- Core/Spell:Triggered spells now will be cast on the primal target instead of on caster
Core/Spells: restore some special aura proc handling
DB/Misc: Fix some runtime errors/incorrect triggers
DB/SAI: Fix Cosmetic Chains on Kirgaraak
DB/Items: Fix realtime duration of event items
DB/Vendor: Add Arcanum of the Stalwart Protector reputation version
Core/Spells: Spells which do not apply auras should not apply DR
- Solves issue where Intimidating Shout applied DR twice on the main target
Core/Spells: fixed Deep Freeze
Core/Skills: Fixed players getting all ranged skills when learning on of bows/crossbows/guns
DB/Skills: Corrected languages for night elves, taurens and blood elves
DB/Creature: Fix Abyssal Flamewalker
DB/SAI: Fix db startup errros
DB/Spell: Gain focus for using Steady Shot and Cobra Shot
Scripts/Magister's Terrace: Fixed typo in SetEncounterState
DB/Quest: Steady as a Rock?
DB/Quest: Kaw the Mammoth Destroyer
DB/Creature: Add 2 missing texts to Opus
Core/Spells: fixed Fate Rune of Unsurpassed Vigor
DB/Creature: Midsummer Fire Festival Spawns
Scripts/ScarletMonastery: Boss Arcanist Doan - rewrite to events
Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server)
Core/Spells: Convert "Shaman T10 Elemental 2P Bonus" in spell script
DB/Creature: Remove incorectly spawned minions
DB/Quest: Update required races for candy bucket quests
DB/Quest: Fix Hunter level 10 creature_queststarter
DB/Quest: Argent Tournament Quest chaining and conditions
DB/Quest: Journey to the Sunwell
DB/Creature: Spawn Eris Havenfire
DB/Misc: Brewfest Stuff
DB/Quest: Heroes of Old
Core/Spells: Fixed SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY not being checked in some places where IsImmunedToSpell is not called
DB/Quest: Envoy to the Horde missing progress
DB/Quest: Meeting the Warchief completion text typo
DB/Quest: Search and Rescue
DB/Quest: Get the Key
DB/Creature: Eredar Deathbringer
DB/Misc: Chromie at begining of The Culling of Stratholme
DB/Creature: Opus must have 4 random models
DB/Creature: Update some wrong creature_template_addon
Core/Instances: Enable automatic changing dungeon difficulty to a lower one when currently selected difficulty does not exist for entered instance
DB/Quest: Fix remaining issues with Argent Tournament Chaining
DB/Quest: Dissension Amongst the Ranks...
DB/Quest: The Rune of Command
DB/Creature: Grimtotem Spirit-Shifter
Core/BattlegroundIC: Fixed LoS on gates.
DB/Quest: Solof's Booty
Core/Skills: Fixed spells automatically learned from skill lines adding more skill lines
DB/Creature: Summoning the Princess
DB/Gameobject: Deeprun Chest
DB/Quest: Let Them Not Rise
DB/Quest: Investigate the Alchemist Shop
DB/Quest: Hive'Zora Scout Report
Core/Creature: Fix problems with neutral innkeepers
DB/Creature: Script a lot of creatures
DB/Misc: Fix Frogger (Naxxramas)
DB/Creature: Stinker
DB/Quest: Sarkoth
DB/Quest: Fix Banishing Portal
DB/Misc: Fix Gossip on Kor'kron overseer
***map related changes may not work yet...need to check if i updated vmap/mmaps
Core/VMAPs: Fix object orientation
Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water
Core/Spells: Fix Charge pathing
Core Updates - 2014.07.24
Core Updates - 2014.07.24
Stuff:
Re: Core Updates - 2014.07.24
DB/Misc: Chromie at begining of The Culling of Stratholme
Core/Creature: Fix problems with neutral innkeepers
Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water
These three. Does they mean: Chromie will finnaly port us to Arthas, neutral innkeepers will now be able to be used for HS, and we blink in water like we would on ground?
Core/Creature: Fix problems with neutral innkeepers
Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water
These three. Does they mean: Chromie will finnaly port us to Arthas, neutral innkeepers will now be able to be used for HS, and we blink in water like we would on ground?
Re: Core Updates - 2014.07.24
all i know of is the chromie part..it will port to town entrance...sadly the skip event wan't scripted yet...but it saves you the long walk.
rest i have no idea
rest i have no idea
- frederiksena
- Posts: 16
- Joined: 16 Jul 2013 14:58
Re: Core Updates - 2014.07.24
may i ask what was the problem with "Core/Spells: fixed Deep Freeze" ?
- Kniteknite
- Posts: 2090
- Joined: 09 Feb 2013 16:40
- Location: Great Lakes
Re: Core Updates - 2014.07.24
thanks for the fixes~
" French fries are like steaks, where the potato is the cow and gets cut up, like meat does, only on a smaller scale. "
Re: Core Updates - 2014.07.24
Deep freeze probably means it now deals dmg to permanently immune targets (which it didnt past few days)... i hope at least D:
blink fix <3
and if we had this many quests fixed back when i was doing loremaster i would probably jizz in my pants a bit... but now meh..
All in all a nice update
blink fix <3
and if we had this many quests fixed back when i was doing loremaster i would probably jizz in my pants a bit... but now meh..
All in all a nice update
Three mages!
Re: Core Updates - 2014.07.24
This is 3.3.5a lolprodigy wrote:DB/Spell: Gain focus for using Steady Shot and Cobra Shot
Elder Myaoming (aka Slardar): Level 80 Tauren Feral PvE/PvP
Siforosse of the Undercity: Level 80 Undead Affliction Warlock PvP/Demon PvE
Zibuluge of the Ashen Verdict: Level 80 Human Frost DK PvP/PvE
Inverse: Level 80 Human Fire Mage PvP/PvE
Slar: Level 80 Night Elf Resto/Feral Druid PvE
Siforosse of the Undercity: Level 80 Undead Affliction Warlock PvP/Demon PvE
Zibuluge of the Ashen Verdict: Level 80 Human Frost DK PvP/PvE
Inverse: Level 80 Human Fire Mage PvP/PvE
Slar: Level 80 Night Elf Resto/Feral Druid PvE
Re: Core Updates - 2014.07.24
Faulty commit that accidentally went on the 3.3.5 branch instead of 4.3.4. Most of these quest fixes we already had as they're docmin's and I see some prodigy work too anyway
Re: Core Updates - 2014.07.24
Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water
Ok after several time spending in bg, especially AB, l found out that this new fix is "two side blade".
Blinking while in water works. That makes me very happy and l presume other mages.
Blinking it self became problem. They now have chance to fail, by fail l mean you click spell and you dont teleport anywhere.
Example. You running to flag in ab in order to cap it and save from enemies capture. You click blink to go to it, but you dont get any closer, just like you didnt use it.
Most common for this problem are areas where there are too much bumps on ground, but even on flat it occur.
If fix not possible right now, please revert latest try to fix.
Ok after several time spending in bg, especially AB, l found out that this new fix is "two side blade".
Blinking while in water works. That makes me very happy and l presume other mages.
Blinking it self became problem. They now have chance to fail, by fail l mean you click spell and you dont teleport anywhere.
Example. You running to flag in ab in order to cap it and save from enemies capture. You click blink to go to it, but you dont get any closer, just like you didnt use it.
Most common for this problem are areas where there are too much bumps on ground, but even on flat it occur.
If fix not possible right now, please revert latest try to fix.
Re: Core Updates - 2014.07.24
Are you sure it's related to this fix? I think it has been like since before.
Elder Myaoming (aka Slardar): Level 80 Tauren Feral PvE/PvP
Siforosse of the Undercity: Level 80 Undead Affliction Warlock PvP/Demon PvE
Zibuluge of the Ashen Verdict: Level 80 Human Frost DK PvP/PvE
Inverse: Level 80 Human Fire Mage PvP/PvE
Slar: Level 80 Night Elf Resto/Feral Druid PvE
Siforosse of the Undercity: Level 80 Undead Affliction Warlock PvP/Demon PvE
Zibuluge of the Ashen Verdict: Level 80 Human Frost DK PvP/PvE
Inverse: Level 80 Human Fire Mage PvP/PvE
Slar: Level 80 Night Elf Resto/Feral Druid PvE
Re: Core Updates - 2014.07.24
It didnt happen this much before. And never on some locations.
- Justicelight
- Donor
- Posts: 1130
- Joined: 05 Dec 2011 21:47
- Location: Romania
Re: Core Updates - 2014.07.24
Hey guys, any news about the new core update? Can some commits be added if a core update is not available at the moment?
Thanks again for all the work you do.
Cheers
Thanks again for all the work you do.
Cheers
"I write about the power of trying, because I want to be okay with failing. I write about generosity because I battle selfishness. I write about joy because I know sorrow. I write about faith because I almost lost mine, and I know what it is to be broken and in need of redemption. I write about gratitude because I am thankful - for all of it."
Re: Core Updates - 2014.07.24
eh...i would rather not commit anything directly..
- Justicelight
- Donor
- Posts: 1130
- Joined: 05 Dec 2011 21:47
- Location: Romania
Re: Core Updates - 2014.07.24
Sorry for being too pushy, but when will we have a new core update?
"I write about the power of trying, because I want to be okay with failing. I write about generosity because I battle selfishness. I write about joy because I know sorrow. I write about faith because I almost lost mine, and I know what it is to be broken and in need of redemption. I write about gratitude because I am thankful - for all of it."
Re: Core Updates - 2014.07.24
At some point between now and the end of time; in other words, Soon™
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