Isle of Conquest proposal

Discuss Player versus Player mechanics and tactics with both stout friends and vanquished foes from the battlefield.
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vladancar
Posts: 112
Joined: 07 Jan 2014 02:12

Isle of Conquest proposal

#1 » Post by vladancar » 14 Nov 2015 15:44

When you play AV 9v9, bg will end in 5min, and the faction with more reinf(600v599) will win.

IoC is another story, if bg is played 9v9 and it end in 5min, bg will be draw, even if some faction has 605v579 reinf.

Point of this thread is that IoC is farming ach bg, no pleasure playing it all, since map is huge and playing it in less then 20v20 is joke. My proposal is to do the same thing as in AV. And yes, if you play bg 10v9, the faction with more reinf will win, but sometimes that 10th player is missing, and I personaly lost about 10 bg wins on that way and I think many of you guys will agree with that.

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Wilcox
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Joined: 16 Dec 2012 13:37
Location: Kebabland

Re: Isle of Conquest proposal

#2 » Post by Wilcox » 14 Nov 2015 19:08

ItchyVortex wrote:Fix pls.
Game is literally unplayable.

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vladancar
Posts: 112
Joined: 07 Jan 2014 02:12

Re: Isle of Conquest proposal

#3 » Post by vladancar » 18 Nov 2015 12:13

Hello, it's me, can you hear me?

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ItchyVortex
Posts: 1131
Joined: 02 Feb 2013 19:22

Re: Isle of Conquest proposal

#4 » Post by ItchyVortex » 18 Nov 2015 12:17

Image
Esunna, Feral Druid | Elainn, Discipline Priest

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