Trial of the Crusaders 25hc #3rd boss F C

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Amoriann
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Trial of the Crusaders 25hc #3rd boss F C

#1 » Post by Amoriann » 03 Sep 2015 20:13

Havent seen a toc25hc raid in aeges.... 3rd encounter of this Raid is totally bugged the champions does about 10x more dmg than retail values....... repeats spells over and over again hardly any controll on any of them....
i'd suggest gms to disable this boss or somewhat nerf this encounter to make "ToC25hc" worth spending time on it does drop great loot in the tribute chest and everyone would be pleased if this encounter is looked upon on.
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Koriach
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Re: Trial of the Crusaders 25hc #3rd boss F C

#2 » Post by Koriach » 03 Sep 2015 20:21

Alliance did a full run of both 25N and HC just last week so the encounter is doable. And i believe that even after the fix there were runs of tribute to insanity. We used to change a lot of people just for FC ,log other toons and so on to be able to progress.

Yes the FC is a bit hard atm but I wouldn't want it to work like it used to before and have some facerolling TnS encounter.

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Re: Trial of the Crusaders 25hc #3rd boss F C

#3 » Post by Gnurg » 03 Sep 2015 20:21

Damage might be a tad higher maybe, but it's easier in some aspects as it's very easy to control the NPCs as taunt seems to work on them. I don't see any reason to why you would remove them when they're doable. In the two ToC25hc runs I've lead since I got back, we're yet to wipe on them.
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Amoriann
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Re: Trial of the Crusaders 25hc #3rd boss F C

#4 » Post by Amoriann » 03 Sep 2015 21:07

So u think we are bad raiders ???? the fight is totally not blizzlike and npcs hit 10x the amount than retail value "Oh i did it last week with all 277 ilvl ppl" oh my god so easy horde is bad and cant do a simple toc ? i am talking on behalf of majority of truewow ppl
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Re: Trial of the Crusaders 25hc #3rd boss F C

#5 » Post by Gnurg » 03 Sep 2015 21:32

Amoriann wrote:So u think we are bad raiders ???? the fight is totally not blizzlike and npcs hit 10x the amount than retail value "Oh i did it last week with all 277 ilvl ppl" oh my god so easy horde is bad and cant do a simple toc ? i am talking on behalf of majority of truewow ppl
Me nor Koriach mention anything about you or your gang.

The two times I did lead it, we did it with a PuG and as I said it turned out fine. Just make up a simple tactic for everyone to stay by to utilizing every raid member.

Having more than two tanks is very ideal as the Melee Champions tend to go for nearby targets. Zerg down the weakest Healer Champions with healing reduction and try your best to keep the other two healers CCed (i.e. a warlock can control the tree with fear and banish). Healers do dispell too, so keeping them CCed will allow your CC to stay on the Champions. Once healers are down, just take out the ranged before you finally take out the melee champions as the melee champions can be controlled rather easily with slows + taunts (and stun if they get to close to squishy members). A good idea is to assign a death knight to find the next target and pulling it away from the other Champions.
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Amoriann
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Re: Trial of the Crusaders 25hc #3rd boss F C

#6 » Post by Amoriann » 03 Sep 2015 21:41

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Poslednji

Re: Trial of the Crusaders 25hc #3rd boss F C

#7 » Post by Poslednji » 03 Sep 2015 21:52

Gnurg wrote:
Amoriann wrote:So u think we are bad raiders ???? the fight is totally not blizzlike and npcs hit 10x the amount than retail value "Oh i did it last week with all 277 ilvl ppl" oh my god so easy horde is bad and cant do a simple toc ? i am talking on behalf of majority of truewow ppl
Me nor Koriach mention anything about you or your gang.

The two times I did lead it, we did it with a PuG and as I said it turned out fine. Just make up a simple tactic for everyone to stay by to utilizing every raid member.

Having more than two tanks is very ideal as the Melee Champions tend to go for nearby targets. Zerg down the weakest Healer Champions with healing reduction and try your best to keep the other two healers CCed (i.e. a warlock can control the tree with fear and banish). Healers do dispell too, so keeping them CCed will allow your CC to stay on the Champions. Once healers are down, just take out the ranged before you finally take out the melee champions as the melee champions can be controlled rather easily with slows + taunts (and stun if they get to close to squishy members). A good idea is to assign a death knight to find the next target and pulling it away from the other Champions.
Melee champions have AI that picks the first target by the following priority: who is closest to them/who has the least amount of hp/ who has low armor, or at least should have .

Tanks should drop armor, and healers shouldn't heal them over 50%, so they can actually aggro something .

There are literally million versions of the strategy that faction champions can be handled, but it doesn't mean the fight itself is not buffed for whatever reason it may be.

The fight itself on 25 heroic shouldn't be too hard even on a progression toc gear, but here we have people taking huge hits with end-game WotLK gear .

Not to mention the fact that that particular fight is preventing people from getting Insanity, considering how some loot in there is actually still BiS for certain specs .
Anyway, encounter itself has many bugs, besides one that amorian mentioned, we also have a bug where if you do a school interrupt, the npcs can still cast the spell from the same magic school .

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Re: Trial of the Crusaders 25hc #3rd boss F C

#8 » Post by Gnurg » 03 Sep 2015 22:30

You should report those to the bugtracker then, there are currently nothing reported for them.

I imagine like on the Alliance raids most of them get to free cast and if you read into the NPC spells, they should hit for awfully much. It's an heroic without any Wrynn buff, it shouldn't be a walk in a park. Look up the videos where they killed the FC in ToC gear, compare their CC to what you bring to your raid.
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Re: Trial of the Crusaders 25hc #3rd boss F C

#9 » Post by Matsy » 04 Sep 2015 12:23

The damage is bugged but thats not the main problem.
Its very hard to get a willing group for toc25hc who know what to do and are not bothered that its not ermahgerd bis loot!
Key to doing it atm is CC. Most people don't even know the meaning.
Last time I know of a sucessful run was a couple of months ago, hardly anyone in horde even trys any-more.
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Re: Trial of the Crusaders 25hc #3rd boss F C

#10 » Post by Longi » 04 Sep 2015 12:52

If you dont know what to do it doesnt mean boss is bugged :-)


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Hansrutger
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Re: Trial of the Crusaders 25hc #3rd boss F C

#11 » Post by Hansrutger » 04 Sep 2015 12:53

Yea I noticed on 10hc (with a group that wasn't OP at all) that when I went frost mage I could CC a lot of them and CC is really a big part of the encounter success. However the spell interrupt thing, yes when interrupting something with let's say the DK interrupt spell (can't remember the name) mind freeze or something, it should also make them not be able to cast anything for a few seconds just like in PvP but instead we have the awesome holy paladin NPC casting FoL and np afterwards being interrupted, she will continue casting a new one. Note that I'm not saying it's not doable.
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Re: Trial of the Crusaders 25hc #3rd boss F C

#12 » Post by benzviliran » 04 Sep 2015 12:56

are u kidding me this encounter is fucking easy, get better players inside your raid !

i dont mind u say its bugged but saying its hard? pls xd
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Poslednji

Re: Trial of the Crusaders 25hc #3rd boss F C

#13 » Post by Poslednji » 04 Sep 2015 13:42

Gnurg wrote:You should report those to the bugtracker then, there are currently nothing reported for them.

I imagine like on the Alliance raids most of them get to free cast and if you read into the NPC spells, they should hit for awfully much. It's an heroic without any Wrynn buff, it shouldn't be a walk in a park. Look up the videos where they killed the FC in ToC gear, compare their CC to what you bring to your raid.
ToC itself was one of the easiest raids in the game, considering how it was during the progression
Even if one NPC is not being CC'd, it shouldn't be able to drop deal huge hits, and thus one or two-shotting players
FYI majority of my former raid group that I hosted did their CC correctly, on our best ToC day we killed FC within the very second try, but couldn't bother to lead more because I wasn't motivated.

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Re: Trial of the Crusaders 25hc #3rd boss F C

#14 » Post by RayBow » 04 Sep 2015 13:45

Hansrutger wrote:...However the spell interrupt thing, yes when interrupting something with let's say the DK interrupt spell (can't remember the name) mind freeze or something, it should also make them not be able to cast anything for a few seconds just like in PvP.....
I just want to say that from what i saw this is bugged for all NPCs in the game, not just Champions in ToC.

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ColdStep

Re: Trial of the Crusaders 25hc #3rd boss F C

#15 » Post by ColdStep » 04 Sep 2015 14:34

Log PTR and check if the bug is a true one there, and if it is, post it in bugtracker :)

No point in going all QQ here ^_^

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