Engineering Items - Broken/Bugged Post merge

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FaustReality

Engineering Items - Broken/Bugged Post merge

#1 » Post by FaustReality » 30 Jan 2013 21:46

This should help fellow Engineers avoid spending the time and resources creating the following items which do not work on the server as of 1/30/2013:


Gnomish Shrink Ray - http://www.wowhead.com/spell=12899
Goblin Bomb Dispenser - http://www.wowhead.com/spell=12755
Gnomish Death Ray - http://www.wowhead.com/spell=12759
Explosive Sheep - http://www.wowhead.com/spell=3955

I was told these don’t work but I need confirmation on the following items:

Gnomish Mind Control Cap- http://www.wowhead.com/spell=12907
Gnomish Poultryizer- http://www.wowhead.com/spell=30569
Gnomish Flame Turret- http://www.wowhead.com/spell=30568

Working but bugged:

Target dummies – Non lootable


Please add to the list if you are a high level Engineer or know of broken items, I am only level 300 as of this post so I don't know all of the item yet.

And NO complaints please, we should be glad this server is here! :)

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Deathswalker
Posts: 82
Joined: 16 Jan 2013 19:46

Re: Engineering Items - Broken/Bugged Post merge

#2 » Post by Deathswalker » 31 Jan 2013 09:32

I'm not sure how it's called, something like mind ampli dish or similair :P Atleast it doesn't really work for me.
Food is not the answer. It's the question. Yes is the answer.

For tha Fuish!

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FaustReality

Re: Engineering Items - Broken/Bugged Post merge

#3 » Post by FaustReality » 31 Jan 2013 22:00

Thanks! Anyone else?

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Mithrandir

Re: Engineering Items - Broken/Bugged Post merge

#4 » Post by Mithrandir » 04 Feb 2013 01:27

I do know the Explosive Sheep was disabled since i dealt a couple of thousands damage. That's obviously not right. And the rest probably lacks a working code, since these items don't have priority over many other things that have yet to be fixed.

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Subotai
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Joined: 14 Jul 2011 07:55

Re: Engineering Items - Broken/Bugged Post merge

#5 » Post by Subotai » 13 Feb 2013 06:19

I can assure you that the Gnomish Mind control Cap doesn't work; as for the item Death was referring to, it's this tinker, which, being the same spell as the mind control cap (I think), doesn't work either.

Also, Explosive Decoy isn't working as intended; the decoy spawns dead and doesn't explode, though it could serve simply as a distraction, attracting the attention of nearby mobs, forcing them to attack it for 3 minutes (or until you walk away -the decoy follows you- or aggro the mob yourself).

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