✔ Retribution
Empty Spec
Holy (7)
Spiritual FocusRank 0 / 5
Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 14%.
0/5
Seals of the PureRank 5 / 5
Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.
5/5
Healing LightRank 0 / 3
Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4%.
0/3
Divine IntellectRank 0 / 5
Increases your total Intellect by 2%.
0/5
Unyielding FaithRank 2 / 2
Reduces the duration of all Fear and Disorient effects by 30%.
2/2
Aura MasteryRank 0 / 1

Instant Cast

2 mins cooldown
Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec.
0/1
IlluminationRank 0 / 5
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20% chance to gain mana equal to 30% of the base cost of the spell.
0/5
Improved Lay on HandsRank 0 / 2
Grants the target of your Lay on Hands spell 10% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 2 min.
0/2
Improved Concentration AuraRank 0 / 3
Increases the effect of your Concentration Aura by an additional 5% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/3
Improved Blessing of WisdomRank 0 / 2
Increases the effect of your Blessing of Wisdom spell by 10%.
0/2
Blessed HandsRank 0 / 2
Reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15%, increases the effectiveness of Hand of Salvation by 50% and the effectiveness of Hand of Sacrifice by an additional 5%.
0/2
Pure of HeartRank 0 / 2
Reduces the duration of Curse, Disease and Poison effects by 15%.
0/2
Divine FavorRank 0 / 1
3% base mana
Instant Cast

2 mins cooldown
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
0/1
Sanctified LightRank 0 / 3
Increases the critical effect chance of your Holy Light and Holy Shock spells by 2%.
0/3
Purifying PowerRank 0 / 2
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
0/2
Holy PowerRank 0 / 5
Increases the critical effect chance of your Holy spells by 1%.
0/5
Light's GraceRank 0 / 3
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
0/3
Holy ShockRank 0 / 1
18% base mana
Instant Cast

6 secs cooldown
Blasts the target with Holy energy, causing 314 to 340 Holy damage to an enemy, or 481 to 519 healing to an ally.
0/1
Blessed LifeRank 0 / 3
All attacks against you have a 4% chance to cause half damage.
0/3
Sacred CleansingRank 0 / 3
Your Cleanse spell has a 10% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.
0/3
Holy GuidanceRank 0 / 5
Increases your spell power by 4% of your total Intellect.
0/5
Divine IlluminationRank 0 / 1

Instant Cast

3 mins cooldown
Reduces the mana cost of all spells by 50% for 15 sec.
0/1
Judgements of the PureRank 0 / 5
Increases the damage done by your Seal and Judgement spells by 5%, and your Judgement spells increase your casting and melee haste by 3% for 1 min.
0/5
Infusion of LightRank 0 / 2
Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75 sec or increase the critical chance of your next Holy Light by 10%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 50% over 12 sec.
0/2
Enlightened JudgementsRank 0 / 2
Increases the range of your Judgement of Light and Judgement of Wisdom spells by 15 yards and increases your chance to hit by 2%.
0/2
Beacon of LightRank 0 / 1
35% base mana
Instant Cast
The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.
0/1
Protection (13)
DivinityRank 0 / 5
Increases all healing done by you and all healing effects on you by 1%.
0/5
Divine StrengthRank 5 / 5
Increases your total Strength by 15%.
5/5
StoicismRank 3 / 3
Reduces the duration of all Stun effects by an additional 30% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 30%.
3/3
Guardian's FavorRank 2 / 2
Reduces the cooldown of your Hand of Protection by 2 min and increases the duration of your Hand of Freedom by 4 sec.
2/2
AnticipationRank 0 / 5
Increases your chance to dodge by 1%.
0/5
Divine SacrificeRank 0 / 1

Instant Cast

2 mins cooldown
30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec.
0/1
Improved Righteous FuryRank 3 / 3
While Righteous Fury is active, all damage taken is reduced by 6%.
3/3
ToughnessRank 0 / 5
Increases your armor value from items by 2% and reduces the duration of all movement slowing effects by 6%.
0/5
Divine GuardianRank 0 / 2
When Divine Sacrifice is activated, your party and raid members within 30 yards take 10% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 50% and the amount absorbed by 10%.
0/2
Improved Hammer of JusticeRank 0 / 2
Decreases the cooldown of your Hammer of Justice spell by 10 sec.
0/2
Improved Devotion AuraRank 0 / 3
Increases the armor bonus of your Devotion Aura by 17% and increases the amount healed on any target affected by any of your Auras by 2%.
0/3
Blessing of SanctuaryRank 0 / 1
7% base mana
Instant Cast
Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.
0/1
ReckoningRank 0 / 5
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/5
Sacred DutyRank 0 / 2
Increases your total Stamina by 2%, reduces the cooldown of your Divine Shield and Divine Protection spells by 30 sec.
0/2
One-Handed Weapon SpecializationRank 0 / 3
Increases all damage you deal when a one-handed melee weapon is equipped by 4%.
0/3
Spiritual AttunementRank 0 / 2
A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 5% of the amount healed.
0/2
Holy ShieldRank 0 / 1
10% base mana
Instant Cast

8 secs cooldown
Increases chance to block by 30% for 10 sec and deals 79 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges.
0/1
Ardent DefenderRank 0 / 3
Damage that takes you below 35% health is reduced by 7%. In addition, attacks which would otherwise kill you cause you to be healed by up to 10% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.
0/3
RedoubtRank 0 / 3
Increases your block value by 10% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 10%. Lasts 10 sec or 5 blocks.
0/3
Combat ExpertiseRank 0 / 3
Increases your expertise by 2, total Stamina and chance to critically hit by 2%.
0/3
Touched by the LightRank 0 / 3
Increases your spell power by an amount equal to 20% of your Strength and increases the amount healed by your critical heals by 10%.
0/3
Avenger's ShieldRank 0 / 1
26% base mana
Instant Cast

30 secs cooldown
Hurls a holy shield at the enemy, dealing 442 to 538 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.
0/1
Guarded by the LightRank 0 / 2
Reduces spell damage taken by 3% and gives a 50% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 50% less likely to be dispelled.
0/2
Shield of the TemplarRank 0 / 3
Reduces all damage taken by 1% and grants your Avenger's Shield a 33% chance to silence your targets for 3 sec.
0/3
Judgements of the JustRank 0 / 2
Reduces the cooldown of your Hammer of Justice by 5 sec, increases the duration of your Seal of Justice effect by 0.5 sec and your Judgement spells also reduce the melee attack speed of the target by 10%.
0/2
Hammer of the RighteousRank 0 / 1
6% base mana
Instant Cast

6 secs cooldown
Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.
0/1
Retribution (51)
DeflectionRank 0 / 5
Increases your Parry chance by 1%.
0/5
BenedictionRank 5 / 5
Reduces the mana cost of all instant cast spells by 10%.
5/5
Improved JudgementsRank 2 / 2
Decreases the cooldown of your Judgement spells by 2 sec.
2/2
Heart of the CrusaderRank 3 / 3
In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.
3/3
Improved Blessing of MightRank 0 / 2
Increases the attack power bonus of your Blessing of Might by 12%.
0/2
VindicationRank 0 / 2
Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 23 for 10 sec.
0/2
ConvictionRank 5 / 5
Increases your chance to get a critical strike with all spells and attacks by 5%.
5/5
Seal of CommandRank 0 / 1
14% base mana
Instant Cast
All melee attacks deal 1 to 2 additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min.

Unleashing this Seal's energy will judge an enemy, instantly causing 3 to 3 Holy damage.
0/1
Pursuit of JusticeRank 2 / 2
Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
2/2
Eye for an EyeRank 0 / 2
All criticals against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Sanctity of BattleRank 3 / 3
Increases your chance to critically hit with all spells and attacks by 3% and increases the damage caused by Exorcism and Crusader Strike by 15%.
3/3
CrusadeRank 3 / 3
Increases all damage caused by 3% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 3%.
3/3
Two-Handed Weapon SpecializationRank 3 / 3
Increases the damage you deal with two-handed melee weapons by 6%.
3/3
Sanctified RetributionRank 1 / 1
Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%.
1/1
VengeanceRank 3 / 3
Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
3/3
Divine PurposeRank 2 / 2
Reduces your chance to be hit by spells and ranged attacks by 4% and gives your Hand of Freedom spell a 100% chance to remove any Stun effects on the target.
2/2
The Art of WarRank 2 / 2
Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when your melee attacks critically hit your next Flash of Light or Exorcism spell becomes instant cast.
2/2
RepentanceRank 1 / 1
9% base mana
Instant Cast

1 min cooldown
Puts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
1/1
Judgements of the WiseRank 3 / 3
Your damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.
3/3
FanaticismRank 3 / 3
Increases the critical strike chance of all Judgements capable of a critical hit by 18% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.
3/3
Sanctified WrathRank 2 / 2
Increases the critical strike chance of Hammer of Wrath by 50%, reduces the cooldown of Avenging Wrath by 60 secs and while affected by Avenging Wrath 50% of all damage caused bypasses damage reduction effects.
2/2
Swift RetributionRank 0 / 3
Your auras also increase casting, ranged and melee attack speeds by 1%.
0/3
Crusader StrikeRank 1 / 1
5% base mana
Instant Cast

4 secs cooldown
An instant strike that causes 75% weapon damage.
1/1
Sheath of LightRank 3 / 3
Increases your spell power by an amount equal to 30% of your attack power and your critical healing spells heal the target for 60% of the healed amount over 12 seconds.
3/3
Righteous VengeanceRank 3 / 3
When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 30% additional damage over 8 sec.
3/3
Divine StormRank 1 / 1
12% base mana
Instant Cast

10 secs cooldown
An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.
1/1
Glyphs
Glyph of JudgementYour Judgements deal 10% more damage.
Glyph of Divine StormYour Divine Storm now heals for an additional 15% of the damage it causes.
Glyph of ExorcismIncreases damage done by Exorcism by 20%.
Glyph of Blessing of MightIncreases the duration of your Blessing of Might spell by 20 min when cast on yourself.
Glyph of Blessing of KingsReduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.
Glyph of Lay on HandsReduces the cooldown of your Lay on Hands spell by 5 min.