PW currently needs incentives for PvP activity

Have a suggestion for TrueWoW?
User avatar
Chatsnap
Posts: 41
Joined: 27 Nov 2016 11:03

Re: PW currently needs incentives for PvP activity

#31 » Post by Chatsnap » 21 Jun 2017 20:19

Antreon wrote:
21 Jun 2017 19:04

maybe the 2 years of dead pvp on primalwow ? arena is far less popular than bgs (and always been) and gating it that way is a sure way to keep pvp dead for another 2 years

that said, what i proposed wouldnt "gate" pvp gear through either actually, you would be able to get the gear doing either one, or both at once, you get the pvp gear faster through arena, you get shoulders through arena, you get weapons through arena, what the actual BLEEEP! isnt that BLEEEEEP enouth ?
Arenas on PW has been dead because vanilla arenas are not interesting, the population has been low and rewards in general has been bad compared to the rewards in TBC. You can still buy pvp gear for honor now, just a lower tier. Keep it that way.

User avatar
skyx
Posts: 279
Joined: 01 Mar 2014 17:04

Re: PW currently needs incentives for PvP activity

#32 » Post by skyx » 21 Jun 2017 21:20

Chatsnap wrote:
21 Jun 2017 20:19

rewards in general has been bad compared to the rewards in TBC.

Exactly, people on PW probably played arena PvP for rewards and not for the thrill of arena PvP.

Image

And for the love of god, please none of the BS like this again.

User avatar
Antreon
Posts: 41
Joined: 06 Jun 2017 13:49

Re: PW currently needs incentives for PvP activity

#33 » Post by Antreon » 22 Jun 2017 07:59

Chatsnap wrote:
21 Jun 2017 20:19
Antreon wrote:
21 Jun 2017 19:04

maybe the 2 years of dead pvp on primalwow ? arena is far less popular than bgs (and always been) and gating it that way is a sure way to keep pvp dead for another 2 years

that said, what i proposed wouldnt "gate" pvp gear through either actually, you would be able to get the gear doing either one, or both at once, you get the pvp gear faster through arena, you get shoulders through arena, you get weapons through arena, what the actual BLEEEP! isnt that BLEEEEEP enouth ?
Arenas on PW has been dead because vanilla arenas are not interesting, the population has been low and rewards in general has been bad compared to the rewards in TBC. You can still buy pvp gear for honor now, just a lower tier. Keep it that way.

yea that's definetely the reason, arenas just werent intresting XD

bullshit, population was high at start and pvp gear was awsome, the reward was there yet nobody (except a few masochists) bothered doing arenas anyway, and why would they ? when they can only play a few hours a week (raid times) and get even better gear, oh but gearing through pvp cant be just as easy now can it ?

btw you can buy a weapon for 15-20 gold from AH that is better than the honor pvp weapon lmao, yeah nobody is going to pvp for it or waste a single honor point on that gear

User avatar
Chatsnap
Posts: 41
Joined: 27 Nov 2016 11:03

Re: PW currently needs incentives for PvP activity

#34 » Post by Chatsnap » 22 Jun 2017 20:32

Antreon wrote:
22 Jun 2017 07:59
yea that's definetely the reason, arenas just werent intresting XD

bullshit, population was high at start and pvp gear was awsome, the reward was there yet nobody (except a few masochists) bothered doing arenas anyway, and why would they ? when they can only play a few hours a week (raid times) and get even better gear, oh but gearing through pvp cant be just as easy now can it ?

btw you can buy a weapon for 15-20 gold from AH that is better than the honor pvp weapon lmao, yeah nobody is going to pvp for it or waste a single honor point on that gear
Population on PW struggled to hit 150 online players during peak hours until late 2016/early 2017. WIth the exception of the release of the server, it is during the last few months, or even weeks, the population actually has been decent. That alone explains why arenas have been inactive. No server with 150 online players has, if not good and competitive, an active arena environment.

And yes. Vanilla arenas are not interesting or enjoyable in any way for any player. The lack of resilience gear reduces the amount of viable comps, and 2s is imbalanced already with resilience gear. By looking at the R1 team last season, you can see they had to wait 5 minutes between most matches due to mmr/rating difference, and then wait another minute to prepare after the queue popped, just to play a match that usually didn't last more than 30 seconds. The combat itself probably lasted 15 seconds or so.

And my last argument you explained yourself. Why queue arena for gear during vanilla, when raids bosses drop even better gear? The only rewards from the Vanilla arenas were some duelist/rival/challenger title. But they are not unique, the gladiator titles and mounts from each season are. Add decent gear rewards as well, and even the general player has a reason to do arena.

So, if there are not enough teams because the population is low, the arena games are shit and raids provide better rewards, why should anyone bother to queue for arena?

Arenas have always required more skills and coordination than BGs do. Arenas are competitive (at least they should be), while BGs is a "fun" aspect of the game. The most skilled/dedicated players should earn the rewards first, the same way it is in raiding. Farming honor/HKs does not require any skill. That's why arenas should be more rewarding. If you want the gladiator gear, but you're not skilled enough to reach the required rating in arena, you have to practice. If you want the gladiator gear, but don't want to do arenas at all, you have to wait for the next season when the gear is available for honor. Simple.

This whole topic was made to come up with suggestions to promote PvP. Your suggestion only promotes BGs, and is basically killing arenas as well. There are several other ways to promote BGs, like adding vendors that sell gems, arena gear from previous season as a catchup mechanic for new players (in later seasons of course, the blue pvp gear will have to do for now), or adding a small arena point reward to the BG dailies (similar to the RBG reward in Wrath).

User avatar
Antreon
Posts: 41
Joined: 06 Jun 2017 13:49

Re: PW currently needs incentives for PvP activity

#35 » Post by Antreon » 23 Jun 2017 01:36

Chatsnap wrote:
22 Jun 2017 20:32
Antreon wrote:
22 Jun 2017 07:59
yea that's definetely the reason, arenas just werent intresting XD

bullshit, population was high at start and pvp gear was awsome, the reward was there yet nobody (except a few masochists) bothered doing arenas anyway, and why would they ? when they can only play a few hours a week (raid times) and get even better gear, oh but gearing through pvp cant be just as easy now can it ?

btw you can buy a weapon for 15-20 gold from AH that is better than the honor pvp weapon lmao, yeah nobody is going to pvp for it or waste a single honor point on that gear
Population on PW struggled to hit 150 online players during peak hours until late 2016/early 2017. WIth the exception of the release of the server, it is during the last few months, or even weeks, the population actually has been decent. That alone explains why arenas have been inactive. No server with 150 online players has, if not good and competitive, an active arena environment.

And yes. Vanilla arenas are not interesting or enjoyable in any way for any player. The lack of resilience gear reduces the amount of viable comps, and 2s is imbalanced already with resilience gear. By looking at the R1 team last season, you can see they had to wait 5 minutes between most matches due to mmr/rating difference, and then wait another minute to prepare after the queue popped, just to play a match that usually didn't last more than 30 seconds. The combat itself probably lasted 15 seconds or so.

And my last argument you explained yourself. Why queue arena for gear during vanilla, when raids bosses drop even better gear? The only rewards from the Vanilla arenas were some duelist/rival/challenger title. But they are not unique, the gladiator titles and mounts from each season are. Add decent gear rewards as well, and even the general player has a reason to do arena.

So, if there are not enough teams because the population is low, the arena games are shit and raids provide better rewards, why should anyone bother to queue for arena?

Arenas have always required more skills and coordination than BGs do. Arenas are competitive (at least they should be), while BGs is a "fun" aspect of the game. The most skilled/dedicated players should earn the rewards first, the same way it is in raiding. Farming honor/HKs does not require any skill. That's why arenas should be more rewarding. If you want the gladiator gear, but you're not skilled enough to reach the required rating in arena, you have to practice. If you want the gladiator gear, but don't want to do arenas at all, you have to wait for the next season when the gear is available for honor. Simple.

This whole topic was made to come up with suggestions to promote PvP. Your suggestion only promotes BGs, and is basically killing arenas as well. There are several other ways to promote BGs, like adding vendors that sell gems, arena gear from previous season as a catchup mechanic for new players (in later seasons of course, the blue pvp gear will have to do for now), or adding a small arena point reward to the BG dailies (similar to the RBG reward in Wrath).

for the last time, pvp died because the "rewards" were not worth the effort, not because there wasnt population, the population remained high for a few months after release, it's when it was clear they arent going to do anything about it that most ppl started leaving in droves


well guess what, tbc pvp is going to be just about the same, tried doing any bg since launch ? i did 1 wsg xD, we were running through the center when the guy infront of me gets repentanced than 1 shoted with 1 judgement, presumably it was a crit judgement and a melee crit, even if resilience was to reduce that dmg in half it would still be ridiculous, the point is that resil is going to do little, resil is not going to somehow fix everything wrong with pvp, you're in for a big disappointment if you think that


on PW arenas rewarded epic gear too in vanilla not just arena titles


it's not fair to compare random pvp with organized pvp
if it's premade vs premade i'd argue bgs do require more coordination, you have much bigger groups of ppl and you have objectives, overall there are much more variables in bgs, however blizz decided to gate epic pvp gear through arena only so obv the skilled pvpers flocked there


but arenas ARE more rewarding with my suggestion silly, with my system you get gear way faster through arena and several pieces are only obtainable through arena, and now you say i only promote bgs ? and since i only promote bgs that is somehow killings bgs ? and arenas aswell ? http://i.imgur.com/gTOJH0E.jpg


at this point i just wanna know what staff has in mind and what system are they going to use cause i am tired reapeating things again and again

Post Reply

Who is online

Users browsing this forum: agrodon and 5 guests