Check here often to keep up to date with in-game updates for quests, NPCs, dungeons and raids.
-
Nyeriah
#1 »
Post
by Nyeriah » 02 Mar 2014 03:13
Notable changes:
- [TW239] - Core/Scripts: Clean up code for I could say that this cache was rare, thanks to @gecko23
[TW240] - Core/Scripts: Commit forgotten change
[TW241] - Core/Scripts: Properly implement I have the Coolest Friends
[TW242] - Core/Scripts: Properly implement achievement Cheese the Freeze
[TW243] - Core/Scripts: Definitelly remove Hodir hacks and implement Getting Cold in Here properly
[TW244] - Core/Scripts: Implement Staying Buffed All the Winter by @Unholychick
[TW245] - Core/Unit: Allow seals to proc through absorption effects, thanks to @Unholychick
[TW246] - Core/Spells: Makes Rake's initial damage ignore armor, thanks to @Unholychick
[TW247] - Core/Scripts: Implement achievement Lumberjacked
[TW248] - Core/Scripts: Prevent Magic Supression from being consumed on use, thanks to @Unholychick
[TW249] - Core/Spells: Shattered Barrier shouldn't proc when dispelled, thanks to @Unholychick
[TW250] - Core/Pets: Let Unholy DK ghouls inherit 100% of their master's haste
** http://www.wowwiki.com/Risen_Ghoul
[TW251] - Core/Scripts: Check for failures at My Girl Loves to Skadi All the Time when Skadi actually starts moving and not when just announced
[TW252] - Core/Spells: Fix Art of War and Blessed Recovery procs on full absorbs, thanks to @Unholychick
[TW253] - Core/Pets: Give Gorgoyles benefits from haste increasing auras such as Icy Talon and Unholy Presence, authored by tibbi
** Felguard's base stats at 80 tweaked to match wowwiki data
** Faerie Fire will no longer pierce through Cyclone, thanks to Reaper4vp
** Magma Totem's attacks will no longer generate threat, thanks to Reaper4vp
** Prowl and Stealth will evade incomming missiles if they were already in the air by the time the player got stealthed, thanks to Reaper4vp
Special thanks to our collaborators Latrommi and Unholychick for providing us with many fixes here and there and things that I still haven't had time to look at but probably will be live on upcoming updates!
Regards.
-
keez
- Donor
- Posts: 1124
- Joined: 02 Jul 2013 03:50
- Location: Dalaran Sewers Torch
- keez
-
Profile
1124
- Joined: 02 Jul 2013 03:50
- Location: Dalaran Sewers Torch
#2 »
Post
by keez » 02 Mar 2014 03:22
I love you
-
ItchyVortex
- Posts: 1131
- Joined: 02 Feb 2013 19:22
#3 »
Post
by ItchyVortex » 02 Mar 2014 03:59
[TW246] - Core/Spells: Makes Rake's initial damage ignore armor, thanks to @Unholychick
** Prowl and Stealth will evade incomming missiles if they were already in the air by the time the player got stealthed, thanks to Reaper4vp
Cyclone still goes through Cyclone, maybe a similiar fix will do it.
-
Nyeriah
#4 »
Post
by Nyeriah » 02 Mar 2014 05:08
Changes will be live after restart, I might do a thing or to before I do so but I'll update the main post in case I get to it.
-
innocentguy
- Posts: 420
- Joined: 02 Apr 2011 15:02
#5 »
Post
by innocentguy » 02 Mar 2014 07:26
Some very amazing fixes here. We've been waiting for some of these things since the birth of TW (or smth like that).
Fantastic; a huge thank you to those involved.
No one is simply entitled to anything in this world.
Whatever you want, you have to earn, be it money, respect or love.
[/color]
My Innocents:
Innocentguy - Priest ( Shadow / Discipline )
Innocence - Shaman ( Elemental / Restoration )
InnocentIcon - Death Knight ( Blood {Tank} / Unholy {DPS} )
Innocentshot - Hunter ( Marksmanship / Survival )
Innocentone - Druid ( Restoration / Feral {DPS} )
Innocenthope - Paladin ( Retribution / Holy )
~ In the end, Innocence is Brilliant ~
-
Supernova
- Posts: 155
- Joined: 25 Dec 2010 02:50
#6 »
Post
by Supernova » 02 Mar 2014 08:15
Great fixes.Good job.
Diabla - Blood Elf Paladin
Ambrosia - Blood Elf Death Knight
Supernova - Orc Shaman
Bladespinner - Orc Warrior
-
Justicelight
- Donor
- Posts: 1130
- Joined: 05 Dec 2011 21:47
- Location: Romania
- Justicelight
-
Profile
1130
- Joined: 05 Dec 2011 21:47
- Location: Romania
#7 »
Post
by Justicelight » 02 Mar 2014 08:51
\
/ love you !
"I write about the power of trying, because I want to be okay with failing. I write about generosity because I battle selfishness. I write about joy because I know sorrow. I write about faith because I almost lost mine, and I know what it is to be broken and in need of redemption. I write about gratitude because I am thankful - for all of it."
-
Relina
- Posts: 887
- Joined: 02 Sep 2012 14:28
- Location: Colombo, Sri Lanka.
- Relina
-
Profile
887
- Joined: 02 Sep 2012 14:28
- Location: Colombo, Sri Lanka.
#8 »
Post
by Relina » 02 Mar 2014 09:04
Seems we have 2 budding dev's who are interested in fixing class mechanics
Ok so seems ghoul only gets haste from masters haste rating atm, still no change to ghoul's haste when in unholy presence, but even gain from haste rating is progress
.
P.S. there seems to be something wrong with ghoul's base str value, I'll do a proper report to bug tracker
Truewow: Retired for now.
Peace - Lvl: 80
Paladin
Primalwow: Retired for now.
Relina - Lvl: 70
Paladin
I'm willing to become a stone bridge.
Just...
to catch a glimpse of you passing by.
-
Myaoming
- Former Staff
- Posts: 2803
- Joined: 05 Mar 2011 14:13
- Location: Lacking patriotism.
- Myaoming
-
Profile
2803
- Joined: 05 Mar 2011 14:13
- Location: Lacking patriotism.
#9 »
Post
by Myaoming » 02 Mar 2014 11:56
Epic fixes :')
Nyeriah wrote:Felguard's base stats at 80 tweaked to match wowwiki data
Other minions' base stats are also screwed by the way!
Elder Myaoming (aka Slardar): Level 80 Tauren Feral PvE/PvP
Siforosse of the Undercity: Level 80 Undead Affliction Warlock PvP/Demon PvE
Zibuluge of the Ashen Verdict: Level 80 Human Frost DK PvP/PvE
Inverse: Level 80 Human Fire Mage PvP/PvE
Slar: Level 80 Night Elf Resto/Feral Druid PvE
-
Nyeriah
#10 »
Post
by Nyeriah » 02 Mar 2014 13:28
Relina wrote:
Ok so seems ghoul only gets haste from masters haste rating atm, still no change to ghoul's haste when in unholy presence, but even gain from haste rating is progress
.
I need sources for this. I actually asked someone but he wasn't sure if they should inherit these haste buffs either so nothing conclusive was done.
-
Relina
- Posts: 887
- Joined: 02 Sep 2012 14:28
- Location: Colombo, Sri Lanka.
- Relina
-
Profile
887
- Joined: 02 Sep 2012 14:28
- Location: Colombo, Sri Lanka.
#11 »
Post
by Relina » 02 Mar 2014 13:33
Ghoul Specific Mechanics
With your Ghoul being one of your highest sources of damage, and the primary tool which sets an Unholy DK apart from other DKs, there are some basic numbers to know about it.
Ghouls work like most permanent pets, receiving a portion of your stats and can be buffed by the raid.
In terms of Paladin blessings, your Ghoul will receive the same blessings that the rogues are given. If no rogue is present, your Ghoul will need blessings given individually.
Ghoul Strength (with talents + [Glyph of the Ghoul]) = 331+1.52*Master'sStrength.
Ghouls receive 100% of your haste rating.
Ghouls have AoE mitigation, 45% for each point in NotD. This is both physical and magical damage reduction.
Ghoul hit rating rounds down. So if you have 7.99% hit rating, the ghoul will have 7% hit rating.
Ghouls gain expertise based on your hit rating. So if you had 131 hit (4%), the pet gains 13 expertise. 263 hit (8%), the pet gains 26 expertise. The Draenei hit aura does not give expertise to the pet.
Ghouls benefit from the 15% haste of Unholy Presence, but not the 15% damage of Blood Presence.
Last edited by
Relina on 02 Mar 2014 13:40, edited 1 time in total.
Truewow: Retired for now.
Peace - Lvl: 80
Paladin
Primalwow: Retired for now.
Relina - Lvl: 70
Paladin
I'm willing to become a stone bridge.
Just...
to catch a glimpse of you passing by.
-
Nyeriah
#12 »
Post
by Nyeriah » 02 Mar 2014 13:39
Hm, ok
-
Relina
- Posts: 887
- Joined: 02 Sep 2012 14:28
- Location: Colombo, Sri Lanka.
- Relina
-
Profile
887
- Joined: 02 Sep 2012 14:28
- Location: Colombo, Sri Lanka.
#13 »
Post
by Relina » 02 Mar 2014 13:42
btw it seems all of ghouls base stats are messed up not just str.
http://i.imgur.com/chuGKKP.jpg
http://i.imgur.com/Cb21vdG.jpg
+ they go into negative values when ghoul is buffed
.
P.S the increase to haste from being in Unholy Presence is not that important since its rare for UH dk to stay in that presence for an extended period of time, but its effects should work properly on gargoyle & the ghouls from army of dead since those when summoned take a snapshot of the users stats & being in UH presence will result in them having higher dps output.
Last edited by
Relina on 02 Mar 2014 13:55, edited 2 times in total.
Truewow: Retired for now.
Peace - Lvl: 80
Paladin
Primalwow: Retired for now.
Relina - Lvl: 70
Paladin
I'm willing to become a stone bridge.
Just...
to catch a glimpse of you passing by.
-
Nyeriah
#14 »
Post
by Nyeriah » 02 Mar 2014 13:50
So hm sorry but decided to not touch the aura haste benefits on ghouls as the current way it's implemented would be abuseable
It needs to be checked periodically to see if the player still has the auras, which at the moment doesn't happen
-
Rehan
#15 »
Post
by Rehan » 02 Mar 2014 13:53
Nyeriah wrote:
** Prowl and Stealth will evade incomming missiles if they were already in the air by the time the player got stealthed, thanks to Reaper4vp
<333333333
Who is online
Users browsing this forum: No registered users and 1 guest