[Pending] Add New Command: .gy - Teleport to Spirit Healer when Dead Only

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prodigy
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Re: Create and insert command .GY

#16 » Post by prodigy » 22 Mar 2014 12:00

Arockalypse wrote:We used to have .st command and it worked perfectly...
You do know the unstuck option is available via the ingame help menu,right?

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Fastor
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Re: Create and insert command .GY

#17 » Post by Fastor » 20 May 2014 12:40

BUMP!

We really need this command in Battlegrounds fast.

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Nyeriah

Re: Create and insert command .GY

#18 » Post by Nyeriah » 04 Aug 2014 07:44

Nyeriah wrote:Since there's nothing in-game that actually can be used to judge if someone is stuck or not it could be freely used by players to achieve objectives faster e.g unstuck with flag to base which would be rather funny and so on that's why the command would be a no go.

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Belthezar
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Re: Create and insert command .GY

#19 » Post by Belthezar » 04 Aug 2014 13:17

Heihachi wrote:
I think creating a command that is only usable when dead/wisp form, teleports to nearest graveyard but doesn't rez. I think this would be close to how they made the tele to spirit healer.

Fastor wrote:
That is something l ment when creating this topic.
He's talking about using it while dead Nyeriah. This would be basically just to skip yourself walking or floating as a ghost to the next spirit healer.
Remember, you're dead, not stuck.
Check out my WTB list all you silent farmers out there!
http://www.truewow.org/forum/viewtopic.php?f=11&t=13204

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Vaxsysl
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Re: Create and insert command .GY

#20 » Post by Vaxsysl » 04 Aug 2014 13:29

I didn't read any new replies, but I want to answer this - though, sorry if I am repeating myself.
Nyeriah wrote:Since there's nothing in-game that actually can be used to judge if someone is stuck or not it could be freely used by players to achieve objectives faster e.g unstuck with flag to base which would be rather funny and so on that's why the command would be a no go.
As Belthezar said, its for BGs, spirit forms. Just few days ago I hopped into rbg, it was SotA, and what happened right before the end? Half the horde was waiting to get ressed, and the Alliance captured the GY - and half the horde was stuck, unable to pass through walls to higher area where there's free graveyard. Same issue is in other battlegrounds that can swap around, notably only AB doesn't suffer from this, to my knowledge; maybe AV too, but EotS and SotA suffer this.

We know what happened next.

Solution is to either make the command or to properly script teleporting players to the nearest proper graveyard.
Fern / Gaidin (and other alts)

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Fastor
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Re: Create and insert command .GY

#21 » Post by Fastor » 04 Aug 2014 14:44

Iniyam wrote:Maybe it can be added to website's unstuck tool, to choose if you wish to unstuck to Starting Area or Graveyard, but its up to devs :)
I have a feeling that command for it can be abused :/

Bad idea, noone will use this while in battleground.

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Fastor
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Re: Create and insert command .GY

#22 » Post by Fastor » 04 Aug 2014 14:49

Nyeriah wrote:Since there's nothing in-game that actually can be used to judge if someone is stuck or not it could be freely used by players to achieve objectives faster e.g unstuck with flag to base which would be rather funny and so on that's why the command would be a no go. Don't have time to remember our discussions about the website side of it I'll post later when I get home.
Ok l already responded this but lets say again. This command is ment to be used ONLY when dead.

This thing cant be abused. Why? You die, you release, you get to spirit healer. You run off, pass half continent, end in some other area. All that while dead so you skip enemies on way. You use this command to reach Spirit healer of that area to resurect, AND YOU FAIL. You will be ported back to original Spirit Healer.

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Fastor
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Re: Create and insert command .GY

#23 » Post by Fastor » 04 Aug 2014 14:51

prodigy wrote:
Arockalypse wrote:We used to have .st command and it worked perfectly...
You do know the unstuck option is available via the ingame help menu,right?
Not sure if you responding to Arock or me, but l respond anyway. .ST is no good in battlegrounds.

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Fastor
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Re: Create and insert command .GY

#24 » Post by Fastor » 04 Aug 2014 14:52

Vaxsysl wrote:
Solution is to either make the command or to properly script teleporting players to the nearest proper graveyard.
This.

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Nyeriah

Re: Create and insert command .GY

#25 » Post by Nyeriah » 04 Aug 2014 17:17

RepopMe() doesn't work?

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Belthezar
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Re: Create and insert command .GY

#26 » Post by Belthezar » 04 Aug 2014 17:33

Fastor wrote:
Ok back to this.

99% of time Repopme command not working in bg as l would like that .GY work. Also sometimes in open world also wont help until relog. So yes, +1 for .GY since Repopme cant handle all.
Check out my WTB list all you silent farmers out there!
http://www.truewow.org/forum/viewtopic.php?f=11&t=13204

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Nyeriah

Re: Create and insert command .GY

#27 » Post by Nyeriah » 04 Aug 2014 18:00

Oh well, we can come up with something I guess. I was just worried about the redundancy and sorry haven't really read through the older posts.

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alexdookye
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Re: Create and insert command .GY

#28 » Post by alexdookye » 04 Aug 2014 19:42

welp,i really like the unstuck button.let it that way please ^_^
it's very usefull while you're leveling..cuz you know..you get stuck a lot

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Fastor
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Re: Create and insert command .GY

#29 » Post by Fastor » 04 Aug 2014 20:25

alexdookye wrote:welp,i really like the unstuck button.let it that way please ^_^
it's very usefull while you're leveling..cuz you know..you get stuck a lot
What point does Unstuck button have to do with .GY command? Command was never ment to be used as same value as Unstuck button.

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fifayou
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Re: Create and insert command .GY

#30 » Post by fifayou » 29 Oct 2014 13:00

GY to do same as player would

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