It has already been tested by our testers and by me but I still believe it'd be better to put this through a public testing phase to see if anything has been missed out.
It can currently be tested at our Public Testing Realm. In case you find any issues that require our assistance while testing, please go to our chat and request help there.
You may use this thread as a discussion thread for the issues related to Isle of Conquest.
Change Log
- - Scripted Generals.
- Corrected General's damage (needs testing)
- Fixed Napalm spell from Flame Turrets not dealing damage.
- Fixed Airship Cannon spell damage from Horde and Alliance Gunship cannons not dealing damage.
- Fixed the Quarry and Refinery siege damage buff modifiers.
- Fixed missing text once gates are destroyed.
- Fixed combat bug when attacking vehicles.
- - Blade Salvo only affects melee range
- General's Crushing Leap jump animation is missing.
Regards.