oracle
Core/Channels: fixed possible exploit with channel password
* You were able to setup longer password than you can write into the dialog window. Limit in dialog is 31 chars, in DB is varchar(32) but there was no limit in command /pass <channel> <password>, so that was the problem
Core/Spell: Triggered spells should inherit LOS checking from triggering aura
DB/SAI: Zul'drak scripts
DB/Misc: Add Cosmetic Explosion Trap spawns and SAI to despawn Unstable Explosives on use.
DB/Fishing: Add fishing level to Undercity
DB/SAI: Archivist Mechaton
DB/Creature Stats: Armor update for Warrior class from Bestiary
DB/Creature Stats: Armor update for Paladin class from Bestiary
DB/Creature_template: Gruul's Lair Damage Update
DB/Misc: Couple of fixes for Stormpeaks
1) Script event with Zeev Fizzlespark when Agnetta Tyrsdottar Dies
2) Respawn spawns of http://www.wowhead.com/object=191844/enchanted-earth and http://www.wowhead.com/object=191845/enchanted-earth as previousy tc only had 5 spawns between these 2 gos.
DB/SAI: Xarantaur
Scripts turn in events for : -
* 13034 The Witness and the Hero
* 13038 Distortions in Time
* 13058 Changing the Wind's Course
Also some script updates for Changing the Wind's Course
Core/BattleGrounds: store data about BGs victories
Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"
DB/Creature: Fix Veridian Broodling
Scripts/Ulduar: Implement Mimiron
DB/SAI: Grizzly Hills quest complete scripts
Turn in scripts for: -
* 12195 The Unexpected 'Guest'
* 12199 Bringing Down the Iron Thane
* 12279 A Bear of an Appetite
Core/Players: Dungeon Finder quest rewards should be sent as a mail if the player's inventory happens to be full
Core/Player: Dungeon Finder quests don't follow the same rule as repeatable quests, they should award experience every time they're rewarded
DB/Creature: Add trigger and civilian flags to the other difficulty entries of the Soul Consumption trigger
Core/Player: Already complete quests shouldn't turn failed
DB/Creature: Fix more factions
DB/Creature: Fix even more factions
Scripts/ICC: Fixed Impale (Lord Marrowgar)
Scripts/ICC: Fix Mutated Plague.
DB/Misc: Argent Tournament Scripts
Scripts Hourly Events for
* Tirion welcoming King Varian Wrynn and Lady Jaina Proudmore at 00:10 each hour
* Tirion welcoming Thrall and Garrosh Hellscream at 00:55 each hour
* Tirions speech to combatants at 00:40 each hour
Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps
Scripts/UtgardeKeep: Update Skarvald & Dalronn scripts to EventMaps
DB/Misc: Random fixes
A few random fixes,
* Manaforge Coruu Credit
* Summon time for creatures summoned at at to prevent premature despawn (occured only with tirion on 3rd set of wp)
* Script for Destroy the Forges, closes #12825
DB/Misc Greatmother Geyah
Now as have sniffed all the gossip menu ids for this moving script for Greatmother Geyah to db, and the current script started not working correctly sometime ago ie failing to display npc_text (only options)
* Adds all gossip options to db
* SAI to complete both quests from gossip
* Missing npc_texts
Core/Spells: Screams of the Dead's (51750) duration shouldn't be affected by diminishing returns
Scripts/Black Temple: Update Mother Shahraz to EventMaps
Scripts/SWP: Update M'uru script to EventMaps/BossAI
DB/Loot: Increase drop chance for patterns and plans from Trial of Crusader
Scripts/Blood Furnace: Update Broggok's script to EventMaps
Scripts/Black Temple: Supremus to BossAI and slight changes
Scripts/Black Temple: Updates Najentus to BossAI and slight changes
Scripts/Onyxia Lair: small rework
- fix crash on boss death
- avoid abusing during phase switch
- added better facing through trigger
- corrected some timers
- corrected inhabit type
- cleanup and inheriting some BossAI functionalities instead of custom stuff
Core/Misc:
- fixed an oracle/wolvar reputation change issue
- moved texts of read pronouncement to db
Scripts/BF: The Maker rewritten to EventMap
DB/Misc: Shadowmoon Valley
DB/Creature: Delete spawns of Apexis Guardian
Scripts/Scholomance: Jandice Barov
Core/Spells: Stormstrike should stack for different casters
DB/SAI: To Rule the Skies
Scripts/Auchindoun: Updates Pandemonius to EventMaps/BossAI
DB/Misc: Fel Crystal Prism
DB/Creature: Fix hover for "Maiden of Drak'Mar"
DB/GOs: Multiple updates to gameobject_template
DB/NPCs: Multiple updates to creature_model_info
DB/Quests: The Summoning Chamber/A Curse Upon Both Your Clans
Scripts/Scholomance:
- Updated Ras Frostwhisper to EventMaps
- Updated Vectus to EventMaps
Scripts/Scholomance: Kormok
- Updated to EventMaps
- Replaced some hacks to summon adds with proper spells, but there might be still missing stuff
Ethereal Teleport Pad & Ethereum Transponder Zeta
Scripts/Stratholme: Move Freed Soul AI to database and a small addition
- They should follow players until they despawn
Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMap
DB/Misc: Kirin'Var Village
Rescripts
http://www.wowhead.com/quest=10305 Abjurist Belmara
http://www.wowhead.com/quest=10182 Battle-Mage Dathric
http://www.wowhead.com/quest=10307 Cohlien Frostweaver
http://www.wowhead.com/quest=10306 Conjurer Luminrath
Scripts/AV: Captain Galvangar updated to EventMaps
Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAI
Scripts/AV: Drekthar updated to EventMaps
Convert Mount Vendor script to DB
DB/Quest: The Demoniac Scryer
Scripts/CoS: implemented Infinite Corruptor, improvements in instance script and Meathook converted to BossAI
DB/Misc: Fix visual appearance for some quest flight paths
Core/Units: Take into account HoverHeight in IsWithinMeleeRange
Scripts/UtgardePinnacle: King Ymiron
- Updated to EventMaps
- Replaced manual summons with proper spells
- Fixed glitch where boss would resume fight/run back to his main target before the ancestor summon roleplay was over (it might still need few adjustments i.e fire on boat is currently missing)
- Implemented damage calculation for spell Dark Slash (http://www.wowhead.com/spell=48292) as previously the spell would do no damage and it's BasePoints is 0
Script/CoS: Fix quest credit for mal ganis (but @Aokromes like more HACKS)
Scripts/CoS: Salarmm rewritten to BossAI/EventMap
Scripts/AV: Balinda Stonehearth
- Updated to EventMaps
- Removed manual spawning of Water Elemental by using proper spell
* The Water Elemental has a duration, it'll despawn once it's over. She'll resummon it during the encounter if it dies or disappears.
* Fixes it's level scalling with owner.
- Moved Water Elemental AI to database.
- Script update
** Patch 3.1.0 (14-Apr-2009): Now casts Ice Block.
DB/Misc: Borean Tundra Scripts
* Quest turn in scripts for Souls of the Decursed, The Power of the Elements and Patching Up
* Proper script for Gearmaster Mechazod
* Rescripted Bury those Cockroaches to SAI, now includes the texts from the mines, also credit npc will no longer be knocked out of sink hole by first person to do quest after a restart rendering the quest non working to all other players who try after due to the npc present not been where its meant to be
* A couple of other one line fixes
DB/SAI: Jenny (Load'er UP)
Core/Unit: Do not give client control back to player after fear if player is under player charm (UNIT_STATE_POSSESSED)
Scripts/The Barrens: Make BIG WILL attackable in quest id 1719 (the affray)
Core/Loot: Fix some issues with master loot
Scripts/AV: Captain Galvangar updated to EventMaps
DB/Misc: Cenarion Thicket
* Add strange aura to spell_area for Cenarion Thicket (someone had tried getting the druids to cast this on themselves in sai whoever did obviously did not read this AttributesEx3: 0x00000100 (SPELL_ATTR3_ONLY_TARGET_PLAYERS)
* However even when aura is active it still would not hit druids only the Broken Corpses, found that the druids should not even have this aura (proper auras are permament feign death + blue radiation), also in sniff unit_flags2 is 2049 (we had 2048) and dynamic flags 0 (we had 40)
* Also removing stun from unit flags, this makes no difference in game as npc gets those flags from feign death
DB/Misc Cryo-Engineer Sha'heen (3.3.5)
- Fix Ethereal Transporter Control Panel in the mana-tombs to summon Cryo-Engineer Sha'heen
DB/Quest: The Fate of Bloodbane
DB/Misc; Spawns
- Delete permament spawns of Frigid Ghoul and Frigid and get the npcs which attack these to cast the spells to summon them as they do in sniff.
Scripts/Quest: Script spell for quest "Fumping"
- Updates TrinityCore#11418
DB/Quest: Matis the Cruel
* One line is not proper text and thus no broadcast text id, the proper text is same line but with $n instead of npc name but on tc this gets filled by player name which for this text is not the right behaviour
* Know Matis gets up again after been captured, same happens on retail did not mean to replicate that bug but managed too.
Core/Spells: consider spell speed in SPELL_EFFECT_CHARGE
DB/Misc: Queen Angerboda
Fixes script for the Slumbering King.
DB/Creature: Remove disable combat movement from some SAI
Core/AreaTriggers: enable areatrigger teleports in battleground
DB/Vehicle: Update vehicle stuff for toc5
DB/Misc: Some misc fixes for Northrend. Mostly fix flight speed of some npcs.
DB/Misc: Various Fixes
* Noggenfogger Elixir - Fix by @Rushor Closes #13041
* Sprinkle's Secret Ingredient - Fix by @Rushor Closes #13040
* Xavian Satyrs - Fix by @Rushor Closes #12965
* Icepaw Bear / Tails up - Closes #13030
DB/Misc: Medical Supplies / Sunhawk Reclaimer
* Spawn Missing Medical Supplies http://www.wowhead.com/object=181898/medical-supplies
* Script Sunhawk Reclaimer
DB/Misc: Proper spawning and pathing of Stormpeak Wyrm
Core/Mechanics: Fix prevent fleeing + fear
Players should never have been affected by SPELL_AURA_PREVENTS_FLEEING in the first place.
Curse of Recklessness will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health).
Judgement of Justice will no longer prevent Fear effects, but will only prevent NPCs from fleeing (e.g. at low health).
Source: http://www.wowwiki.com/Patch_3.0.2
DB/Misc: Cosmetic fixups for Dun Neffelem
DB/Creature: Stormpeak Wyrm proper respawntime
Core/Spells: fixed Innervate
DB/Gameobject: Properly spawn Deathforged Infernals in Shadowmoon Vally
DB/Creature: Some Shadowmoon missing spawns
DB/Misc: Add missing creature spawns to Invasion Point, Shadowmoon Valley with pathing
Scripting/Shadowmoon Vally: Added scripting for Infernal Attackers.
DB/Creature Model: Fix a few models by AriDEV
Core/Players/DK: Implement Rune Grace Period mechanic
[TW002] - Scripts/ICC: Should get Sindragosa's Ice Tomb AOE damage to work
[TW003] - Scripts/ICC: Sindragosa
- Prevent beaconed players from being gripped
Core/Spell - Fix Remove Aura "The Eye of Acherus"
DB/Quest: Birds of a Feather
DB/Quest: Learning to Communicate
* Conditions for The King's Empty Conch
* Scalders Abilities
* On Reward Text
DB/Creature: General Lightsbane
Script General Lightsbane for quest If He Cannot be turned
Core/Spells: Fix Ram Racing mechanic
DB/Quest: Free Your Mind
- Proper script for http://www.wowhead.com/quest=12893
Misc/Events:
- Fix Quest "There and Back Again" (only Horde-side)
- Fix Quest "Now This is Ram Racing... Almost." (only Horde-side)
- Fix more spell mechanics for racing ram
DB/Brewfest: Fix "Ram Master Ray" gossip
DB/Quest: Tirion's Gambit
- Script for chosen zealots is not perfect as this should surround player/tirion in a circle but cant think of anyway other than every chosen zealot having its own wp and sai.
Scripts/UtigardePinnacle: Prevent Ymiron from triggering a phase transition at death
DB/Creature: Delete incorrectly spawned Felhunter
Scripts/ManaTombs: Nexus-Prince Shaffar rewritten to BossAI/EventMap
DB/Quest: Fix LimitTime for Quest "Bark for Drohn's Distillery!" / "Bark for T'chali's Voodoo Brewery!" / "Bark for the Barleybrews!" / "Bark for the Thunderbrews!"
DB/Gameobject: Fix wrong "Brewfest Banner" position in durotar
Core/LootMgr: Update lootMgr to normalize loot_template tables
DB/Misc: The Green Hills of Stranglethorn (3.3.5)
- Script replacement of misplaced chapters if player is rewarded for quest which rewards chapter but does not have item and has not turned in quest 338.
[TW004] - Core/Player: Lower AFK tolerance timer to 3 minutes down from 5
[TW005] - Scripts/ICC: Fix the delay on Tear Gas removal from abomination
[TW006] - Core/Battleground: RBG selection based on available players
[TW007] - Core/Arena: Waiting times in queue based on MMR difference
[TW008] - Core/Player: Increase XP rate in BGs by a factor of 10
- This only counts for honorable kills and should make up for some XP bugs regarding BG objectives. Low level BGs are encouraged if they don't slow down the leveling process.
[TW009] - Core/Battleground: Balanced team invites
- The default balancing allows a team to have 1 more player when inviting players to join the BG. When teams are balanced, this changes makes sure that nobody is invited until both teams have a player in the queue, then both players are invited simultaneously.
[TW010] - Core/Arena: Anonymous arena queue
- This makes sure that when someone joins the arena queue, the world announcement does not mention which teams joined. The exit announcement is completely removed. Also it is not possible to discover who is in arena through the guild, friend or who list because it will show that they are in Dalaran.
Scripts/Misc: fixed GameObjects chests in CoS and HoR
DB/Creature: Linda Ann Kastinglow & Arcanist Alec
DB/Creature: K3 Perimeter Turret
DB/Misc: Couple more scripts
* Repeating eent between Harbinger Vurenn, General Arlos and Counselor Talbot in Valiance Keep
* Script, text and conditions for Crusader of Virtue
DB/Creature: correct spawn of 5 creatures
DB/Misc: Valgarde Scripts
- Move Anchorite Yazmina's waypoints from waypoint_data to waypoints and script her so she tends to the injured defenders and says texts as should.
- Repeating event for Guard Captain Zorek
DB/Misc: Cursed Cauldron / Cursed Scarabs
- Thanks to @VincentMichael for the data on the missing trap objects
- Removing the cauldron bubbles and smoke gos as these are meant to be summoned by spell used by one of the trap objects
Core Updates - 2014.11.16
Core Updates - 2014.11.16
Re: Core Updates - 2014.11.16
- [TW011] - Core/Battleground: New conditions for the RBG selection
- AB/EotS/SotA require the previous BG to have been at least 6v6 instead of 8v8 so they start more often with less players online.
- They are less random and rotated in a way to prevent the same BG in a row.
- If they are full, WSG will start so it happens more frequently at peak times and a 2nd BG is less likely to close. It will also allow more players to join the BG who would otherwise be waiting in the queue.
- A timer/counter added for AV that gets saved to a new database table. It should work well with any amount of players, with our current population I expect 1-3 AV matches to start each day, mostly during peak times. Less matches should close due to lack of players as there is a significant delay between matches even with a lot of players online.
DB/Quest: News from the East
Core/LFG: Fix Leader flag being ignored
- Fix bug added in 5ca00bc that removed Leader flag of LFG without ever adding it back, giving leadership to players who didn't want it.
DB/Creature: Hira Snowdawn - missing fly around every 10 min
DB/Conditions: Use Camera (Cultivating an Image)
- Camera is meant to work on other dead iron dwarfs not just Iron Rune-Smith
- Runic Lightning Gunner and Iron Rune Overseer already have sai to give credit/despawn on spellhit but spell was conditioned to only hit Iron Rune-Smith
DB/Spells: Add Naxxramas teleports coords
DB/Creature: Ravandwyr
* Script repeating random trick event
* Script replacement of Archmage Vargoth's Staff
[TW013] - Scripts/ICC: Should solve issues with the Lich King's Last Stand (24748)
[TW014] - Scripts/ICC: Fix Blood Quickening credit in 25 man
[TW017] - Scripts/Custom: Draenic Pale Ale Effect
- Add chance to mount pink elekk (33% guess videos and wowhead seems about right maybe to high)
[TW019] - Core/Spells: The Beast Within (Bestial Wrath) should remove cyclone
DB/Creature: fixed issue when Valkyrs (Argent Tournament) could kill their guards and players in combat distance.
DB/Loot: Toravon It should drop 2 Emblems of Frost in 10 and 25 player
DB/Gameobject: Add loot for The Root of All Evil
DB/Gameobject: Add 2 more missing gameobjects
DB/Gameobject: add loot for Cologne/Perfume Neutralizer
[TW020] - Core/Spells: Make few spells not interruptable by taunts
[TW021] - Core/Spells: Remove charge values from Magic Supression
[TW022] - Core/Spells: Remove damage bonus from a Harvest Souls and Infest
[TW023] - Core/Spells: Fix Felhunter's Spell Lock travel speed
[TW024] - Core/Unit: Make Sheath of Light's and Priest's tier10 heal over time effects cumulative
[TW025] - Core/SpellInfo: Prevent Divine Internvention from removing auras like Ressurrection Sickness and Deserter, Chill of the Throne etc
[TW026] - Core/SpellInfo: Fix some auras that should disallow going in stealth
DB/Quest: On Ruby Wings
DB/Misc: Convert Schematic: Field Repair Bot 74A to db
DB/Creature: Brazie Gatz
DB/Quest: A Visit to the Doctor
DB/Text: Added creature texts to Karazhan NPCs
DB/Spell: Do not let Ebon Plague stack from different casters
Core/Misc: Fix current player state when logging out
- Sit should only be apply'd when player is standing. For example when sitting on a chair when logging out, player should stay on the chair until fully logged out and not sit on the floor.
[TW027] - Core/Spells: Fix wrong attribute for spell 11389 (Detect Undead) causing the buff to fade from non-mana classes or spending mana points from those who have mana.
DB/Loot: Xandivious (15623)
[TW028] - Scripts/ICC: Sindragosa
- Implement Asphyxiation in phase 3
- Implement landing delay as 5 seconds
- Knockback immunity on tombs
- Misc things
[TW029] - Scripts/ICC: The Lich King
- Prevent spirits from going inside Frostmourne
- Increase spirit activation delay after Frostmourne event
- Vehicle hack so players can be healed
- Valkyr changes by @gecko32
[TW030] - Scripts/ICC: Knockback immunities to Stinky and Precious
[TW031] - Scripts/ICC: Marrowgar's Bonestorm hack
[TW032] - Scripts/ICC: Prevent Captain Brandon from spamming his Divine Shield event
[TW033] - Scripts/ICC: Blood Prince Council
- Door should be closed until first pack of mobs is cleared
- Despawn Dark Nucleous on death as seen on retail videos
[TW035] - Scripts/Custom: Minesweeper
[TW037] - Core/GameObjects: Traps delay time in combat
[TW038] - Core/Spell: Hack to prevent Shadowform from bugging at client side
[TW040] - Core/Auras: Increase unit aura slot size to 128 from 64
[TW41] - Core/Players: Hack out Overkill and Master of Subtlety removal on spec change
[TW042] - Core/Unit: Interrupt spells with SPELL_INTERRUPT_FLAG_ABORT_ON_DMG on absorbed damage as well - Bg flags, chests, etc
Scripts/Icecrown Citadel: Register Rotface's summons so they can be despawned later
[TW043] - Scripts/Custom: Fix Rotface's Slime Spray targetting
[TW044] - Scripts/Spells: Master's Call
- Pet needs to have roots removed before charging ally/player or cast will fail
[TW045] - Scripts/Custom: Argent Squire/Gruntling
[TW046] - Core/Battlegrounds: Call to Arms quests
- Cast quest complete spell on winning team of call to arms battleground
[TW047] - Core/Pet: Pet focus
- Save/Load pet focus so it wont get reset when pet is reset for whatever reason
[TW048] - Core/Player: SetHas310Flyer Big Love Rocket & Invincible
DB/Misc: Chill Nymph's Do Not Speak in Common
[TW049] - Core/Spells: Increase Intimidating Roar range
[TW050] - Scripts/Spells: Druid T10 Resto 4PC Rejuvenation
[TW051] - Scripts/Custom: Vanity Pet Focus
[TW052] - Core/Spells: Rework SPELL_AURA_OBS_MOD_HEALTH
[TW055] - Scripts/Ulduar: Fix "Nerf Scrapbots" achievement
[TW056] - Core/Spells: Fix paladin's redemption not scaling with haste
[TW057] - Core/Spells: Spirit Heal - abilities also have no cost
[TW058] - Core/Spells: Fix "Glyph of Succubus"
[TW059] - Core/Spells: Fix "Glyph of Death Strike"
Core/Spells: Fix Ebon Plague and Wandering Plague
[TW063] - Scripts/Ulduar: Hack to prevent Sara from dying during phase transition
[TW064] - Core/Spells: Starfall & Typhoon LoS
[TW065] - Scripts/Ulduar: Brann Bronzebeard
- Base work just to make it possible to do normal mode flame leviathan without destroying all the towers.
[TW066] - Scripts/Custom: Fix "Animal Handler" and "Night of the Dead"
[TW067] - Core/StatSystem: Fix "Cobra Reflexes"
[TW068] - Core/Spells: Instant cast "Flash of Light" and "Exorcism" shouldn't reset swing timer
[TW069] - Core/Unit: Fix "Reign of the Dead" and "Reign of the Unliving" trinkets cooldown
[TW070] - Core/Spells: Living Bomb
[TW071] - Core/Spells: Fix "Tricks of the Trade", "Honor Among Thieves" and "Slice and Dice"
[TW073] - Scripts/Spells: SotA Demolish Scaling
[TW074] - Scripts/EoE: Hack to give Malygos credit to everyone
[TW075] - Core/Players: Implement Titan's Grip damage penalty
[TW076] - Core/Spells: Fix combat bug with "Feral Charge" and "Beacon of Light"
[TW078] - Scripts/Ruby Sanctum: Hack out Twilight Halion so his health doesn't reset when out of combat
[TW079] - Core/Spells: Rapid Recuperation
[TW080] - Core/Unit: - Hack to allow mounting up while morphed
Core/Players: Fix players not being notified if on loading screen
- Fix packets not being sent to players on loading screen even if the system supports these packets to be queued and sent till the player is in world. There might be additional cases where this applies, please report back if you find any.
Core/Spells: Trigger extra attacks on proper target
Core/BattlegroundIC:
* Fixed Catapults
* Fixed Graveyards
* Fixed Cannons on Gunships
* More Blizzlike Teleport to Gunship
* Fixed Gunship Teleport to Hangar
* Fixed Teleporters
Core/Spells: Grounding Totem: - correctly magnet spells and dies - let missile spells fly on it and destroys all spells during the travel time of first one
Scripts/MC: Rework Shazzrah script and implement spell script
DB/Gameobject: Everfrost Chip
- Additional spawns of http://www.wowhead.com/object=193997 Everfrost Chip on top of the 2 already in db.
Scripts/Ulduar: Exclude Ignis' main target from the Slag Pot target selector
[TW086] Core/Spells: Lock and load
- Special case for lock and load DOT proc
[TW087] Core/Spell: One-hand weapon specialization
- Make One-hand weapon specialization benefit non weapon specific spells
(pala(127)/warrior(1))
[TW094] Core/Unit: Shaman Elemental T10 4pc
- Change 2 ticks to 6 seconds
[TW092] - Scripts/ToCR: Tribute of Dedicated Insanity
DB/Misc: Hellfire Peninsula Pathing
[TW101] Core/Unit: Predatory Strikes
- Bonus attack power for scaling weapons instead of getting FeralBonus
from the item template use the already calculated value
DB/Quest: Sniffing Out the Perpetrator (Horde Only)
Scripts/Ulduar: Fix Ignis' golems not shattering in 25m
DB/Pathing: Mattie Alred
DB/SAI: Added SAI for first part of mobs before the gunship battle
Scripts/Freya: Fix Lumberjacked Achieve
Scripts/Ulduar: Fix Kologarn's arms being despawned before they're used to access the rubble spawning triggers
[TW106] Scripts/Ulduar: a bunch of nesha changes to XT
Scripts/Ulduar: Fix Ignis' Slag Pot periodic ticks and enable achievement "Hot Pocket"
[TW109] Scripts/Spell: Roar of Sacrifice
- Pet that cast spell receives 20% of damage taken
- Move SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE crit chance
calculation outside SPELL_DAMAGE_CLASS_MAGIC. Hopefully no unforeseen
consequences.
[TW108] - Scripts/ICC: Marrowgar's flames should spawn inside boss' bounding
Scripts/ToC: Twin Val'kyr
- Script rewritten to EventMaps
- Implemented random special ability sequence
- Adjusted timer for special abilities to 45 seconds
- Misc clean up.
DB/Quest: New Recruit
- Fix New Recruit http://www.wowhead.com/quest=13143
DB/Quest: The Vile Hold
- Script Eye of Dominion / Lithestalker for http://www.wowhead.com/quest=13145
DB/Quest: A Undead's Best Friend / Eidolan Watcher
- Fix http://www.wowhead.com/quest=13169/an-u ... est-friend and other quests using this vehicle Only major bug as with the lithe stalker is when player exits vehicle player should get teleported back to position where they mounted vehicle as if it was pocessed but this is vehicle
DB/Misc: Lithe Stalker Quests
Fix: -
http://www.wowhead.com/quest=13146 Generosity Abounds
http://www.wowhead.com/quest=13147 Matchmaker
http://www.wowhead.com/quest=13160 Stunning View
Scripts/ToC: Remove a safe-measure call that caused issues
- Fixes Acidmaw not despawning on wipes
Scripts/Ulduar: fix Achievs "Champion of Ulduar" and "Conqueror of Ulduar
[TW121] - Scripts/Ulduar: Fix Sanctum Sentries not respawning
[TW120] Scripts/Ulduar: Can't do that while stunned
[TW122] - Core/Stats: Glyph of Felguard
- Add glyph to attack power calculation in statsystem
[TW123] Fix Dancing Rune weapon
[TW126] - Scripts/HoR: attempt to fix mobs at end phase not chasing leader
[TW127] Fix melee damage of DRW
Scripts/ToC: Simplify the code for "A Tribute to Immortality" achievement
* also fixes the achievement being still awarded if players die indirectly during boss fights (Anub'arak adds, for example)
DB/Quest: Across Transborea
- Script http://www.wowhead.com/quest=11930/across-transborea
Core/LFG: Fix party members not being able to vote to kick Leader
DB/Quest: Coward Delivery... Under 30 Minutes or it's Free
- Script http://www.wowhead.com/quest=11711/cowa ... r-its-free
DB/Misc: Milton Beats
Closes TrinityCore#12774
DB/Misc: Ogre Tannin Basket
- Prevent mass spawn of Gordok Bushwacker by repeatedly opening masett as this was triggered by event script fro go
DB/SAI: Added SAI for some mobs in Icecrown Citadel
Core/LFG: Fix being unable to re-queue after leaving queue
DB/Misc: Rescue from Town Square
Core/LFG: Allow group bound to LFG instance to re-queue if someone leaves the party
DB/Quest: Return of the High Chief
- Script http://www.wowhead.com/quest=12069 rather than the tusk just been permamently spawned on the ground
DB/Quest: All Hail Roanauk!
- Script http://www.wowhead.com/quest=12140
DB/Quest: Rallying the Troops
Core/Player: Fix Cosmetic Auto-Repeat Bug
DB/Quest: Sniffing Out the Perpetrator (Alliance)
DB/Quest: Blending In
* Credit now given the proper way using areatriggers rather than using ooc los on npcs result, credit is now given wether or not player is wearing shroud rather than only working if player does not use shroud as the credit npc cannot see shrouded player
* Added the Detect Shrouded Player to En'kilah Abomination so these are now visible to shrouded players and will attack
[TW129] Scripts/ICC: Tryout a hackfix for Sindragosa tombs in phase 3
DB/Quest: Flight of the Wintergarde Defender
1) Add missing Helpless Wintergarde Villagers and associated updates for these
2) Script quest, based on original work by @Rushor
3) Fixed credit for rescueing villagers as this did not work in original script and added wintergarde mine to areas where gryphon is allowed to be flown as the tooltip for the mount states thats its allowed there
[TW135] - Core/Spells: attempt to prevent heal over time ticks to add threat to an unit if the caster is not in combat with it
[TW138] Scripts/Custom: Blessing of the Eternals
- Core/Spell/Proc: Add Varible hitAmount/hitDamage, Takes actual heal amount to be saved in ProcEventInfo/HealInfo
Re: Core Updates - 2014.11.16
nice job
- ItchyVortex
- Posts: 1131
- Joined: 02 Feb 2013 19:22
Re: Core Updates - 2014.11.16
Yeah thats a BIG list of fixes, congratz and thanks for the devs.
Now go work on the bugs that were fixed and came back!
What was wrong with it btw?Core/Spells: fixed Innervate
Now go work on the bugs that were fixed and came back!
Re: Core Updates - 2014.11.16
It'd regen mana based on the target's base mana instead of caster
Re: Core Updates - 2014.11.16
Is it true sacred cleansing is enabled?
Re: Core Updates - 2014.11.16
Yeah. I'd post something explaining everything and our current state but some events of today exhausted me - I'm burnt out. Had also planned a hotfix update for tonight even but I'll skip it for tomorrow.
Re: Core Updates - 2014.11.16
Sacred cleansing is bugged and it gives around 90% resist instead of 30%.
This bugg can kill casters so I recommend you either fix it or disable again.
This bugg can kill casters so I recommend you either fix it or disable again.
Re: Core Updates - 2014.11.16
So is this not a full list of all the changes then?
- ItchyVortex
- Posts: 1131
- Joined: 02 Feb 2013 19:22
Re: Core Updates - 2014.11.16
Word.keez wrote:Sacred cleansing is bugged and it gives around 90% resist instead of 30%.
This bugg can kill casters so I recommend you either fix it or disable again.
- ItchyVortex
- Posts: 1131
- Joined: 02 Feb 2013 19:22
Re: Core Updates - 2014.11.16
That was fast, thanks Nye!
Re: Core Updates - 2014.11.16
So will paladins ever get to use sacred cleansing
Re: Core Updates - 2014.11.16
In 2017 maybe. Anyways, good job on the fixes, I see some stuff like spell lock and freezing arrow finally got fixed.So will paladins ever get to use sacred cleansing
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