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Assassination (0) [X]
Improved Eviscerate
Rank 0/3
Increases the damage done by your Eviscerate ability by 7%.
0/3
Remorseless Attacks
Rank 0/2
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
0/2
Malice
Rank 0/5
Increases your critical strike chance by 1%.
0/5

Ruthlessness
Rank 0/3
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/3
Blood Spatter
Rank 0/2
Increases the damage caused by your Garrote and Rupture abilities by 15%.
0/2
Puncturing Wounds
Rank 0/3
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/3

Vigor
Rank 0/1
Increases your maximum Energy by 10.
0/1
Improved Expose Armor
Rank 0/2
Reduces the energy cost of your Expose Armor ability by 5.
0/2
Lethality
Rank 0/5
Increases the critical strike damage bonus of all combo point-generating abilities that do not require stealth by 6%.
0/5

Vile Poisons
Rank 0/3
Increases the damage dealt by your poisons and Envenom ability by 7% and gives your damage over time poisons an additional 10% chance to resist dispel effects.
0/3
Improved Poisons
Rank 0/5
Increases the chance to apply Deadly Poison to your target by 4% and the frequency of applying Instant Poison to your target by 10%.
0/5

Fleet Footed
Rank 0/2
Reduces the duration of all movement impairing effects by 15% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/2
Cold Blood
Rank 0/1
30 yd range

3 mins cooldown
Instant cast

When activated, increases the critical strike chance of your next offensive ability by 100%.
0/1
Improved Kidney Shot
Rank 0/3
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/3
Quick Recovery
Rank 0/2
All healing effects on you are increased by 10%. In addition, your finishing moves refund 40% of their Energy cost when they fail to hit.
0/2

Seal Fate
Rank 0/5
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
0/5
Murder
Rank 0/2
Increases all damage caused by 2%.
0/2

Deadly Brew
Rank 0/2
When you apply Instant, Wound or Mind-Numbing poison to a target, you have a 50% chance to apply Crippling poison.
0/2
Overkill
Rank 0/1
While stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional energy.
0/1
Deadened Nerves
Rank 0/3
Reduces all damage taken by 2%.
0/3

Focused Attacks
Rank 0/3
Your melee critical strikes have a 33% chance to give you 2 energy.
0/3
Find Weakness
Rank 0/3
Offensive ability damage increased by 2%.
0/3

Master Poisoner
Rank 0/3
Increases the critical hit chance of all attacks made against any target you have poisoned by 1%, reduces the duration of all Poison effects applied to you by 17%, and gives Envenom a 33% chance not to consume Deadly Poison.
0/3
Mutilate
Rank 0/1
60 energy
30 yd range

Instant cast

Instantly attacks with both weapons for 100% weapon damage plus an additional 44 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
0/1
Turn the Tables
Rank 0/3
Whenever anyone in your party or raid blocks, dodges, or parries an attack your chance to critically hit with all combo moves is increased by 2% for 8 sec.
0/3

Cut to the Chase
Rank 0/5
Your Eviscerate and Envenom abilities have a 20% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
0/5

Hunger For Blood
Rank 0/1
15 energy
30 yd range

Instant cast

Enrages you, increasing all damage caused by 5%. Requires a bleed effect to be active on the target. Lasts 1 min.
0/1

Combat (0) [X]
Improved Gouge
Rank 0/3
Increases the effect duration of your Gouge ability by 0.5 sec.
0/3
Improved Sinister Strike
Rank 0/2
Reduces the Energy cost of your Sinister Strike ability by 3.
0/2
Dual Wield Specialization
Rank 0/5
Increases the damage done by your offhand weapon by 10%.
0/5

Improved Slice and Dice
Rank 0/2
Increases the duration of your Slice and Dice ability by 25%.
0/2
Deflection
Rank 0/3
Increases your Parry chance by 2%.
0/3
Precision
Rank 0/5
Increases your chance to hit with weapon and poison attacks by 1%.
0/5

Endurance
Rank 0/2
Reduces the cooldown of your Sprint and Evasion abilities by 30 sec and increases your total Stamina by 2%.
0/2
Riposte
Rank 0/1
10 energy
30 yd range

6 secs cooldown
Instant cast

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and slows their melee attack speed by 20% for 30 sec. Awards 1 combo point.
0/1
Close Quarters Combat
Rank 0/5
Increases your chance to get a critical strike with Daggers and Fist Weapons by 1%.
0/5

Improved Kick
Rank 0/2
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/2
Improved Sprint
Rank 0/2
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Lightning Reflexes
Rank 0/3
Increases your Dodge chance by 2% and gives you 4% melee haste.
0/3
Aggression
Rank 0/5
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 3%.
0/5

Mace Specialization
Rank 0/5
Your attacks with maces ignore up to 3% of your opponent's armor.
0/5
Blade Flurry
Rank 0/1
25 energy
30 yd range

2 mins cooldown
Instant cast

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
0/1
Hack and Slash
Rank 0/5
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword or Axe.
0/5

Weapon Expertise
Rank 0/2
Increases your expertise by 5.
0/2
Blade Twisting
Rank 0/2
Increases the damage dealt by Sinister Strike and Backstab by 5%, and your damaging melee attacks have a 10% chance to Daze the target for 4 sec.
0/2

Vitality
Rank 0/3
Increases your Energy regeneration rate by 8%.
0/3
Adrenaline Rush
Rank 0/1
30 yd range

3 mins cooldown
Instant cast

Increases your Energy regeneration rate by 100% for 15 sec.
0/1
Nerves of Steel
Rank 0/2
Reduces damage taken while affected by Stun and Fear effects by 15%.
0/2

Throwing Specialization
Rank 0/2
Increases the range of Throw and Deadly Throw by 2 yards and gives your Deadly Throw a 50% chance to interrupt the target for 3 sec.
0/2
Combat Potency
Rank 0/5
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
0/5

Unfair Advantage
Rank 0/2
Whenever you dodge an attack you gain an Unfair Advantage, striking back for 50% of your main hand weapon's damage. This cannot occur more than once per second.
0/2
Surprise Attacks
Rank 0/1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv, Hemorrhage and Gouge abilities is increased by 10%.
0/1
Savage Combat
Rank 0/2
Increases your total attack power by 2% and all physical damage caused to enemies you have poisoned is increased by 2%.
0/2

Prey on the Weak
Rank 0/5
Your critical strike damage is increased by 4% when the target has less health than you (as a percentage of total health).
0/5

Killing Spree
Rank 0/1
30 yd range

2 mins cooldown
Instant cast

Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made, and increasing all damage done by 20% for the duration. Can hit the same target multiple times. Cannot hit invisible or stealthed targets.
0/1

Subtlety (0) [X]
Relentless Strikes
Rank 0/5
Your finishing moves have a 4% chance per combo point to restore 25 energy.
0/5
Master of Deception
Rank 0/3
Reduces the chance enemies have to detect you while in Stealth mode.
0/3
Opportunity
Rank 0/2
Increases the damage dealt with your Backstab, Mutilate, Garrote and Ambush abilities by 10%.
0/2

Sleight of Hand
Rank 0/2
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
0/2
Dirty Tricks
Rank 0/2
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
0/2
Camouflage
Rank 0/3
Increases your speed while stealthed by 5% and reduces the cooldown of your Stealth ability by 2 sec.
0/3

Elusiveness
Rank 0/2
Reduces the cooldown of your Vanish and Blind abilities by 30 sec and your Cloak of Shadows ability by 15 sec.
0/2
Ghostly Strike
Rank 0/1
40 energy
30 yd range

20 secs cooldown
Instant cast

A strike that deals 125% weapon damage (180% if a dagger is equipped) and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/1
Serrated Blades
Rank 0/3
Causes your attacks to ignore up to 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
0/3

Setup
Rank 0/3
Gives you a 33% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. This cannot happen more than once per second.
0/3
Initiative
Rank 0/3
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
0/3
Improved Ambush
Rank 0/2
Increases the critical strike chance of your Ambush ability by 25%.
0/2

Heightened Senses
Rank 0/2
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
0/2
Preparation
Rank 0/1
30 yd range

8 mins cooldown
Instant cast

When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood and Shadowstep abilities.
0/1
Dirty Deeds
Rank 0/2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
0/2
Hemorrhage
Rank 0/1
35 energy
30 yd range

Instant cast

An instant strike that deals 110% weapon damage (160% if a dagger is equipped) and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
0/1

Master of Subtlety
Rank 0/3
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
0/3
Deadliness
Rank 0/5
Increases your attack power by 2%.
0/5

Enveloping Shadows
Rank 0/3
Reduces the damage taken by area of effect attacks by 10%.
0/3
Premeditation
Rank 0/1
30 yd range

20 secs cooldown
Instant cast

When used, adds 2 combo points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
0/1
Cheat Death
Rank 0/3
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
0/3

Sinister Calling
Rank 0/5
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 2%.
0/5
Waylay
Rank 0/2
Your Ambush and Backstab hits have a 50% chance to unbalance a target, increasing the time between their melee and ranged attacks by 20%, and reducing movement speed by 50% for 8 sec.
0/2

Honor Among Thieves
Rank 0/3
When anyone in your group critically hits with a damage or healing spell or ability, you have a 33% chance to gain a combo point on your current target. This effect cannot occur more than once every second.
0/3
Shadowstep
Rank 0/1
10 energy
30 yd range

30 secs cooldown
Instant cast

Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
0/1
Filthy Tricks
Rank 0/2
Reduces the cooldown by 5 sec and energy cost by 5 of your Tricks of the Trade, Distract and Shadowstep abilities and reduces the cooldown of Preparation by 1.5 min.
0/2

Slaughter from the Shadows
Rank 0/5
Reduces the energy cost of your Backstab and Ambush abilities by 4 and the energy cost of your Hemorrhage by 1, and increases all damage done by 1%.
0/5

Shadow Dance
Rank 0/1
30 yd range

1 min cooldown
Instant cast

Enter the Shadow Dance for 6 sec, allowing the use of Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pickpocket and Disarm Trap regardless of being stealthed.
0/1



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