✔ Enhancement
Restoration
Elemental (0)
ConvectionRank 0 / 5
Reduces the mana cost of your Shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 2%.
0/5
ConcussionRank 0 / 5
Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by 1%.
0/5
Call of FlameRank 0 / 3
Increases the damage done by your Fire Totems and Fire Nova by 5%, and damage done by your Lava Burst spell by 2%.
0/3
Elemental WardingRank 0 / 3
Reduces all damage taken by 2%.
0/3
Elemental DevastationRank 0 / 3
Your non-periodic offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/3
ReverberationRank 0 / 5
Reduces the cooldown of your Shock spells and Wind Shear by 0.2 sec.
0/5
Elemental FocusRank 0 / 1
After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.
0/1
Elemental FuryRank 0 / 5
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
0/5
Improved Fire NovaRank 0 / 2
Increases the damage done by your Fire Nova by 10% and reduces the cooldown by 2 sec.
0/2
Eye of the StormRank 0 / 3
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, Lava Burst and Hex spells by 23%.
0/3
Elemental ReachRank 0 / 2
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, increases the radius of your Thunderstorm spell by 10%, and increases the range of your Flame Shock by 7 yards.
0/2
Call of ThunderRank 0 / 1
Increases the critical strike chance of your Lightning Bolt, Chain Lightning and Thunderstorm spells by an additional 5%.
0/1
Unrelenting StormRank 0 / 3
Regenerate mana equal to 4% of your Intellect every 5 sec, even while casting.
0/3
Elemental PrecisionRank 0 / 3
Increases your chance to hit with Fire, Frost and Nature spells by 1% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
0/3
Lightning MasteryRank 0 / 5
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.1 sec.
0/5
Elemental MasteryRank 0 / 1
When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell haste for 15 sec. Elemental Mastery shares a cooldown with Nature's Swiftness.
0/1
Storm, Earth and FireRank 0 / 3
Reduces the cooldown of your Chain Lightning spell by .75 sec, your Earthbind Totem also has a 33% chance to root targets for 5 sec when cast and the periodic damage done by your Flame Shock is increased by 20%.
0/3
Booming EchoesRank 0 / 2
Reduces the cooldown of your Flame Shock and Frost Shock spells by an additional 1 sec., and increases the direct damage done by your Flame Shock and Frost Shock spells by an additional 10%.
0/2
Elemental OathRank 0 / 2
While Clearcasting from Elemental Focus is active, you deal 5% more spell damage. In addition, party and raid members within 100 yards receive a 3% bonus to their spell critical strike chance.
0/2
Lightning OverloadRank 0 / 3
Gives your Lightning Bolt and Chain Lightning spells a 11% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/3
Astral ShiftRank 0 / 3
When stunned, feared or silenced you shift into the Astral Plane reducing all damage taken by 10% for the duration of the stun, fear or silence effect.
0/3
Totem of WrathRank 0 / 1
5% base mana
Instant Cast
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell power by 100 for all party and raid members, and increases the critical strike chance of all attacks by 3% against all enemies within 40 yards. Lasts 5 min.
0/1
Lava FlowsRank 0 / 3
Increases the critical strike damage bonus of your Lava Burst spell by an additional 6%, and when your Flame Shock is dispelled your spell casting speed is increased by 10% for 6 sec.
0/3
ShamanismRank 0 / 5
Your Lightning Bolt and Chain Lightning spells gain an additional 4% and your Lava Burst gains an additional 5% of your bonus damage effects.
0/5
ThunderstormRank 0 / 1
You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 551 to 629 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
0/1
Enhancement (15)
Enhancing TotemsRank 0 / 3
Increases the effect of your Strength of Earth and Flametongue Totems by 5%.
0/3
Earth's GraspRank 0 / 2
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%, and reduces the cooldown of both totems by 15%.
0/2
Ancestral KnowledgeRank 5 / 5
Increases your Intellect by 10%.
5/5
Guardian TotemsRank 0 / 2
Increases the amount of armor increased by your Stoneskin Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/2
Thundering StrikesRank 5 / 5
Improves your chance to get a critical strike with all spells and attacks by 5%.
5/5
Improved Ghost WolfRank 0 / 2
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/2
Improved ShieldsRank 3 / 3
Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water Shield orbs by 15% and increases the amount of healing done by your Earth Shield orbs by 15%.
3/3
Elemental WeaponsRank 2 / 3
Increases the damage caused by your Windfury Weapon effect by 27% increases the spell damage on your Flametongue Weapon by 20% and increases the bonus healing on your Earthliving Weapon by 20%.
Next Rank:
Increases the damage caused by your Windfury Weapon effect by 40% increases the spell damage on your Flametongue Weapon by 30% and increases the bonus healing on your Earthliving Weapon by 30%.
2/3
Shamanistic FocusRank 0 / 1
Reduces the mana cost of your Shock spells by 45%.
0/1
AnticipationRank 0 / 3
Increases your chance to dodge by an additional 1%, and reduces the duration of all Disarm effects used against you by 16%. This does not stack with other Disarm duration reducing effects.
0/3
FlurryRank 0 / 5
Increases your attack speed by 6% for your next 3 swings after dealing a critical strike.
0/5
ToughnessRank 0 / 5
Increases your Stamina by 2%, and reduces the duration of movement slowing effects on you by 6%.
0/5
Improved Windfury TotemRank 0 / 2
Increases the melee haste granted by your Windfury totem by 2%.
0/2
Spirit WeaponsRank 0 / 1
Gives a chance to parry enemy melee attacks and reduces all threat generated by 30%.
0/1
Mental DexterityRank 0 / 3
Increases your Attack Power by 33% of your Intellect.
0/3
Unleashed RageRank 0 / 3
Increases your expertise by 3, and increases all party and raid members' attack power by 4% while within 100 yards of the Shaman.
0/3
Weapon MasteryRank 0 / 3
Increases the damage you deal with all weapons by 4%.
0/3
Frozen PowerRank 0 / 2
Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and Shock spells by 5% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 50% chance to root the target in ice for 5 sec. when used on targets at or further than 15 yards from you.
0/2
Dual Wield SpecializationRank 0 / 3
Increases your chance to hit while dual wielding by an additional 2%.
0/3
Dual WieldRank 0 / 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
0/1
StormstrikeRank 0 / 1
8% base mana
Instant Cast

8 secs cooldown
Instantly attack with both weapons. In addition, the next 4 sources of Nature damage dealt to the target from the Shaman are increased by 20%. Lasts 12 sec.
0/1
Static ShockRank 0 / 3
You have a 2% chance to hit your target with a Lightning Shield orb charge when you deal damage with melee attacks and abilities, and your Lightning Shield gains 2 additional charges.
0/3
Lava LashRank 0 / 1
4% base mana
Instant Cast

6 secs cooldown
You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
0/1
Improved StormstrikeRank 0 / 2
When you Stormstrike, you have a 50% chance to immediately grant you 20% of your base mana.
0/2
Mental QuicknessRank 0 / 3
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell power by an amount equal to 10% of your attack power.
0/3
Shamanistic RageRank 0 / 1

Instant Cast

1 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. This spell is usable while stunned. Lasts 15 sec.
0/1
Earthen PowerRank 0 / 2
Your Earthbind Totem's pulses have a 50% chance to also remove all snare effects from you and nearby friendly targets, and your Earth Shock reduces enemy attack speed by an additional 5%.
0/2
Maelstrom WeaponRank 0 / 5
When you deal damage with a melee weapon, you have a chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Healing Wave, Chain Heal, or Hex spell by 20%. Stacks up to 5 times. Lasts 30 sec.
0/5
Feral SpiritRank 0 / 1
12% base mana
Instant Cast

3 mins cooldown
Summons two Spirit Wolves under the command of the Shaman, lasting 45 sec.
0/1
Restoration (56)
Improved Healing WaveRank 5 / 5
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Totemic FocusRank 0 / 5
Reduces the mana cost of your totems by 5%.
0/5
Improved ReincarnationRank 0 / 2
Reduces the cooldown of your Reincarnation spell by 7 min and increases the amount of health and mana recovered when reincarnating by an additional 10%.
0/2
Healing GraceRank 0 / 3
Reduces the threat generated by your healing spells by 5% and reduces the chance your helpful spells and damage over time effects will be dispelled by 10%.
0/3
Tidal FocusRank 5 / 5
Reduces the mana cost of your healing spells by 5%.
5/5
Improved Water ShieldRank 3 / 3
You have a 100% chance to instantly gain mana as if you consumed a Water Shield Orb when you gain a critical effect from your Healing Wave or Riptide spells, a 60% chance when you gain a critical effect from your Lesser Healing Wave spell, and a 30% chance when you gain a critical effect from your Chain Heal spell.
3/3
Healing FocusRank 3 / 3
Reduces the pushback suffered from damaging attacks while casting any Shaman healing spell by 70%.
3/3
Tidal ForceRank 0 / 1

Instant Cast

3 mins cooldown
Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20%. Lasts 20 sec.
0/1
Ancestral HealingRank 3 / 3
Reduces your target's physical damage taken by 10% for 15 sec after getting a critical effect from one of your healing spells.
3/3
Restorative TotemsRank 3 / 3
Increases the effect of your Mana Spring Totem by 20%, and increases the amount healed by your Healing Stream Totem by 45%.
3/3
Tidal MasteryRank 5 / 5
Increases the critical effect chance of your healing and lightning spells by 5%.
5/5
Healing WayRank 3 / 3
Increases the amount healed by your Healing Wave spell by 25%.
3/3
Nature's SwiftnessRank 0 / 1
When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell. Nature's Swiftness shares a cooldown with Elemental Mastery.
0/1
Focused MindRank 0 / 3
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/3
PurificationRank 5 / 5
Increases the effectiveness of your healing spells by 10%.
5/5
Nature's GuardianRank 0 / 5
Whenever a damaging attack brings you below 30% health, your maximum health is increased by 3% for 10 sec and your threat level towards the attacker is reduced. 30 second cooldown.
0/5
Mana Tide TotemRank 1 / 1
Summons a Mana Tide Totem with 10% of the caster's health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
1/1
Cleanse SpiritRank 1 / 1
7% base mana
Instant Cast
Cleanse the spirit of a friendly target, removing 1 poison effect, 1 disease effect, and 1 curse effect.
1/1
Blessing of the EternalsRank 2 / 2
Increases the critical effect chance of your spells by 4%, and increases the chance to apply the Earthliving heal over time effect on the target by 80% when they are at or under 35% total health.
2/2
Improved Chain HealRank 2 / 2
Increases the amount healed by your Chain Heal spell by 20%.
2/2
Nature's BlessingRank 3 / 3
Increases your healing by an amount equal to 15% of your Intellect.
3/3
Ancestral AwakeningRank 3 / 3
When you critically heal with your Healing Wave, Lesser Healing Wave or Riptide you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for 30% of the amount healed.
3/3
Earth ShieldRank 1 / 1
15% base mana
Instant Cast
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
1/1
Improved Earth ShieldRank 2 / 2
Increases the amount of charges for your Earth Shield by 2, and increases the healing done by your Earth Shield by 10%.
2/2
Tidal WavesRank 5 / 5
When you cast Chain Heal or Riptide, you have a 100% chance to lower the cast time of your Healing Wave spell by 30% and increase the critical effect chance of your Lesser Healing Wave spell by 25%, until two such spells have been cast. In addition, your Healing Wave gains an additional 20% of your bonus healing effects and your Lesser Healing Wave gains an additional 10% of your bonus healing effects.
5/5
RiptideRank 1 / 1
18% base mana
Instant Cast

6 secs cooldown
Heals a friendly target for 639 to 691 and another 665 over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
1/1
Glyphs
Glyph of Water MasteryIncreases the passive mana regeneration of your Water Shield spell by 30%.
Glyph of Healing WaveYour Healing Wave also heals you for 20% of the healing effect when you heal someone else.
Glyph of Chain HealYour Chain Heal heals 1 additional target.
Glyph of Ghost WolfYour Ghost Wolf form regenerates an additional 1% of your maximum health every 5 sec.
Glyph of Water WalkingYour Water Walking spell no longer requires a reagent.
Glyph of Renewed LifeYour Reincarnation spell no longer requires a reagent.