Isle of Conquest - Beta Testing Season

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Nyeriah

Isle of Conquest - Beta Testing Season

#1 » Post by Nyeriah » 08 Feb 2015 03:22

Isle of Conquest
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So far it hasn't been publicly made official but I've been working non-stop on Isle of Conquest and at this time it seems to be the next battleground we'll be releasing.

It has already been tested by our testers and by me but I still believe it'd be better to put this through a public testing phase to see if anything has been missed out.

It can currently be tested at our Public Testing Realm. In case you find any issues that require our assistance while testing, please go to our chat and request help there.

You may use this thread as a discussion thread for the issues related to Isle of Conquest.

Change Log
  • - Scripted Generals.
    - Corrected General's damage (needs testing)
    - Fixed Napalm spell from Flame Turrets not dealing damage.
    - Fixed Airship Cannon spell damage from Horde and Alliance Gunship cannons not dealing damage.
    - Fixed the Quarry and Refinery siege damage buff modifiers.
    - Fixed missing text once gates are destroyed.
    - Fixed combat bug when attacking vehicles.
Known Issues
  • - Blade Salvo only affects melee range
    - General's Crushing Leap jump animation is missing.
For information regarding the battleground please check either http://www.wowwiki.com/Isle_of_Conquest or http://www.wowhead.com/zone=4710/isle-of-conquest

Regards.

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Kniteknite
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Re: Isle of Conquest - Beta Testing Season

#2 » Post by Kniteknite » 08 Feb 2015 15:56

well , not exactly on topic, but i just wanted to say ty and this is great news ~ nuff said ;)
" French fries are like steaks, where the potato is the cow and gets cut up, like meat does, only on a smaller scale. "

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Longi
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Re: Isle of Conquest - Beta Testing Season

#3 » Post by Longi » 08 Feb 2015 17:54

Great news, but but when I imagine what's "problems" have players with AV :-D and you give them bigger pvp world :-D anyway. . Good job!


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Nyeriah

Re: Isle of Conquest - Beta Testing Season

#4 » Post by Nyeriah » 08 Feb 2015 18:08

IoC has a bigger environment but it 'feels' not as big as AV, I'd say it's rather more entertaining

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Fastor
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Re: Isle of Conquest - Beta Testing Season

#5 » Post by Fastor » 08 Feb 2015 19:22

Combination of AV and SotA. Oh bad example since most people hate both.

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Nyeriah

Re: Isle of Conquest - Beta Testing Season

#6 » Post by Nyeriah » 08 Feb 2015 19:43

Anyone actually checking it out?

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Fastor
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Re: Isle of Conquest - Beta Testing Season

#7 » Post by Fastor » 08 Feb 2015 20:27

l didnt enter PTR since last time but l would like one organized encounter. Schedule maybe?

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benzviliran
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Re: Isle of Conquest - Beta Testing Season

#8 » Post by benzviliran » 08 Feb 2015 21:04

I realized that only recently and i have to say, Nyeriah you are doing alot more than i thought you did.

good job with all those scripts.

if this battle ground will work this will be mega fun battle ground xd
I am the swarm

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assassin10
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Re: Isle of Conquest - Beta Testing Season

#9 » Post by assassin10 » 08 Feb 2015 21:35

When I teleport onto the airship for some reason I appear in the air behind it...

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Nyeriah

Re: Isle of Conquest - Beta Testing Season

#10 » Post by Nyeriah » 08 Feb 2015 21:36

Don't teleport with fly mode on

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assassin10
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Re: Isle of Conquest - Beta Testing Season

#11 » Post by assassin10 » 08 Feb 2015 21:51

Nyeriah wrote:Don't teleport with fly mode on
Not in Fly mode and at normal speed.

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Nyeriah

Re: Isle of Conquest - Beta Testing Season

#12 » Post by Nyeriah » 08 Feb 2015 21:57

Then my guess it's related to long loading screens while the transport is moving

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Longi
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Re: Isle of Conquest - Beta Testing Season

#13 » Post by Longi » 08 Feb 2015 22:25

What about that pvp event for VOA. VOA 10 or 25 is active a lot, but it doesnt work as it should. Both fraction re able to do it. In real only one can do it at time. Horde or aliancie it depends on winner of that pvp event andonly fraction who has that castle can enter VOA. So it motivate ppl to do more pvp if they want to go VOA :-D and since Horde doesnt Like aliance and aliance doesnt like Horde it will be fun to watch them how they will close acces to VOA :-D


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Fastor
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Re: Isle of Conquest - Beta Testing Season

#14 » Post by Fastor » 08 Feb 2015 23:50

We tested it last year and has tone of things needed to be fixed. But some of now pushed from SotA to IoC can also be pushed to WG.

Anyhow, WG is screwd to max ^_^ this is just bit far from release compared to status of WG.

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Longi
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Re: Isle of Conquest - Beta Testing Season

#15 » Post by Longi » 09 Feb 2015 00:26

hmm mby developers can make few online lessons for programing :D mby there re few ppl who will be interesting to learn something new and help server. Mby we can make it as community event where all can help script WG :D ist just an idea who knows mby it will work :D


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