Hi
Completed all the Alliance / Neutral quests in Hellfire** and only one quest was broken but I have never seen a decent PS implemetation of this one.
http://wotlk.openwow.com/quest=10935 The Exorcism of Col Jules
The adds that spawn to disrupt the NPC spawn too high in the room making melee impossible, they also spawn far too quickly and hit very hard / fast cauisng the NPC and quester to die.
**There are 2 follow ups from this quest so I tried all sorts of things to complete it, but could not manage it, so efectively there are 3 quests remaining for me to test
I have submitted a detailed list to .vienna for distribution.
General things
1.The Fel Reaver behaviour is very odd, seems to stand still, make no noise until you are right on it then come alive and stops once you leave, only ever saw it near Pools of Aggromar
2. Wounded Belf Prisoner in cage in Den of Haal'eshi aggroed me and left the cage:-)
3. Stair of Destiny event, NPCs were all dead and Demons roaming camps both sides of flight masters, they aggro players.
4. Honor Hold flying guards are stuck in one place.
One thing I would like to bring up is respawn times / drop rates on items and mobs in Hellfire. Blizzard admitted they made a huge mistake in only having one starting area in TBC and had to greatly increase the NPC spawn times and also spawn items for collection items like the tools, relics and zepplin parts.
I know we don't have a large population but its still going to be difficult to quest in the first few days particuarly if we get new people and we need new people to be pleased by what they experience, not be frustrated waiting around for mobs/items.
Overall, the sheer voulme of working quests was impressive and easily compares in this zone to the established TBC realms out there.
Next task is to check the Rares/Instance quests, most likely Monday.