Core Updates - 2014.06.16
Re: Core Updates - 2014.06.16
I really don't know who is 'fixing' things but i just wanna trow this out there.. Yesterday Lock's sucubus talent was working properly as it should, and today trying it instead of being instant it had 1.5 sec cast time while talented so.. all i can say is.. GJ GJ. keep up the good work #TW'd.
Claireholt/Warlock
Re: Core Updates - 2014.06.16
Oh my god really, I just tested.Element wrote:I really don't know who is 'fixing' things but i just wanna trow this out there.. Yesterday Lock's sucubus talent was working properly as it should, and today trying it instead of being instant it had 1.5 sec cast time while talented so.. all i can say is.. GJ GJ. keep up the good work #TW'd.
This is unbelivable, warlocks just got TW'd again.
Nobody looking into pet buggs and now even this to make it worse.
GG warlocks will now disappear from pvp.
Re: Core Updates - 2014.06.16
NP, everyone will eventually do what I did.Nyeriah wrote:Oh, Jesus
Reroll a warrior!
Re: Core Updates - 2014.06.16
An *amazing* batch of changes (assuming not much else broke, of course ) - great job TrueWoW (and Trinity) devs. It's much appreciated.
Using horn as part of a rotation would actually screw raids (and potentially BGs on the occasion that a shaman with enhancing totems is around) out of 23 raid-wide str/dex because of the current incorrect stacking rules overwriting the shaman buff. Despite the changes *you* might selfishly want as they affect *you*, don't try to pass off other changes as unimportant.
Since you can't see the forest from the trees, maybe it would be instructive to consider that aura stacking is an important issue that affects a very large part of the player base. I may be misunderstanding what you mean by "[a] smart player know[ing] how to pick only one", but it sounds like you think that knowing how to avoid annoying server bugs that didn't exist in retail is not only okay, but the hallmark of a smart player.Cocopuffs wrote:thats the problem. All you want to see fixed is shit for raids raids and more raids. And you say i dont want fixes? I do, just dont leave the important things for last, and fix buff priority for dks totems ans gbos gbok. Any smart player knows how to pick only one. Oh and dont bother cryinf about dk horn, if they know what they're doing-which i doubt lol- theyll use horn as part of rotation to feed runic. But whatever dawg.
Using horn as part of a rotation would actually screw raids (and potentially BGs on the occasion that a shaman with enhancing totems is around) out of 23 raid-wide str/dex because of the current incorrect stacking rules overwriting the shaman buff. Despite the changes *you* might selfishly want as they affect *you*, don't try to pass off other changes as unimportant.
Re: Core Updates - 2014.06.16
[/quote]
NP, everyone will eventually do what I did.
Reroll a warrior![/quote]
Well.. its sad that all classes i play have only negative bugs .. but still i not everyone likes charge>spin>win.
so shrug.
NP, everyone will eventually do what I did.
Reroll a warrior![/quote]
Well.. its sad that all classes i play have only negative bugs .. but still i not everyone likes charge>spin>win.
so shrug.
Claireholt/Warlock
Re: Core Updates - 2014.06.16
https://github.com/TrinityCore/TrinityCore/issues/1543Element wrote:I really don't know who is 'fixing' things but i just wanna trow this out there.. Yesterday Lock's sucubus talent was working properly as it should, and today trying it instead of being instant it had 1.5 sec cast time while talented so.. all i can say is.. GJ GJ. keep up the good work #TW'd.
Since the report is still open, this might have been a TW fix to begin with and a TC update dispelled the effects placed by the devs. If it is, it might be a quick fix to update it.
As for any angry comments about the update, below it a link to anyone who might want to try and learn how to code in c++. After spending a few years collaborating and providing mostly bug reports for our servers engine i learned that the amount of people whom are helping to fix stuff are in much shorter supply than the amount complaining about it.
https://www.youtube.com/playlist?list=P ... 8440AA6B83
Movies you might not have seen:
Magnolia Mr. Nobody Hunger
The Fountain Das Experiment The Man from Nowhere
Tucker and Dale vs. Evil Die Welle World's Greatest Dad
Brick Das Leben der Anderen IP Man
Remember Me We Need to Talk About Kevin Spring, Summer, Fall, Winter… and Spring
Felon Babel Dog Pound
Magnolia Mr. Nobody Hunger
The Fountain Das Experiment The Man from Nowhere
Tucker and Dale vs. Evil Die Welle World's Greatest Dad
Brick Das Leben der Anderen IP Man
Remember Me We Need to Talk About Kevin Spring, Summer, Fall, Winter… and Spring
Felon Babel Dog Pound
Re: Core Updates - 2014.06.16
Yeah, I had fixed the talent some ages ago, I'll try removing what I got there and see if it works without it, if it doesn't, well, better luck next time
Re: Core Updates - 2014.06.16
Feel free to bath in your ignorance out of this topic, you clearly have no idea what you're talking about. As for "pvp" fixes, perhaps i should make a list containing all the spell fixes both shown in this forum section and those that were dealt with.. someplace else.Cocopuffs wrote:Eisen wrote:Someone seemingly prefers not to have any fixes :BCocopuffs wrote:So
many essential fixes. As usual. Pets still broken anyway.
Tested the totem / dk horn overwriting and seems that a support-specced
enh will now be able to bring 23.25 more str and agi into raids.
\o/
thats the problem. All you want to see fixed is shit for raids raids and
more raids. And you say i dont want fixes? I do, just dont leave the
important things for last, and fix buff priority for dks totems ans gbos
gbok. Any smart player knows how to pick only one. Oh and dont bother
cryinf about dk horn, if they know what they're doing-which i doubt lol-
theyll use horn as part of rotation to feed runic. But whatever
dawg.
Re: Core Updates - 2014.06.16
At least someone understands how thing go...coming from work tired as hell..wasting 2-4h to prep and do a proper core update...stay awake till late at night to actually do it...the second morning having to get up early to go to work again being tired from wasting time for the update...Crysicle wrote:As for any angry comments about the update, below it a link to anyone who might want to try and learn how to code in c++. After spending a few years collaborating and providing mostly bug reports for our servers engine i learned that the amount of people whom are helping to fix stuff are in much shorter supply than the amount complaining about it.
Crysicle,from the anger i felt after reading all the crap comments,you at least made my day more easier....and now looking forward to leave tonight with my fellow co-workers in our much needed team building event for the weekend....
PS:to all the morons out there...for the X'th time...most of the changes included in my core updates are from TC...so if you wanna act like an idiot,go on Trinity's irc channel,QQ there and see yourself served with a ban from their channel for being a prick...probably from me...since all the major work i do now is only as a TC dev...my days of being a TW dev came to an end after dealing with too much PEBCAC here..yes that means ungreatful morons...if you feel offended by my comments,well...probably you are one of them...
PS2: want pvp fixes? learn to code provide fixes...we DON"T HAVE PVP DEVS on TW...
Re: Core Updates - 2014.06.16
thnx for the update, but why fix chimera shot serpent ?
- Justicelight
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Re: Core Updates - 2014.06.16
Chimera was receiving incorrect % damage multipliers from what I understood, if I did corectly.
and thanks Prodigy for spending your time here.
and thanks Prodigy for spending your time here.
"I write about the power of trying, because I want to be okay with failing. I write about generosity because I battle selfishness. I write about joy because I know sorrow. I write about faith because I almost lost mine, and I know what it is to be broken and in need of redemption. I write about gratitude because I am thankful - for all of it."
Re: Core Updates - 2014.06.16
The formula which determines the amount of resilience needed to get to 90% cap got modified and the scaling now works properly
edit: phones suck :<
edit: phones suck :<
Last edited by Reaper4vp on 19 Jun 2014 15:42, edited 1 time in total.
Re: Core Updates - 2014.06.16
drink some hot milk and read that again prodigy.prodigy wrote:[...] to all the morons out there...for the X'th time...most of the changes included in my core updates are from TC...so if you wanna act like an idiot,go on Trinity's irc channel,QQ there and see yourself served with a ban from their channel for being a prick...probably from me...since all the major work i do now is only as a TC dev...my days of being a TW dev came to an end after dealing with too much PEBCAC here..yes that means ungreatful morons...if you feel offended by my comments,well...probably you are one of them... [...]
by lowering your self to a morons level you became just another moron.
stop crying because your box wasnt as praised as you hoped it would be and learn to deal with 1% of the server population that cant think of anything beside themselves.
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