Core Updates - 2014.04.01

Check here often to keep up to date with in-game updates for quests, NPCs, dungeons and raids.
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Floss
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Re: Core Updates - 2014.04.01

#16 » Post by Floss » 04 Apr 2014 12:14

nice fixes .
fix rogue stuff too - cloak of shadows and killing spree :/

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Reaper4vp
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Re: Core Updates - 2014.04.01

#17 » Post by Reaper4vp » 04 Apr 2014 12:24

KS was recently moved to spellscripts by TC. I assumed that commit was added to TW aswell, cant check from phone atm. Which leaves us with only 1 bug regarding that spell and thats using it on dragon bosses but i believe thats a hitbox issue not KS one.

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Floss
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Re: Core Updates - 2014.04.01

#18 » Post by Floss » 04 Apr 2014 22:15

Reaper4vp wrote: Which leaves us with only 1 bug regarding that spell and thats using it on dragon bosses but i believe thats a hitbox issue not KS one.
what bug?

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Re: Core Updates - 2014.04.01

#19 » Post by Reaper4vp » 05 Apr 2014 08:34

Using it should not put you behind dragon bosses' tail, but closer to the middle of its hitbox. I believe currently you can only KS on Sartarion properly, you might regret doing it on Sindragosa, Sapphiron, Onyxia, Halion. Guessing Sartarion's hitbox can be checked to come up with a solution?

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Floss
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Re: Core Updates - 2014.04.01

#20 » Post by Floss » 05 Apr 2014 15:02

Reaper4vp wrote:Using it should not put you behind dragon bosses' tail, but closer to the middle of its hitbox. I believe currently you can only KS on Sartarion properly, you might regret doing it on Sindragosa, Sapphiron, Onyxia, Halion. Guessing Sartarion's hitbox can be checked to come up with a solution?
Tested on Sindragosa , works fine if shes not doing her Tail Smash :)

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Myaoming
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Re: Core Updates - 2014.04.01

#21 » Post by Myaoming » 05 Apr 2014 15:43

Then it doesn't work fine. Like Reaper4vp said, Tail Smash should never position you in a way that makes you vulnerable to Tail Smashes. Anyway, I'm not sure about now, but Sindragosa's Tail Smash is somehow bugged. Even standing on the sides makes you vulnerable to it, like it's some 180 degrees AoE.
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Re: Core Updates - 2014.04.01

#22 » Post by innocentguy » 05 Apr 2014 19:15

Tail smash does seem to have a rather large cone of AoE. Not sure how it should be like or whether this is normal though.
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Re: Core Updates - 2014.04.01

#23 » Post by Myaoming » 05 Apr 2014 21:34

I don't find it logical that way. How are Ferals supposed to Shred? Anyway not something to discuss on this topic :P
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Re: Core Updates - 2014.04.01

#24 » Post by innocentguy » 06 Apr 2014 06:06

Myaoming wrote:I don't find it logical that way. How are Ferals supposed to Shred? Anyway not something to discuss on this topic :P
Risking more topic derailment but...

Ferals (or Mdps in general) just have to stand a lot closer to the extreme sides of her hit box. Her hit box is rather large so this isn't a huge problem to be honest.
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Re: Core Updates - 2014.04.01

#25 » Post by Reaper4vp » 06 Apr 2014 10:44

I still believe her hitbox, along with many other boss hitboxes, is totally screwed on TC :)

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Re: Core Updates - 2014.04.01

#26 » Post by Myaoming » 06 Apr 2014 12:13

No Innocent, it's not a huge problem at all. Normal MDPS can stand at the front sides to avoid this and I believe they still won't get parried.
And Druids can Feral Charge back almost like nothing happened :P
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Re: Core Updates - 2014.04.01

#27 » Post by Teraan » 07 Apr 2014 22:17

"Defense of the Ancients (achievement)" Not working.
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Re: Core Updates - 2014.04.01

#28 » Post by Fastor » 07 Apr 2014 22:19

Nyeriah wrote:Notable changes:
Defense of the Ancients (achievement)
Well, actually not working still. Both first gates not even single damage. We just camped allys first at tanks than at gy. All went perfect.
PS we want achi gained manually :D

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Nyeriah

Re: Core Updates - 2014.04.01

#29 » Post by Nyeriah » 07 Apr 2014 22:33

I.. don't.. know

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