PvP Combat
PvP Combat
Yeah, I know. How many times have you heard of this and laughed? Well, I plan to make the perfect PvP combat spec. At the moment, I'm just experimenting so this isn't final: http://www.truewow.org/armory/talent-ca ... 0000000000 When the time comes, I'll even post a few videos of the gameplay.
Re: PvP Combat
yeah the problem is how you want it and what is your playstyle, but you can definetly get rid of ghostly stirke, imp slice and dice and lightning reflexes u should alos get rid of malice and only take imp eviscerate in the assa tree if you intend to use sub talents
and imp kick imp deadly throw and so on are very useful talents
and imp kick imp deadly throw and so on are very useful talents
Re: PvP Combat
Well think about about it like this. How many times do you have to worry about your slice and dice being up while trying to input a lot of other finishers? A lot. That is why I increased the duration of slice and dice by a few seconds so you can have time to input your other finishers.
As for now, the damage for eviscerate is bugged so there is not point in adding anything to it.
As for adding to ghostly strike and lightning reflexes, it all adds up when you have have unfair advantage. Trust me Yes, this is more for a melee-related battle but hey, at least that'll leave you one less type of class to worry about (melee)
Every rogue needs critical strike %. Since i wasn't able to add to close quarters combat, I make up for it by adding to malice.
As for now, the damage for eviscerate is bugged so there is not point in adding anything to it.
As for adding to ghostly strike and lightning reflexes, it all adds up when you have have unfair advantage. Trust me Yes, this is more for a melee-related battle but hey, at least that'll leave you one less type of class to worry about (melee)
Every rogue needs critical strike %. Since i wasn't able to add to close quarters combat, I make up for it by adding to malice.
Re: PvP Combat
well i dont use slice and dice that often but its a good finisher at times still the talent points could be spent in something more useful like imp kick
and since when is eviscerate damage bugged? my damage is fine afaik
and since when is eviscerate damage bugged? my damage is fine afaik
Re: PvP Combat
with 5 combo i do like 200-300 damage (on plate/cloth doesn't make a differnce) when i should be doing 400-500+
Re: PvP Combat
what about the last rank which u get at 80? since you have a rogue id be happy if you could resolve this on trinity
Re: PvP Combat
Here is the more up-to-date build:
http://www.truewow.org/armory/talent-ca ... 0000000000
Here is the build in order:
Max Improves Sinister Strike,
max Duel Wield Specialization,
max Improved Slice and Dice,
max Deflection, Riposte,
max Endurance,
max Aggression,
max Lightning Reflexes,
2 to Mace Specialization,
max Blade Twisting,
finish Mace Specialization,
max Vitality,
max Nerves of Steel,
max Combat Potency,
max Savage Combat,
max Unfair Advantage,
Adrenaline Rush,
Surprise Attacks,
4 to Prey on the Weak,
Killing Spree,
finish off Prey on the Weak,
max Relentless Strikes,
max Dirty Tricks,
max Master of Deception,
Ghostly Strike,
max Serrate Blades,
Blade Flurry,
max Improved Sprint,
max Improved Kick.
http://www.truewow.org/armory/talent-ca ... 0000000000
Here is the build in order:
Max Improves Sinister Strike,
max Duel Wield Specialization,
max Improved Slice and Dice,
max Deflection, Riposte,
max Endurance,
max Aggression,
max Lightning Reflexes,
2 to Mace Specialization,
max Blade Twisting,
finish Mace Specialization,
max Vitality,
max Nerves of Steel,
max Combat Potency,
max Savage Combat,
max Unfair Advantage,
Adrenaline Rush,
Surprise Attacks,
4 to Prey on the Weak,
Killing Spree,
finish off Prey on the Weak,
max Relentless Strikes,
max Dirty Tricks,
max Master of Deception,
Ghostly Strike,
max Serrate Blades,
Blade Flurry,
max Improved Sprint,
max Improved Kick.
Last edited by Guest on 09 Mar 2012 02:29, edited 1 time in total.
Re: PvP Combat
You trolling me? I don't see the difference. If you're not, is there a certain way for me to open up that build without getting mine involved?
Re: PvP Combat
no im not, i didnt click on link to this build after i reset ur talents
http://www.truewow.org/armory/talent-ca ... 0000000000
http://www.truewow.org/armory/talent-ca ... 0000000000
Re: PvP Combat
The only good additions that I can see there are Improved Eviscerate, Elusiveness, and Throwing Specialization. Improved Gouge is debatable.
Overall, the only thing that I can say is that you will definitely have a harder time against plated enemies without Deflection, Riposte, Mace Specialization, Serrated blades, and Ghostly Strike.
Overall, the only thing that I can say is that you will definitely have a harder time against plated enemies without Deflection, Riposte, Mace Specialization, Serrated blades, and Ghostly Strike.
Re: PvP Combat
improved gouge is heavy cc in arenas
for plate enemies i use gear with armorpen stats on it
basically like sub but for combat i think arrpen gems are the best
for plate enemies i use gear with armorpen stats on it
basically like sub but for combat i think arrpen gems are the best
Re: PvP Combat
http://www.truewow.org/armory/talent-ca ... 0000000000 Another try at a good PvP Combat build, lol. Gimme' your thoughts
Re: PvP Combat
well remorseless attacks is one of the most useless talents ever, ghostly strike isnt really that good, dodge is very situational wotlk
and id recommend testing deadened nerves
http://www.truewow.org/armory/talent-ca ... 0135211251
you can also play this spec, its my the generalized sub arena spec adjusted to truewow bugs, i like it a lot and u might want to play with it before you get gear since youll learn a lot about class mechanics which will help you in combat, and youll avoid making yourself look like joro because combat without the right gear is useless, the spec is all about killing spree and adrenaline rush
sub is all about shadowdance on a 1 minute cd, and it is highly effective even on low gear but it isnt easy, you will have to lock down your targets with all you got, avoid them from taking any action > blind damage
to set an example duffgirls rogue is in furious gear uses fos hc weapons and 2 level 200 trinkets, i was playing the priest of a friend and made a little mistake with trinketing, whcih allowed him to stunlock me for several seconds without my bubble, i basically had no more chance
and the priest was in full wf xD
and id recommend testing deadened nerves
http://www.truewow.org/armory/talent-ca ... 0135211251
you can also play this spec, its my the generalized sub arena spec adjusted to truewow bugs, i like it a lot and u might want to play with it before you get gear since youll learn a lot about class mechanics which will help you in combat, and youll avoid making yourself look like joro because combat without the right gear is useless, the spec is all about killing spree and adrenaline rush
sub is all about shadowdance on a 1 minute cd, and it is highly effective even on low gear but it isnt easy, you will have to lock down your targets with all you got, avoid them from taking any action > blind damage
to set an example duffgirls rogue is in furious gear uses fos hc weapons and 2 level 200 trinkets, i was playing the priest of a friend and made a little mistake with trinketing, whcih allowed him to stunlock me for several seconds without my bubble, i basically had no more chance
and the priest was in full wf xD
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