Search found 33 matches

by .Watson1988
08 Jan 2018 15:53
Forum: Accepted
Topic: Nerf Raid Trash Mobs Health (PrimalWow) (Complete)
Replies: 23
Views: 7829

Re: Nerf Raid Trash Mobs Health (PrimalWow) (Accepted)

Nice! Looking forward to the changes.
by .Watson1988
18 Dec 2017 18:16
Forum: Accepted
Topic: Nerf Raid Trash Mobs Health (PrimalWow) (Complete)
Replies: 23
Views: 7829

Re: Nerf Raid Trash Mobs Health (PrimalWow) (Complete)

Decrease general SSC trash health by 15% to 25%, reduce health of those Boglords by 25% to 33%.

And I second Dreadnought's initially suggested values for the other raid instances.
by .Watson1988
18 Dec 2017 15:42
Forum: Accepted
Topic: Nerf Raid Trash Mobs Health (PrimalWow) (Complete)
Replies: 23
Views: 7829

Re: Nerf Raid Trash Mobs Health (PrimalWow)

Is anything happening in this matter or did this get swept under the rug so people eventually forget about?
by .Watson1988
04 Dec 2017 11:51
Forum: Rejected
Topic: RDF and BiS (until t6) Gems
Replies: 12
Views: 4274

Re: RDF and BiS (until t6) Gems

I like what Dunkel wrote. Add to the random heroic dungeon reward (not the heroic daily) a rare uncut gem with equal drop chance among colours. The sought after uncut gems like orange and red are very expensive due to dropping so rarely and I think it would help us all if they became a bit less scar...
by .Watson1988
04 Dec 2017 11:04
Forum: Accepted
Topic: Nerf Raid Trash Mobs Health (PrimalWow) (Complete)
Replies: 23
Views: 7829

Re: Nerf Raid Trash Mobs Health

Totally agree on Kara and Mag trash reduction. In SSC it is just the Boglords that have such insanely large health pools. Overall the issue in SSC simply is that there is so much trash.
by .Watson1988
28 Nov 2017 10:54
Forum: Rejected
Topic: Dual Talent Specialization - Reduce Gold Cost
Replies: 8
Views: 4142

Re: Double talents

I think the argument is quite short of reason. Best leveling spec for warriors is prot until you can reach the talents in the arms tree for revenge spam spec. Most people level paladins as ret in which they can also heal in dungeons and druids when leveled as cats can tank and when leveled as Moonki...
by .Watson1988
24 Nov 2017 16:12
Forum: General Announcements
Topic: Healing Nerf Updates to PrimalWoW
Replies: 11
Views: 7014

Re: Healing Nerf Updates to PrimalWoW

The healing nerf aura was applied to every player, the same aura, regardless of the class their characters were. I don't know whether it was class specific or spell specific. I only know that my warlock was not affected by it in any way. I have said nothing changes from the player perspective [...]...
by .Watson1988
24 Nov 2017 13:05
Forum: General Announcements
Topic: Healing Nerf Updates to PrimalWoW
Replies: 11
Views: 7014

Re: Healing Nerf Updates to PrimalWoW

Okay, so how does it work then if it is not an area specific aura that applies to a pre-specified spell? If I understood it correctly, in vanilla the aura was applied to specific classes and decreased all their done healing even bandages. I can only see the ingame results of what you apply in the co...
by .Watson1988
24 Nov 2017 08:52
Forum: General Announcements
Topic: Healing Nerf Updates to PrimalWoW
Replies: 11
Views: 7014

Re: Healing Nerf Updates to PrimalWoW

Thanks for your attempt to be more transparent with done changes. And good choice to only use a 20% in Kara and heroic dungeons (although some dungeon bosses are still borderline impossible for some healing classes like Broggok for Paladin healers). Yet, I still think using the aura to apply general...
by .Watson1988
19 Nov 2017 11:02
Forum: General Announcements
Topic: Tempest Keep Pre-Patch is Live!
Replies: 19
Views: 14569

Re: Tempest Keep Pre-Patch is Live!

I don't understand the point of this discussion right now besides that Sheath of Light is not working as intended. What do you guys want us to tell? A) The flat healing nerf of -40% does not work as intended on all healing spells. or B) -40% general healing reduction is too much and makes the game t...
by .Watson1988
07 Nov 2017 20:24
Forum: Archived General Discussions
Topic: Bye for now.
Replies: 7
Views: 3566

Re: Bye for now.

Also sad to see you leave, too! Thank you for all your time and effort fixing raids and other issues on Primal WoW.
by .Watson1988
07 Nov 2017 18:00
Forum: Bogus Bugs and Solved Issues
Topic: Tier 5 PVE Class Tweaks
Replies: 31
Views: 18618

Re: Tier 5 PVE Class Tweaks

lower energy cost for rake and shred -> using more shred (more player activity) -> get more combo points -> more ferocious bite -> more damage (and more fun) Incorrect, Shred dmg per energy would be greater than FB dmg per energy consumed. Even Rip would most likely be a garbage compared to Shred. ...
by .Watson1988
07 Nov 2017 12:40
Forum: Bogus Bugs and Solved Issues
Topic: Tier 5 PVE Class Tweaks
Replies: 31
Views: 18618

Re: Tier 5 PVE Class Tweaks

Another option to buff feral dps and make its playstyle actually enjoyable would be to decrease energy costs of Shred and Rake by let's say 20% to 40%. That way players would spend less time doing nothing (i.e., waiting for energy) and generate more combo points and thus be able to use ferocious bit...
by .Watson1988
07 Nov 2017 12:29
Forum: Archived General Discussions
Topic: Stay True
Replies: 30
Views: 18815

Re: Stay True

Sad and disheartening to see you leave. You have done a great service to the PW and TW community. So, I thank you for all your time and effort to make our game experience better.
by .Watson1988
15 Oct 2017 12:27
Forum: Raid & Dungeons
Topic: Primal Player Resistance Mechanics Discussion #TheResistance
Replies: 11
Views: 7420

Re: Primal Player Resistance Mechanics Discussion #TheResistance

Sample size was good enough to reject the hypothesis that resistances follow the TBC formula at FR=299 at a 10%-confidence level and at FR=420 at a 5%-confidence level. Good enough for a quick test I would say. But could be of course a very, very unlucky streak. Or the game's random number generator...