✔ Fire
Empty Spec
Arcane (0)
Arcane SubtletyRank 0 / 2
Reduces the chance your helpful spells and damage over time effects will be dispelled by 15% and reduces the threat caused by your Arcane spells by 20%.
0/2
Arcane FocusRank 0 / 3
Increases your chance to hit and reduces the mana cost of your Arcane spells by 1%.
0/3
Arcane StabilityRank 0 / 5
Reduces the pushback suffered from damaging attacks while casting Arcane Missiles and Arcane Blast by 20%.
0/5
Arcane FortitudeRank 0 / 3
Increases your armor by an amount equal to 50% of your Intellect.
0/3
Magic AbsorptionRank 0 / 2
Increases all resistances by .5 per level and causes all spells you fully resist to restore 1% of your total mana. 1 sec cooldown.
0/2
Arcane ConcentrationRank 0 / 5
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/5
Magic AttunementRank 0 / 2
Increases the range of your Arcane spells by 3 yards and the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/2
Spell ImpactRank 0 / 3
Increases the damage of your Arcane Explosion, Arcane Blast, Blast Wave, Fire Blast, Scorch, Fireball, Ice Lance and Cone of Cold spells by an additional 2%.
0/3
Student of the MindRank 0 / 3
Increases your total Spirit by 4%.
0/3
Focus MagicRank 0 / 1
6% base mana
Instant Cast
Increases the target's chance to critically hit with spells by 3%. When the target critically hits the caster's chance to critically hit with spells is increased by 3% for 10 sec. Cannot be cast on self.
0/1
Arcane ShieldingRank 0 / 2
Decreases the mana lost per point of damage taken when Mana Shield is active by 17% and increases the resistances granted by Mage Armor by 25%.
0/2
Improved CounterspellRank 0 / 2
Your Counterspell also silences the target for 2 sec.
0/2
Arcane MeditationRank 0 / 3
Allows 17% of your mana regeneration to continue while casting.
0/3
Torment the WeakRank 0 / 3
Your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal 4% more damage to snared or slowed targets.
0/3
Improved BlinkRank 0 / 2
Reduces the mana cost of Blink by 25% and for 4 sec after casting your chance to be hit by all attacks and spells is reduced by 15%.
0/2
Presence of MindRank 0 / 1

Instant Cast

2 mins cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/1
Arcane MindRank 0 / 5
Increases your total Intellect by 3%.
0/5
Prismatic CloakRank 0 / 3
Reduces all damage taken by 2% and reduces the fade time of your Invisibility spell by 1 sec.
0/3
Arcane InstabilityRank 0 / 3
Increases the damage done by your spells and your critical strike chance by 1%.
0/3
Arcane PotencyRank 0 / 2
Increases the critical strike chance of your next damaging spell by 15% after gaining Clearcasting or Presence of Mind.
0/2
Arcane EmpowermentRank 0 / 3
Increases the damage of your Arcane Missiles spell by an amount equal to 15% of your spell power and the damage of your Arcane Blast by 3% of your spell power. In addition, increases the damage of all party and raid members within 100 yds by 1%.
0/3
Arcane PowerRank 0 / 1

Instant Cast

2 mins cooldown
When activated, your spells deal 20% more damage while costing 20% more mana to cast. This effect lasts 15 sec.
0/1
Incanter's AbsorptionRank 0 / 3
When your Mana Shield, Frost Ward, Fire Ward, or Ice Barrier absorbs damage your spell damage is increased by 5% of the amount absorbed for 10 sec.
0/3
Arcane FlowsRank 0 / 2
Reduces the cooldown of your Presence of Mind, Arcane Power and Invisibility spells by 15% and the cooldown of your Evocation spell by 1 min.
0/2
Mind MasteryRank 0 / 5
Increases spell power by 3% of your total Intellect.
0/5
SlowRank 0 / 1
12% base mana
Instant Cast
Reduces target's movement speed by 60%, increases the time between ranged attacks by 60% and increases casting time by 30%. Lasts 15 sec. Slow can only affect one target at a time.
0/1
Missile BarrageRank 0 / 5
Gives your Arcane Blast a 8% chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a 4% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 secs, reduce the mana cost by 100%, and missiles will fire every .5 secs.
0/5
Fire (41)
Improved Fire BlastRank 2 / 2
Reduces the cooldown of your Fire Blast spell by 2 sec.
2/2
IncinerationRank 3 / 3
Increases the critical strike chance of your Fire Blast, Scorch, Arcane Blast and Cone of Cold spells by 6%.
3/3
Improved FireballRank 5 / 5
Reduces the casting time of your Fireball spell by 0.5 sec.
5/5
IgniteRank 1 / 5
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Next Rank:
Your critical strikes from Fire damage spells cause the target to burn for an additional 16% of your spell's damage over 4 sec.
1/5
Burning DeterminationRank 0 / 2
When Interrupted or Silenced you have a 50% chance to become immune to the next Interrupt or Silence mechanic. Lasts 20 sec.
0/2
World in FlamesRank 0 / 3
Increases the critical strike chance of your Flamestrike, Pyroblast, Blast Wave, Dragon's Breath, Living Bomb, Blizzard and Arcane Explosion spells by 2%.
0/3
Flame ThrowingRank 0 / 2
Increases the range of all Fire spells except Frostfire Bolt by 3 yards.
0/2
ImpactRank 3 / 3
Gives your damaging spells a 10% chance to cause the next Fire Blast you cast to stun the target for 2 sec.
3/3
PyroblastRank 1 / 1
22% base mana
5 sec cast
Hurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 sec.
1/1
Burning SoulRank 0 / 2
Reduces the pushback suffered from damaging attacks while casting Fire spells by 35% and reduces the threat caused by your Fire spells by 10%.
0/2
Improved ScorchRank 3 / 3
Increases your chance to critically hit with Scorch, Fireball and Frostfire Bolt by an additional 3% and your damaging Scorch spells have a 100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% and lasts 30 sec.
3/3
Molten ShieldsRank 0 / 2
Causes your Fire Ward and Frost Ward spells to have a 15% chance to reflect the warded spell while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
0/2
Master of ElementsRank 3 / 3
Your spell criticals will refund 30% of their base mana cost.
3/3
Playing with FireRank 2 / 3
Increases all spell damage caused by 2% and all spell damage taken by 2%.
Next Rank:
Increases all spell damage caused by 3% and all spell damage taken by 3%.
2/3
Critical MassRank 3 / 3
Increases the critical strike chance of your Fire spells by 6%.
3/3
Blast WaveRank 0 / 1
7% base mana
Instant Cast

30 secs cooldown
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 186 Fire damage, knocking them back and dazing them for 6 sec.
0/1
Blazing SpeedRank 0 / 2
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
0/2
Fire PowerRank 5 / 5
Increases the damage done by your Fire spells by 10%.
5/5
PyromaniacRank 3 / 3
Increases chance to critically hit by 3% and allows 50% of your mana regeneration to continue while casting.
3/3
CombustionRank 1 / 1

Instant Cast

2 mins cooldown
When activated, this spell increases your critical strike damage bonus with Fire damage spells by 50%, and causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
1/1
Molten FuryRank 2 / 2
Increases damage of all spells against targets with less than 35% health by 12%.
2/2
Fiery PaybackRank 0 / 2
When below 35% health all damage taken is reduced by 10% and your Pyroblast spell's cast time is reduced by 1.75 secs while the cooldown is increased by 2.5 secs. In addition, melee and ranged attacks made against you have a 5% chance to disarm your attacker's main hand and ranged weapons.
0/2
Empowered FireRank 3 / 3
Increases the damage of your Fireball, Frostfire Bolt and Pyroblast spells by an amount equal to 15% of your spell power. In addition, each time your Ignite talent causes damage, you have a 100% chance to regain 2% of your base mana.
3/3
FirestarterRank 0 / 2
Your damaging Blast Wave and Dragon's Breath spells have a 50% chance to make your next Flamestrike spell instant cast and cost no mana. Lasts 10 sec.
0/2
Dragon's BreathRank 1 / 1
7% base mana
Instant Cast

20 secs cooldown
Targets in a cone in front of the caster take 370 to 430 Fire damage and are Disoriented for 5 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
1/1
Hot StreakRank 0 / 3
Any time you score 2 non-periodic spell criticals in a row using Fireball, Fire Blast, Scorch, Living Bomb, or Frostfire Bolt, you have a 33% chance the next Pyroblast spell cast within 10 sec will be instant cast.
0/3
Frost (0)
FrostbiteRank 0 / 3
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/3
Improved FrostboltRank 0 / 5
Reduces the casting time of your Frostbolt spell by 0.1 sec.
0/5
Ice FloesRank 0 / 3
Reduces the cooldown of your Frost Nova, Cone of Cold, Ice Block and Icy Veins spells by 7%.
0/3
Ice ShardsRank 0 / 3
Increases the critical strike damage bonus of your Frost spells by 33%.
0/3
Frost WardingRank 0 / 2
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 25%. In addition, gives your Frost Ward and Fire Ward a 15% chance to negate the warded damage spell and restore mana equal to the damage caused.
0/2
PrecisionRank 0 / 3
Reduces the mana cost and increases your chance to hit with spells by 1%.
0/3
PermafrostRank 0 / 3
Increases the duration of your Chill effects by 1 sec, reduces the target's speed by an additional 4%, and reduces the target's healing received by 7%.
0/3
Piercing IceRank 0 / 3
Increases the damage done by your Frost spells by 2%.
0/3
Icy VeinsRank 0 / 1
3% base mana
Instant Cast

3 mins cooldown
Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
0/1
Improved BlizzardRank 0 / 3
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 25%. Lasts 1.50 sec.
0/3
Arctic ReachRank 0 / 2
Increases the range of your Frostbolt, Ice Lance, Deep Freeze and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/2
Frost ChannelingRank 0 / 3
Reduces the mana cost of all spells by 4% and reduces the threat caused by your Frost spells by 4%.
0/3
ShatterRank 0 / 3
Increases the critical strike chance of all your spells against frozen targets by 17%.
0/3
Cold SnapRank 0 / 1

Instant Cast

8 mins cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/1
Improved Cone of ColdRank 0 / 3
Increases the damage dealt by your Cone of Cold spell by 15%.
0/3
Frozen CoreRank 0 / 3
Reduces the damage taken from all spells by 2%.
0/3
Cold as IceRank 0 / 2
Reduces the cooldown of your Cold Snap, Ice Barrier and Summon Water Elemental spells by 10%.
0/2
Winter's ChillRank 0 / 3
Increases your chance to critically hit with Frostbolt by an additional 1% and gives your Frost damage spells a 33% chance to apply the Winter's Chill effect, which increases the chance spells will critically hit the target by 1% for 15 sec. Stacks up to 5 times.
0/3
Shattered BarrierRank 0 / 2
Gives your Ice Barrier spell a 50% chance to freeze all enemies within 10 yds for 8 sec when it is destroyed.
0/2
Ice BarrierRank 0 / 1
21% base mana
Instant Cast

30 secs cooldown
Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spellcasting will not be delayed by damage.
0/1
Arctic WindsRank 0 / 5
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Empowered FrostboltRank 0 / 2
Increases the damage of your Frostbolt spell by an amount equal to 5% of your spell power and reduces the cast time by 0.1 sec.
0/2
Fingers of FrostRank 0 / 2
Gives your Chill effects a 7% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
0/2
Brain FreezeRank 0 / 3
Your Frost damage spells with chilling effects have a 5% chance to cause your next Fireball or Frostfire Bolt spell to be instant cast and cost no mana.
0/3
Summon Water ElementalRank 0 / 1
16% base mana
Instant Cast

3 mins cooldown
Summon a Water Elemental to fight for the caster for 45 sec.
0/1
Enduring WinterRank 0 / 3
Increases the duration of your Summon Water Elemental spell by 5 sec and your Frostbolt spell has a 33% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec. This effect cannot occur more often than once every 6 sec.
0/3