Check here often to keep up to date with in-game updates for quests, NPCs, dungeons and raids.
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Errorista
- Issue Tracker Leader
- Posts: 1898
- Joined: 02 Sep 2012 14:31
#145 »
Post
by Errorista » 31 May 2016 19:22
31.5.2016
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- - fixed Blood Tap activation when Blood Rune is on cooldown as Death Rune
- Ulduar
AQ40
Trial of Champion
- - fixed lazy faction champions not fighting
Gundrak
- - fixed Gal'darah inactivity
- - added missing aura for Snorts
- Mebok Mizzyrix - scripted
- Ornery Plainstrider - added Frenzy ability
- Anvilrage Overseer - added Strike ability
- Houndmaster Grebmar, Clam Master K - pathing scripted
- Cabal Ritualists will cast Crystal Channel
- added missing creatures in Ghostlands and Eversong Woods: Toad, Snake, Frog, Lesser Scourgebat, Greater Spindleweb, Ghostclaw Ravager, Ghostclaw Lynx, Vampiric Mistbat, Whitetail Frenzy, Yellowgill Frenzy, Rabbit, Feral Dragonhawk Hatchling, Springpaw Stalker, Crazed Dragonhawk, Ghostlands Guardian, Spider + Bonfire, Cauldron & Campfire
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Nyeriah
#146 »
Post
by Nyeriah » 06 Jun 2016 07:56
- You'll be able to cast Lichborne while sapped now
- Ghouls should never really go under 40 energy (not being handled in the best way, but it'll do for now). It should help with the issues with Gnaw getting stuck
- Ghouls will now inherit full haste and hit rating from their master.
- Improved the movement of gargoyles so they don't stay stuck if their target goes out of line of sight (they'll try to move in line of sight).
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