Marksmanship
✔ Marksmanship
Beast Mastery (0)
Improved Aspect of the HawkRank 0 / 5
While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
0/5
Endurance TrainingRank 0 / 5
Increases the health of your pet by 2% and your total health by 1%.
0/5
Focused FireRank 0 / 2
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your pet's special abilities is increased by 10% while Kill Command is active.
0/2
Improved Aspect of the MonkeyRank 0 / 3
Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 2%.
0/3
Thick HideRank 0 / 3
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
0/3
Improved Revive PetRank 0 / 2
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
0/2
PathfindingRank 0 / 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%, and increases your speed while mounted by 5%. The mounted movement speed increase does not stack with other effects.
0/2
Aspect MasteryRank 0 / 1
Aspect of the Viper - Reduces the damage penalty by 10%.

Aspect of the Monkey - Reduces the damage done to you while active by 5%.

Aspect of the Hawk - Increases the attack power bonus by 30%.

Aspect of the Dragonhawk - Combines the bonuses from Aspect of the Monkey and Hawk.
0/1
Unleashed FuryRank 0 / 5
Increases the damage done by your pets by 3%.
0/5
Improved Mend PetRank 0 / 2
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/2
FerocityRank 0 / 5
Increases the critical strike chance of your pet by 2%.
0/5
Spirit BondRank 0 / 2
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec., and increases healing done to you and your pet by 5%.
0/2
IntimidationRank 0 / 1
8% base mana
Instant Cast

1 min cooldown
Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
0/1
Bestial DisciplineRank 0 / 2
Increases the Focus regeneration of your pets by 50%.
0/2
Animal HandlerRank 0 / 2
Increases your pet's attack power by 5%, and increases the duration of your Master's Call effect by 3 sec.
0/2
FrenzyRank 0 / 5
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
0/5
Ferocious InspirationRank 0 / 3
All party and raid members have all damage increased by 1% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 3%.
0/3
Bestial WrathRank 0 / 1
10% base mana
Instant Cast

2 mins cooldown
Send your pet into a rage causing 50% additional damage for 10 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
0/1
Catlike ReflexesRank 0 / 3
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%. In addition, reduces the cooldown of your Kill Command ability by 10 sec.
0/3
InvigorationRank 0 / 2
When your pet scores a critical hit with a special ability, you have a 50% chance to instantly regenerate 1% mana.
0/2
Serpent's SwiftnessRank 0 / 5
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/5
LongevityRank 0 / 3
Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 10%.
0/3
The Beast WithinRank 0 / 1
Increases all damage you deal by 10% and while your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 50% for 10 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
0/1
Cobra StrikesRank 0 / 3
You have a 20% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.
0/3
Kindred SpiritsRank 0 / 5
Increases your pet's damage by 4% and you and your pet's movement speed by 2% while your pet is active. This does not stack with other movement speed increasing effects.
0/5
Beast MasteryRank 0 / 1
You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4.
0/1
Marksmanship (58)
Improved Concussive ShotRank 0 / 2
Increases the duration of your Concussive Shot's daze effect by 1 sec.
0/2
Focused AimRank 3 / 3
Reduces the pushback suffered from damaging attacks while casting Steady Shot by 70%, and increases your chance to hit by 3%.
3/3
Lethal ShotsRank 5 / 5
Increases your critical strike chance with ranged weapons by 5%.
5/5
Careful AimRank 3 / 3
Increases your ranged attack power by an amount equal to 100% of your total Intellect.
3/3
Improved Hunter's MarkRank 0 / 3
Increases the bonus attack power granted by your Hunter's Mark ability by 10%, and reduces the mana cost of your Hunter's Mark ability by 33%.
0/3
Mortal ShotsRank 5 / 5
Increases the critical strike damage bonus of your ranged abilities by 30%.
5/5
Go for the ThroatRank 0 / 2
Your ranged critical hits cause your pet to generate 25 Focus.
0/2
Improved Arcane ShotRank 3 / 3
Increases the damage done by your Arcane Shot by 15%.
3/3
Aimed ShotRank 1 / 1
8% base mana
Instant Cast

10 secs cooldown
An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50%. Lasts 10 sec.
1/1
Rapid KillingRank 2 / 2
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec.
2/2
Improved StingsRank 3 / 3
Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 30%.
3/3
EfficiencyRank 0 / 5
Reduces the Mana cost of your Shots and Stings by 3%.
0/5
Concussive BarrageRank 2 / 2
Your successful Chimera Shot and Multi-Shot attacks have a 100% chance to Daze the target for 4 sec.
2/2
ReadinessRank 1 / 1

Instant Cast

3 mins cooldown
When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath.
1/1
BarrageRank 3 / 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 12%.
3/3
Combat ExperienceRank 2 / 2
Increases your total Agility and Intellect by 4%.
2/2
Ranged Weapon SpecializationRank 3 / 3
Increases the damage you deal with ranged weapons by 5%.
3/3
Piercing ShotsRank 3 / 3
Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 30% of the damage dealt over 8 sec.
3/3
Trueshot AuraRank 1 / 1

Instant Cast
Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled.
1/1
Improved BarrageRank 3 / 3
Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 12% and reduces the pushback suffered from damaging attacks while channeling Volley by 100%.
3/3
Master MarksmanRank 5 / 5
Increases your critical strike chance by 5%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 25%.
5/5
Rapid RecuperationRank 0 / 2
You gain 2% of your mana every 3 sec while under the effect of Rapid Fire, and you gain 1% of your mana every 2 sec for 6 sec when you gain Rapid Killing.
0/2
Wild QuiverRank 3 / 3
You have a 12% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo.
3/3
Silencing ShotRank 1 / 1
6% base mana
Instant Cast

20 secs cooldown
A shot that deals 50% weapon damage and Silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec.
1/1
Improved Steady ShotRank 0 / 3
Your Steady Shot hits have a 5% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.
0/3
Marked for DeathRank 5 / 5
Increases your damage done by your shots and the damage done by your pet's special abilities by 5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 10%.
5/5
Chimera ShotRank 1 / 1
12% base mana
Instant Cast

10 secs cooldown
You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect:

Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.

Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.

Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
1/1
Survival (13)
Improved TrackingRank 5 / 5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 5%.
5/5
Hawk EyeRank 3 / 3
Increases the range of your ranged weapons by 6 yards.
3/3
Savage StrikesRank 0 / 2
Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 10%.
0/2
SurefootedRank 0 / 3
Reduces the duration of movement impairing effects by 10%.
0/3
EntrapmentRank 0 / 3
When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 2 sec.
0/3
Trap MasteryRank 0 / 3
Frost Trap and Freezing Trap - Increases the duration by 10%.

Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 10%.

Snake Trap - Increases the number of snakes summoned by 2.
0/3
Survival InstinctsRank 2 / 2
Reduces all damage taken by 4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 4%.
2/2
SurvivalistRank 0 / 5
Increases your Stamina by 2%.
0/5
Scatter ShotRank 1 / 1
8% base mana
Instant Cast

30 secs cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
1/1
DeflectionRank 0 / 3
Increases your chance to parry by 1%, and reduces the duration of all Disarm effects used against you by 16%. This does not stack with other Disarm duration reducing effects.
0/3
Survival TacticsRank 2 / 2
Reduces the chance your Feign Death ability and all trap spells will be resisted by 4%, and reduces the cooldown of your Disengage ability by 4 sec.
2/2
T.N.T.Rank 0 / 3
Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 2%.
0/3
Lock and LoadRank 0 / 3
You have a 33% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown.
0/3
Hunter vs. WildRank 0 / 3
Increases you and your pet's attack power and ranged attack power equal to 10% of your total Stamina.
0/3
Killer InstinctRank 0 / 3
Increases your critical strike chance with all attacks by 1%.
0/3
CounterattackRank 0 / 1
3% base mana
Instant Cast

5 secs cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 53 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
0/1
Lightning ReflexesRank 0 / 5
Increases your Agility by 3%.
0/5
ResourcefulnessRank 0 / 3
Reduces the mana cost of all traps, melee abilities and Black Arrow by 20% and reduces the cooldown of all traps and Black Arrow by 2 sec.
0/3
Expose WeaknessRank 0 / 3
Your ranged criticals have a 33% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.
0/3
Wyvern StingRank 0 / 1
8% base mana
Instant Cast

1 min cooldown
A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
0/1
Thrill of the HuntRank 0 / 3
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
0/3
Master TacticianRank 0 / 5
Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
0/5
Noxious StingsRank 0 / 3
If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 16% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 1%.
0/3
Point of No EscapeRank 0 / 2
Increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 3%.
0/2
Black ArrowRank 0 / 1
6% base mana
Instant Cast

30 secs cooldown
Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing 786 Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells.
0/1
Sniper TrainingRank 0 / 3
Increases the critical strike chance of your Kill Shot ability by 5%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 2% for 15 sec.
0/3
Hunting PartyRank 0 / 3
Increases your total Agility by an additional 1%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 33% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.
0/3
Explosive ShotRank 0 / 1
7% base mana
Instant Cast

6 secs cooldown
You fire an explosive charge into the enemy target, dealing 146-174 Fire damage. The charge will blast the target every second for an additional 2 sec.
0/1
Glyphs
Glyph of Serpent StingIncreases the duration of your Serpent Sting by 6 sec.
Glyph of Steady ShotIncreases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting.
Glyph of the HawkIncreases the haste bonus of the Improved Aspect of the Hawk effect by an additional 6%.
Glyph of Mend PetYour Mend Pet spell increases your pet's happiness slightly.
Glyph of the PackIncreases the range of your Aspect of the Pack ability by 15 yards.
Glyph of Feign DeathReduces the cooldown of your Feign Death spell by 5 sec.