Sigh...are we going we to do this again? Fine, I will bite.
andriuspel wrote: ↑10 Nov 2022 13:19
Currently simply there is more PVE players. Also we even gave question (voting) to community if they wants to switch back to pvp realm mode and they voted to stay in PVE.
I'd liken it to gentrification; if there are no pull factors to keep PvP-orientated players to stay, they will leave and all will be left are PVErs and casuals. Hence the results.
andriuspel wrote: ↑10 Nov 2022 13:19
we do not want to cross fun-server stuff or somehow limit players (like item nerfs and similar)
This expansion and this server is 10+ years old; the expansion is not meant to be played for this long if you are talking about being blizz-like.
Also in the past, I suggested low-gear bgs; a
separate queue where every participant would be of almost gear strength since the gear is capped.
A low-gear bg queue would be a decent compromise and a "safe" place to establish and grow a stable casual pvp community WITHOUT limiting the older players since it would be a CHOICE to participate.
The current choice of the community is newer players simply don't play because they get easily crushed and they can't do anything about it.
Even for players who are new here and are actually skilled at pvp won't bother joining this server because there is no reason for them to stay when compared to other servers or other games.
Andrius, you shot down this suggestion because "it would split the pvp community in two" but the fact is, there is no pvp community on TW so 0/2 is still
ZERO.
If you played any other pvp game that is decent and alive, you would know that there are CONSTANT amounts of balance changes on a regular basis. Heck even in 4.0.1 of wow, armor penetration on items were removed due to the absurd amount of damage some classes can do with it. All to make the pvp game fair, fun, and competitive.
andriuspel wrote: ↑10 Nov 2022 13:19
well, you didnt checked posts in news probably, we did changes related to pvp, pvp events but there is huge limitations in this area since realm is crossfaction and its in pve mode.
Those changes were superficial and doesn't benefit the server as a whole since they were probably advice from the very people that oppose good, meaningful change. It would be metaphorically like governments asking the rich how much tax they should pay. If those changes were meaningful, we wouldn't be having a conversation right now.
Let me shoot off some facts:
1) The fact Klick is even making this thread is a symptom of having nothing to do - a healthy private server has casual pvp to fill that void.
2) Most PvErs raid log since there is nothing to do between raids - casual pvp also fills that void.
3) There is little/no qualitative pvp activity on this server. We don't have Wintergrasp and players do not like to get farmed in battleground e.g. the ex-Paragon players farming the "you-know-whos".
Start small and just try and make a GM-led event (on a weekend) where everyone has full furious gear for bgs (within s6 item level range/easily obtainable gear range) and collect feedback from it.
If the community likes it then we could make it a regular event and could also explore the low gs bg queue option further. If not, then we leave things as it is.
But the thing is
JUST TRY