Every claim I've posted was a reflection of my own personal experience as a death knight, and I thought it could be applied to a feral druid also. (Since I fully understand ArP concept and its' theorycrafting)Myaoming wrote:No, Hit doesn't work fine on TrueWoW, and it's not just dummies, like I already explained hereMyaoming wrote:This is my 30 minutes long fight with a Heroic Dummy:
5.22% Hit, 2033 attacks, 0 misses.
To make sure this is not an issue with dummies, I landed few yellow attacks to see if they miss:
5.22% Hit, 59 attacks, 2 misses.More proof? With the exact same gear:And, I don't get my BiS items for granted, thank you Crown. I run simulations and do calculations just like you. Simulators will not consider our Expertise and Hit bugs and the BiS list I have posted is UNARGUABLY, the best BiS list you can get for a Feral Cat that CARES ABOUT CAPS. Again, if you're like me, and you don't care about the Hit cap due to the bug, PM me for a different list.
This is a Rotface fight.
This is a Marrow fight.
This is some half Halion fight.
0 misses everywhere. I can get you more if you want.
Regarding the food.And to correct you, eating ArP food will provide you with 2 RED sockets, that you will fill with Bold Cardinal Ruby, so it's exactly the same as eating Str food and using ArP gems, but you lose significant DPS if you die and get ressed, even if you get all your buffs back.Myaoming wrote:For those already questioning the usage of Strength food instead of ArP food: I've taken in consideration cases where you die in mid-fight. Upon a battle resurrection, losing the 40 Str buff is not an issue, but going below the ArP cap can drop your DPS considerably. Remember that the last points of ArP are the most valuable. <<< Credits to Andruid, aka Merkava.
It feels like people here are desperately trying to prove me wrong with false claims that make them look correct, silly. You should work harder on that. *points at Longi and Crown*
I said "if you have any questions regarding Feral Cat, ask me". I NEVER said "if you think you know more than I do, the show me what you got."
You are IN NO PLACE to correct me. I worked my ass off and accumulated 5 years of knowledge with this spec in PvE. The only 4 people I'd listen to are Discarnate, Relina, Merkava, and Yehuda, which is no longer here.
This will be my last post here. I don't want to fill this guide with argues. PM me if you have questions, I promise I won't be harsh answering them
Alright, so firstly I when said Hit works perfectly fine on truewow, I meant it works for me (as a frost/unholy/blood death knight) and I thought it worked for feral druid also (they share the same hit cap as unholy or blood death knight, and I used to have very few misses with ~262 rating), so why wouldn't it work for a feral? Unless it's a specific bug for druids.
Secondly, eating ArP food will indeed give you yellow (activated) sockets, since red sockets are already activated with +20 ArP gems, and this was an indeed increase in Frost/Blood dps, so why wouldn't it be an increase in feral dps? Unless +20 strength has higher value than yellow gem (Rigid Ametrine/Etched Ametrine/etcetera) + yellow socket bonus
Surely you wouldn't listen someone who has never played a feral druid, but it doesn't mean you shouldn't run a simulator and try eating ArP food and activating yellow sockets to see if it's a dps increase.You are IN NO PLACE to correct me. I worked my ass off and accumulated 5 years of knowledge with this spec in PvE. The only 4 people I'd listen to are Discarnate, Relina, Merkava, and Yehuda, which is no longer here.
And I wasn't correcting anyone, I was just giving an insight how some things from certain specs can be applied on another specs. (Thought I may sounded harsh, it wasn't my intention at all.)