WSG los bug 22.12.16

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WSG los bug 22.12.16

#1 » Post by Ancestor » 22 Dec 2016 16:12

Eya,
noticed this today in WSG with all those mountains
LOS bug
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Nyeriah

Re: WSG los bug 22.12.16

#2 » Post by Nyeriah » 22 Dec 2016 16:24

From some discussions apparently they shouldn't provide line of sight. More information at https://github.com/TrinityCore/TrinityC ... -268625731

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Re: WSG los bug 22.12.16

#3 » Post by Ancestor » 22 Dec 2016 16:43

In wsg also?? I doubt it, theres no place to los anymore

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Re: WSG los bug 22.12.16

#4 » Post by Nyeriah » 22 Dec 2016 16:44

That was target at WSG specifically, so yep

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Re: WSG los bug 22.12.16

#5 » Post by Ancestor » 22 Dec 2016 16:48

Ok, didnt know it should be like that, sorry then

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skyx
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Re: WSG los bug 22.12.16

#6 » Post by skyx » 12 Jan 2017 13:45

I think the fix should be reverted since it just heavily favours casters and hunters even more than usual.

Being Blizzlike isn't always the best imo.

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Re: WSG los bug 22.12.16

#7 » Post by SomethingWitty » 17 Jan 2017 23:42

Revert this damn mistake, just because TW is going for the "blizzlike" experiance doesn't mean you have to follow Bli$$ard in all its retarded mistakes.

We get it you don't give 2 shits about the PvP scene here but you don't have to kill it off even more, especially considering 99% of all bg's played are wsg's.
"he cant even base a shit + he is worst pvp player in here and he tells us we are bad in pvp this is nonesense its like Englez will say that virdo is bad in leading raids and in pve and after virdo asks him why he say that and for what reason englez will say 'i dont want to destroy your statements ive been there done that etc' "-Balanced 2015

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Re: WSG los bug 22.12.16

#8 » Post by Gnurg » 17 Jan 2017 23:48

SomethingWitty wrote:Revert this damn mistake, just because TW is going for the "blizzlike" experiance doesn't mean you have to follow Bli$$ard in all its retarded mistakes.

We get it you don't give 2 shits about the PvP scene here but you don't have to kill it off even more, especially considering 99% of all bg's played are wsg's.
I agree, it's especially bad in EotS. The rocky area doesn't LoS at all.
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Re: WSG los bug 22.12.16

#9 » Post by SomethingWitty » 18 Jan 2017 00:02

Gnurg wrote: I agree, it's especially bad in EotS. The rocky area doesn't LoS at all.
I don't know anything about EotS because which year was it that we actually had that BG pop up. All I know is that this shit is even more cancerous than SM wielders. Some RDPS runs to a tree (usually hunter) and then god forbid if he manages to get on the other side. HAHA GG melee scrubs get on my level.

Why anyone would think this is a good idea i have no clue.
"he cant even base a shit + he is worst pvp player in here and he tells us we are bad in pvp this is nonesense its like Englez will say that virdo is bad in leading raids and in pve and after virdo asks him why he say that and for what reason englez will say 'i dont want to destroy your statements ive been there done that etc' "-Balanced 2015

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Re: WSG los bug 22.12.16

#10 » Post by ItchyVortex » 18 Jan 2017 00:38

Is there any proof that those didn't provide LoS before WSG graveyards were lowered?
In my opinion it doesn't just make sense for those to provide line of sight, it's also much more balanced.

And yea, like a lot of changes blizz made lowering the graveyards was also a terrible change.
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Re: WSG los bug 22.12.16

#11 » Post by majstorfanta » 18 Jan 2017 01:38

I agree to revert this. This is outdated blizz design. There is a reason they implemented later on bgs that do have los blocks. Also arenas are fine example that stones/pillars/rocks blocking los is very much needed for competitive pvp.

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Re: WSG los bug 22.12.16

#12 » Post by Ancestor » 18 Jan 2017 04:19

should need to revert this yea, cos casters get such advance vs melee, caster cast through those shits in wsg while melee will die to get another side

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Re: WSG los bug 22.12.16

#13 » Post by loveable » 18 Jan 2017 06:08

this is only in wsg and only around middle of bg object's as i saw , and its ok , otherways u can take flag and kite for ever
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Re: WSG los bug 22.12.16

#14 » Post by SomethingWitty » 18 Jan 2017 12:48

ItchyVortex wrote:Is there any proof that those didn't provide LoS before WSG graveyards were lowered?
In my opinion it doesn't just make sense for those to provide line of sight, it's also much more balanced.

And yea, like a lot of changes blizz made lowering the graveyards was also a terrible change.
I've got no proof that those things didn't give LoS but anecdotally in all the PvP videos I've seen I can safely say that I've never seen people shooting through them.

loveable wrote:this is only in wsg and only around middle of bg object's as i saw , and its ok , otherways u can take flag and kite for ever

Oh please do elaborate on how you can kite forever with los enabled, so all of us scrubs can see the balance decisions.

Do you also think SM is ok otherwise people don't die fast enough and Ring of Valor was the best arena that Blizzard designed?
"he cant even base a shit + he is worst pvp player in here and he tells us we are bad in pvp this is nonesense its like Englez will say that virdo is bad in leading raids and in pve and after virdo asks him why he say that and for what reason englez will say 'i dont want to destroy your statements ive been there done that etc' "-Balanced 2015

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Re: WSG los bug 22.12.16

#15 » Post by Eronox » 18 Jan 2017 15:49

It's default but I strongly agree to bug it up on purpose as it's cancer like aforementioned. Make a Suggestion thread about it, someone PvP addicted! ^_^
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