My raging topic!!!
My raging topic!!!
Hey guys... i'm here to rage...RAAAAAGE!!!
http://www.gophoto.it/view.php?i=http:/ ... V4Kg0pAAW4
u can see my reason...
i just wanna know... is anyone working on spell bugs? resistance bugs? pvp bugs at all?
and please dont give me shity answers like: ''yea TC is doing what they can blah blah''
give me hope to continue to pvp... coz this + other pvp bugs are really killing all my will to play...
oh yea and a bonus question...
if pvp worked 100X better on bloodcraft, is it posible to copy those scripts or whatever... i'm stupid in that area, but u know what i meant...
http://www.gophoto.it/view.php?i=http:/ ... V4Kg0pAAW4
u can see my reason...
i just wanna know... is anyone working on spell bugs? resistance bugs? pvp bugs at all?
and please dont give me shity answers like: ''yea TC is doing what they can blah blah''
give me hope to continue to pvp... coz this + other pvp bugs are really killing all my will to play...
oh yea and a bonus question...
if pvp worked 100X better on bloodcraft, is it posible to copy those scripts or whatever... i'm stupid in that area, but u know what i meant...
Three mages!
Re: My raging topic!!!
SO MUCH RAGE!!!!!!!!!!!
http://t2.gstatic.com/images?q=tbn:ANd9 ... Y_E-Su8-02
http://t2.gstatic.com/images?q=tbn:ANd9 ... Y_E-Su8-02
teh char list ( 80s ) :
Jynx / Zubat / Alyce ( Swagmourne ) / Discord / Redtube
Disruption / Perplexity / Magejkdruid / Swagstormxqt ( Swagmobile )
Vinegar ~ Lvl 51 Rogue
And those who were seen dancing were thought to be insane by those who could not hear the music
[Guild] [Angrycow]: nice to meet u im Sava and im really horny person
kindzadza ily
Jynx / Zubat / Alyce ( Swagmourne ) / Discord / Redtube
Disruption / Perplexity / Magejkdruid / Swagstormxqt ( Swagmobile )
Vinegar ~ Lvl 51 Rogue
And those who were seen dancing were thought to be insane by those who could not hear the music
[Guild] [Angrycow]: nice to meet u im Sava and im really horny person
kindzadza ily
Re: My raging topic!!!
rage is a joke meh..
i just want to get a few answers... coz this really sux...
i just want to get a few answers... coz this really sux...
Three mages!
Re: My raging topic!!!
These spells share a bug where they gain double benefits from damage increasing auras.
For example lets take the Berserking buff from battlegrounds. It increases all your damage done by 30%, but it increases damage of the aforementioned spells by an additional 30%.
Same thing happens while being under the effect of ICC buffs Strength of Wrynn or Hellscream's Warsong. There are a lot of auras and buffs which increase "all your damage done" and double-buff these spells. Sanctified Retribution (6% instead of 3%), Arcane empowerment (6% instead of 3%) etc..
Also, some class based abilities are affecting these spells, for example One-Handed Weapon Specialization [20198], prot paladin's talent, is increasing all damage prot paladin does by 10%, but its increasing paladins HotR damage by 20%. Same thing goes for DK's Blood Presence, 30% to Frost Strike instead of 15%. Essence of the Blood Queen makes the fight a bit easier since it adds 200% damage increase to these spells instead of 100%.
And we're not really sure how this problem can be fixed; albeit, there were some attempts to fix this but that only caused other issues with different spells. We know it's a big issue, but everyone should be inclined on waiting for a legit fix rather than experiments being conducted on the core.
For example lets take the Berserking buff from battlegrounds. It increases all your damage done by 30%, but it increases damage of the aforementioned spells by an additional 30%.
Same thing happens while being under the effect of ICC buffs Strength of Wrynn or Hellscream's Warsong. There are a lot of auras and buffs which increase "all your damage done" and double-buff these spells. Sanctified Retribution (6% instead of 3%), Arcane empowerment (6% instead of 3%) etc..
Also, some class based abilities are affecting these spells, for example One-Handed Weapon Specialization [20198], prot paladin's talent, is increasing all damage prot paladin does by 10%, but its increasing paladins HotR damage by 20%. Same thing goes for DK's Blood Presence, 30% to Frost Strike instead of 15%. Essence of the Blood Queen makes the fight a bit easier since it adds 200% damage increase to these spells instead of 100%.
And we're not really sure how this problem can be fixed; albeit, there were some attempts to fix this but that only caused other issues with different spells. We know it's a big issue, but everyone should be inclined on waiting for a legit fix rather than experiments being conducted on the core.
Re: My raging topic!!!
this is kind of an answer i was hoping for...
all i need to know is that its being worked on... coz every time i ask GMs (mods whatever) ingame i get answer like TC is working on it..
ty Krypton
all i need to know is that its being worked on... coz every time i ask GMs (mods whatever) ingame i get answer like TC is working on it..
ty Krypton
Three mages!
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Re: My raging topic!!!
Everything is being worked on in a sense but they are not so easy to fix and are time consuming. Hopefully a breakthrough can be made!
Chicken, Fried Chicken
Send me mail in-game or a PM if you need to contact me!
Send me mail in-game or a PM if you need to contact me!
Re: My raging topic!!!
what about BC scripts... most of this stuff worked fine there... isnt there a way to use that?
Three mages!
Re: My raging topic!!!
No, BC spell scripts were the same as TrinityCore.
Re: My raging topic!!!
Actually I'm pretty positive that they increase damage for more than twice their effect (1.3*1.3 or 1.03*1.03) and so on.Same thing happens while being under the effect of ICC buffs Strength of Wrynn or Hellscream's Warsong. There are a lot of auras and buffs which increase "all your damage done" and double-buff these spells. Sanctified Retribution (6% instead of 3%), Arcane empowerment (6% instead of 3%) etc..
Re: My raging topic!!!
That is correct, I only set that up as an example of the faulty stacking rule of those auras. They are in truth multiplicative and can go on incrementing so long as there are spells/auras that provide damage modifier percent.
If you've done BQL, you can notice some drastic changes in damage on such classes as paladins, hunters etc (With their respective spells that are affected by this).
If you've done BQL, you can notice some drastic changes in damage on such classes as paladins, hunters etc (With their respective spells that are affected by this).
Re: My raging topic!!!
but how did resistances and spells worked ok on BC back when pvp was active??Krypton wrote:No, BC spell scripts were the same as TrinityCore.
i dont remember any major bug like these here, how is it same script then? :s
Three mages!
Re: My raging topic!!!
Simple, the core changes over time. New updates overwrite old updates, and other aspects correlating with those updates are prone to become affected by it. That might either fix some issues or erect new issues. That's why the core is never stable.
Just because something worked once, doesn't mean it can't get broken.
Just because something worked once, doesn't mean it can't get broken.
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