retune mobs
- demonpride1975
- Posts: 3
- Joined: 28 Sep 2017 09:22
retune mobs
the voidwalkers in durotar are slightly over powered, they are level 11 with almost 2500 hp. effectivly killing end game content for that zone, and making it none soloable.
Re: retune mobs
I'll look into that if admins accept the suggestion
but +1 from me.
but +1 from me.
TrueWoW - Retired
PrimalWoW - Retired
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PrimalWoW - Retired
Rest in pepperoni Crimson
RIP in pepperoni Aftershock
Spokesman of Aftershock in case of any questions/complaints hit me up in game or via PM.
Disclaimer: What I write on behalf guild doesn't always corelate with my own beliefs.
- Dunkelstein
- Posts: 324
- Joined: 11 Oct 2015 22:32
Re: retune mobs
Some mobs in leveling content always had spells that hit way too hard. For summoned mobs it seems to occur more often.
It's obviously just an oversight for certain mobs and spells and an easy fix, if you run into problems like that again please post it on the bugtracker so that it can get fixed for future players at that level.
For immediate help you can always ask in world chat, just explain that it's a bugged mob and I am sure people will come to help you.
It's obviously just an oversight for certain mobs and spells and an easy fix, if you run into problems like that again please post it on the bugtracker so that it can get fixed for future players at that level.
For immediate help you can always ask in world chat, just explain that it's a bugged mob and I am sure people will come to help you.
Aka Funkelstein
- IronSharona
- Former Staff
- Posts: 1145
- Joined: 02 Feb 2017 00:49
- Location: Austin, Texas, USA
Re: retune mobs
This is a known bug related to npc summons/pets not scaling properly to the level of the summoner. It's active in the bugtracker for right now. Once the level scaling is fixed that should resolve the issue not just for this mob, but many others as well.demonpride1975 wrote: ↑29 Sep 2017 03:11the voidwalkers in durotar are slightly over powered, they are level 11 with almost 2500 hp. effectivly killing end game content for that zone, and making it none soloable.
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