Pvp damage reduction?

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marcoloide
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Pvp damage reduction?

#1 » Post by marcoloide » 22 Jun 2017 19:38

Why after the new core pvp damage reduction is gone? We ofc need that... is it on the Devs and Gms plans to restore it?

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lrctgl
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Re: Pvp damage reduction?

#2 » Post by lrctgl » 22 Jun 2017 20:21

thats what resilience is for

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marcoloide
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Re: Pvp damage reduction?

#3 » Post by marcoloide » 23 Jun 2017 02:04

Are u sure tbc resilience will be enough for wotlk classes and spells?

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Vaen
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Re: Pvp damage reduction?

#4 » Post by Vaen » 23 Jun 2017 05:14

Give it more time, a nerf might be needed after all but we might not know what the ideal percentage is, or even what the best way to apply a nerf would be, in order to not break spells like siphon life, death coil, vampiric embrace, etc.
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Antreon

Re: Pvp damage reduction?

#5 » Post by Antreon » 23 Jun 2017 13:57

marcoloide wrote:
23 Jun 2017 02:04
Are u sure tbc resilience will be enough for wotlk classes and spells?
not even fking close :D

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marcoloide
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Re: Pvp damage reduction?

#6 » Post by marcoloide » 24 Jun 2017 19:57

Exactly, resi will be not enough

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lrctgl
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Re: Pvp damage reduction?

#7 » Post by lrctgl » 24 Jun 2017 21:34

no one knows if its enough since no one has proper pvp gear yet just give it some time

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Floss
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Re: Pvp damage reduction?

#8 » Post by Floss » 25 Jun 2017 09:00

lrctgl wrote:
24 Jun 2017 21:34
no one knows if its enough since no one has proper pvp gear yet just give it some time
That's what PTR is for.

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Antreon

Re: Pvp damage reduction?

#9 » Post by Antreon » 27 Jun 2017 22:40

so an AB happened recently, things ppl were saying "i cant even cast one spell" "idk what am i even doing here" "it's because none has resil" "resil will fix it"


so basically none does pvp because none has resil and none has resil cause none does pvp XDDDD

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marcoloiderec
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Re: Pvp damage reduction?

#10 » Post by marcoloiderec » 27 Jun 2017 22:43

Pve players doing pvp was not doing this kind of burst in 2.4.3.. without resi... just check how much time a duel, x class vs y class, look how much they will last and tell me is only resilience the problem

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Antreon

Re: Pvp damage reduction?

#11 » Post by Antreon » 27 Jun 2017 23:38

marcoloiderec wrote:
27 Jun 2017 22:43
Pve players doing pvp was not doing this kind of burst in 2.4.3.. without resi... just check how much time a duel, x class vs y class, look how much they will last and tell me is only resilience the problem

what ?

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marcoloiderec
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Re: Pvp damage reduction?

#12 » Post by marcoloiderec » 27 Jun 2017 23:56

i said even with pve gear and no resi dmg was not so high in 2.4.3 ...

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Antreon

Re: Pvp damage reduction?

#13 » Post by Antreon » 28 Jun 2017 00:04

marcoloiderec wrote:
27 Jun 2017 23:56
i said even with pve gear and no resi dmg was not so high in 2.4.3 ...
k

EDIT: i think i saw Kurthos on reddit saying they wont do anything about the damage (nor healing), this is fking sad

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marcoloiderec
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Re: Pvp damage reduction?

#14 » Post by marcoloiderec » 28 Jun 2017 00:17

i Heard pve and pvp are balanced separately... I hope they will take care.. s1 starting with raid release so...

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skyx
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Re: Pvp damage reduction?

#15 » Post by skyx » 07 Jul 2017 14:44

I think there should be a 10-15% damage reduction in place for now since

1) Everyone is transitioning from PvE items to PvP blues (i.e. low to no resilience)

2) Even if we get to a stage where everyone is in full PvP gear, it will take a lot more time than it would getting full PvE items that have the same/better stat budgeting.

3) The current honour costs for PvP gear cost WAY too much. It should be lowered for this season only as they are meant to serve as introductory PvP items.

A newly levelled toon shouldn't require a lot of PvE grinding in order to even start grinding honour for PvP.

4) Belt and boots require arena rating to obtain. This is fine but until then, everyone has to make do with PvE equivalents.

5) Even in full season 1 PvP gear, I don't think there is a PvP necklace, cloak and rings available in season 1.

6) At the end of the day, PW is using Wotlk talents and most classes are doing a metric ton more damage than their 2.4.3 counterparts. Currently, cloth classes are being 2-shotted by other classes with little to no effort and minimal resistance (ret paladins in particular)

TL; DR

Simply getting introductory PvP gear is a massive pain in the butt, everyone will have low amounts of resilience and resilience alone is not enough for lv 70 wotlk twinks.

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