✔ Marksmanship
Empty Spec
Beast Mastery (7)
Improved Aspect of the HawkRank 5 / 5
While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
5/5
Endurance TrainingRank 0 / 5
Increases the health of your pet by 2% and your total health by 1%.
0/5
Focused FireRank 2 / 2
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 20% while Kill Command is active.
2/2
Improved Aspect of the MonkeyRank 0 / 3
Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 2%.
0/3
Thick HideRank 0 / 3
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
0/3
Improved Revive PetRank 0 / 2
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
0/2
PathfindingRank 0 / 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%, and increases your speed while mounted by 5%. The mounted movement speed increase does not stack with other effects.
0/2
Aspect MasteryRank 0 / 1
Aspect of the Viper - Reduces the damage penalty by 10%.

Aspect of the Monkey - Reduces the damage done to you while active by 5%.

Aspect of the Hawk - Increases the attack power bonus by 30%.

Aspect of the Dragonhawk - Combines the bonuses from Aspect of the Monkey and Hawk.
0/1
Unleashed FuryRank 0 / 5
Increases the damage done by your pets by 3%.
0/5
Improved Mend PetRank 0 / 2
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/2
FerocityRank 0 / 5
Increases the critical strike chance of your pet by 2%.
0/5
Spirit BondRank 0 / 2
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec., and increases healing done to you and your pet by 5%.
0/2
IntimidationRank 0 / 1
8% base mana
Instant Cast

1 min cooldown
Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
0/1
Bestial DisciplineRank 0 / 2
Increases the Focus regeneration of your pets by 50%.
0/2
Animal HandlerRank 0 / 2
Increases your pet's attack power by 5%, and increases the duration of your Master's Call effect by 3 sec.
0/2
FrenzyRank 0 / 5
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
0/5
Ferocious InspirationRank 0 / 3
All party and raid members have all damage increased by 1% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 3%.
0/3
Bestial WrathRank 0 / 1
10% base mana
Instant Cast

2 mins cooldown
Send your pet into a rage causing 50% additional damage for 10 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
0/1
Catlike ReflexesRank 0 / 3
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%. In addition, reduces the cooldown of your Kill Command ability by 10 sec.
0/3
InvigorationRank 0 / 2
When your pet scores a critical hit with a special ability, you have a 50% chance to instantly regenerate 1% mana.
0/2
Serpent's SwiftnessRank 0 / 5
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/5
LongevityRank 0 / 3
Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10%.
0/3
The Beast WithinRank 0 / 1
Increases all damage you deal by 10% and while your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 50% for 10 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
0/1
Cobra StrikesRank 0 / 3
You have a 20% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
0/3
Marksmanship (43)
Improved Concussive ShotRank 0 / 2
Increases the duration of your Concussive Shot's daze effect by 1 sec.
0/2
Focused AimRank 0 / 3
Reduces the pushback suffered from damaging attacks while casting Steady Shot by 23%, and increases your chance to hit by 1%.
0/3
Lethal ShotsRank 5 / 5
Increases your critical strike chance with ranged weapons by 5%.
5/5
Careful AimRank 3 / 3
Increases your ranged attack power by an amount equal to 100% of your total Intellect.
3/3
Improved Hunter's MarkRank 0 / 3
Increases the bonus attack power granted by your Hunter's Mark ability by 10%, and reduces the mana cost of your Hunter's Mark ability by 33%.
0/3
Mortal ShotsRank 5 / 5
Increases the critical strike damage bonus of your ranged abilities by 30%.
5/5
Go for the ThroatRank 1 / 2
Your ranged critical hits cause your pet to generate 25 Focus.
Next Rank:
Your ranged critical hits cause your pet to generate 50 Focus.
1/2
Improved Arcane ShotRank 3 / 3
Increases the damage done by your Arcane Shot by 15%.
3/3
Aimed ShotRank 0 / 1
8% base mana
Instant Cast

10 secs cooldown
An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50%. Lasts 10 sec.
0/1
Rapid KillingRank 2 / 2
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec.
2/2
Improved StingsRank 3 / 3
Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 30%.
3/3
EfficiencyRank 0 / 5
Reduces the Mana cost of your Shots and Stings by 3%.
0/5
Concussive BarrageRank 0 / 2
Your successful Chimera Shot and Multi-Shot attacks have a 50% chance to Daze the target for 4 sec.
0/2
ReadinessRank 1 / 1

Instant Cast

3 mins cooldown
When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath.
1/1
BarrageRank 3 / 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 12%.
3/3
Combat ExperienceRank 2 / 2
Increases your total Agility and Intellect by 4%.
2/2
Ranged Weapon SpecializationRank 3 / 3
Increases the damage you deal with ranged weapons by 5%.
3/3
Piercing ShotsRank 0 / 3
Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 10% of the damage dealt over 8 sec.
0/3
Trueshot AuraRank 1 / 1

Instant Cast
Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled.
1/1
Improved BarrageRank 3 / 3
Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 12% and reduces the pushback suffered from damaging attacks while channeling Volley by 100%.
3/3
Master MarksmanRank 5 / 5
Increases your critical strike chance by 5%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 25%.
5/5
Rapid RecuperationRank 0 / 2
You gain 2% of your mana every 3 sec while under the effect of Rapid Fire, and you gain 1% of your mana every 2 sec for 6 sec when you gain Rapid Killing.
0/2
Wild QuiverRank 3 / 3
You have a 12% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo.
3/3
Silencing ShotRank 0 / 1
6% base mana
Instant Cast

20 secs cooldown
A shot that deals 50% weapon damage and Silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec.
0/1
Improved Steady ShotRank 0 / 3
Your Steady Shot hits have a 5% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
0/3
Survival (11)
Improved TrackingRank 0 / 5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 1%.
0/5
Hawk EyeRank 3 / 3
Increases the range of your ranged weapons by 6 yards.
3/3
Savage StrikesRank 2 / 2
Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 20%.
2/2
SurefootedRank 0 / 3
Reduces the duration of movement impairing effects by 10%.
0/3
EntrapmentRank 3 / 3
When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec.
3/3
Trap MasteryRank 0 / 3
Frost Trap and Freezing Trap - Increases the duration by 10%.

Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 10%.

Snake Trap - Increases the number of snakes summoned by 2.
0/3
Survival InstinctsRank 2 / 2
Reduces all damage taken by 4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 4%.
2/2
SurvivalistRank 0 / 5
Increases your Stamina by 2%.
0/5
Scatter ShotRank 1 / 1
8% base mana
Instant Cast

30 secs cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
1/1
DeflectionRank 0 / 3
Increases your chance to parry by 1%, and reduces the duration of all Disarm effects used against you by 16%. This does not stack with other Disarm duration reducing effects.
0/3
Survival TacticsRank 0 / 2
Reduces the chance your Feign Death ability and all trap spells will be resisted by 2%, and reduces the cooldown of your Disengage ability by 2 sec.
0/2
T.N.T.Rank 0 / 3
Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 2%.
0/3
Lock and LoadRank 0 / 3
You have a 33% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown.
0/3
Hunter vs. WildRank 0 / 3
Increases you and your pet's attack power and ranged attack power equal to 10% of your total Stamina.
0/3
Killer InstinctRank 0 / 3
Increases your critical strike chance with all attacks by 1%.
0/3
CounterattackRank 0 / 1
3% base mana
Instant Cast

5 secs cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 53 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
0/1
Lightning ReflexesRank 0 / 5
Increases your Agility by 3%.
0/5
ResourcefulnessRank 0 / 3
Reduces the mana cost of all traps, melee abilities and Black Arrow by 20% and reduces the cooldown of all traps and Black Arrow by 2 sec.
0/3
Expose WeaknessRank 0 / 3
Your ranged criticals have a 33% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
0/3
Wyvern StingRank 0 / 1
8% base mana
Instant Cast

1 min cooldown
A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
0/1
Thrill of the HuntRank 0 / 3
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
0/3
Master TacticianRank 0 / 5
Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
0/5
Noxious StingsRank 0 / 3
If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 16% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1%.
0/3
Point of No EscapeRank 0 / 2
Increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 3%.
0/2
Black ArrowRank 0 / 1
6% base mana
Instant Cast

30 secs cooldown
Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing 786 Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells.
0/1
Sniper TrainingRank 0 / 3
Increases the critical strike chance of your Kill Shot ability by 5%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 2% for 15 sec.
0/3