rogue bugs

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Deathbringer

rogue bugs

#1 » Post by Deathbringer » 09 Nov 2010 11:28

Here are some rogue bugs i've found :

- Distract : It should distract the target and it doesnt work at all :(

- Vanish : Should put u into an improved stealth mode and after it finishes u should be in normal stealth .
It only puts u in the improved stealth mode for 10 sec and after that u go out of stealth (also your normal action bar is shown in vanish like youre not even in stealth )

-also heared from other players that the talent called [Hunger For Blood] from assassintation doesnt give the 5% increased dmg

I really hope they'll fix them some day :(

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Roel
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Joined: 17 May 2010 14:51
Location: Planet Earth

Re: rogue bugs

#2 » Post by Roel » 13 Nov 2010 09:18

Vanish is fixed in next update.

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Universe

Re: rogue bugs

#3 » Post by Universe » 15 Nov 2010 23:10

[Hunger For Blood] from assassintation is still bugged..

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davor1234
Posts: 3
Joined: 13 Nov 2010 22:16

Re: rogue bugs

#4 » Post by davor1234 » 23 Nov 2010 23:17

Does killing spree work as it should cause i read on trinity that on most servers its bugged and it doesnt give the 20% increased dmg and even does weaker dmg then normal attacks

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Arnoxis

Re: rogue bugs

#5 » Post by Arnoxis » 12 Feb 2011 15:38

Lol play arena with hawkeyes an then say that again

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Interfector

Re: rogue bugs

#6 » Post by Interfector » 22 May 2011 11:30

i wanna say something about the HfB bug

i tested it on my own and dont say something about my low dmg numbers im still fresh 80 and i came to this result:
Envenom with 5stacks DP and 5 CP = 5667DMG crit
Envenom with 5stacks DP , 5 CP and HfB (with glyph [3%plus])= 6112DMG crit

6112 it pretty much 8% more than 5667 so i guess it works at least for spells

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Arnoxis

Re: rogue bugs

#7 » Post by Arnoxis » 23 May 2011 03:46

hfb was fixed but ive noticed that dirty deeds doesnt work for envenom but it does for backstab and ambush

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Stabbymcsaps

Re: rogue bugs

#8 » Post by Stabbymcsaps » 30 Jun 2011 12:47

also : Eviscerate is bugged. It's already reported on trinity. It does weaker dmg than it should

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Arnoxis

Re: rogue bugs

#9 » Post by Arnoxis » 30 Jun 2011 13:43

oh so sub is bugged too
well ive recently noticed a nice buff to envenomprep which is kinda nice i did 800k damage in ab

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Exandur

Re: rogue bugs

#10 » Post by Exandur » 03 Aug 2013 12:26

Does Precision talent from Combat tree works? After i gave 5 points to it, it shows 0 (zero) at my Melee/Ranged Hit stats.

But i rarely miss in combats. So i confussed, is it secret stat working as intented or is it just bugged?

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Martynas

Re: rogue bugs

#11 » Post by Martynas » 03 Aug 2013 12:40

Hit added from talents does not show up in your stats.

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Folkk
Posts: 289
Joined: 10 Sep 2012 16:01
Location: Shadows of the Night

Re: rogue bugs

#12 » Post by Folkk » 28 Nov 2013 18:58

Backstab can now be dodged from behind:
(From the same bg)

Image
Image

I don't think it has something to do with backstab beeing bugged or something like that. Imo it's because of the los problems on hills and many other places.
Folkk -Subtlety/Combat
Fleaks - Discipline/Holy

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ItchyVortex
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Joined: 02 Feb 2013 19:22

Re: rogue bugs

#13 » Post by ItchyVortex » 10 Dec 2013 00:35

folkk wrote:Backstab can now be dodged from behind:
Ive had shreds dodged and even parried, something here is terribly wrong.
Esunna, Feral Druid | Elainn, Discipline Priest

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????

Re: rogue bugs

#14 » Post by ???? » 10 Dec 2013 00:45

When I tell people they can avoid attacks from behind and while CC'd and even block without a shield on, I'm not kidding.

PvP is slowly getting PvE-ified.

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Knewklear
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Posts: 517
Joined: 19 Jan 2011 02:08

Re: rogue bugs

#15 » Post by Knewklear » 22 Jan 2014 17:26

Is mace specialization bugged?

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